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452 comments found!
Thread: PMD files with PP2014? | Forum: Poser - OFFICIAL
Thread: UV/texture problem in preview | Forum: Poser - OFFICIAL
I periodically will get weird results like this and never can figure out why. Same thing will look fine in ZBrush. I usually will just remap it, sometimes trianulating the mesh will help.
I have found that I just have to experiment to get rid of it, but I usually can. It usually occurs with flat surfaces. Poser sometimes will do weird things with preview.
Sometimes tesselating to a finer mesh will get rid of it
Thread: 728 StLouis WIP climbing ivy | Forum: Poser - OFFICIAL
Thanks for the input.
I tried it and the results arnt quite what I was looking for, a bit more wild and random than I wanted
Thread: Current Project 728 StLouis | Forum: Poser - OFFICIAL
Good observation on the poles and normally I would agree. These very old buildings in New Orleans and towns like Charleston SC often are in various states of renovation and repair. Wood components are often replaced as needed while stone and masonry can last hundreds of years. Stucco can fail over time falling off and revealing the underlying brick which was the look I was going for here. My intent for this building is to be lived in and used, so its going to be a combination of the very old and new. I spent my vacation this year in Charleston SC and spent many hours roaming the old downtown streets taking photos for textures and ideas.
Thanks for the input
Thread: Question about rigging | Forum: Poser - OFFICIAL
Thread: Need Help with Scaling between Poser & 3DS Max | Forum: Poser - OFFICIAL
One thing I have done is make a spreadsheet for all my scaling parameters. I have this up on my right screen so its right there for calcs if I need them.
If you need to know how far the "dials" move things in scale you can place an object of known relative size such as a person and with a small cube at its feet. move the cube up with the Y dial untill its at the top of his head. This "distance" then represents however tall you say the figure is.
With Poser display units set to "inches" I use 1 foot = 12.97 ticks on the dial.
Set this up in a spreadsheet to do your calculations. If you need to position something 6 ft high in Poser I set the Y dial to 77.83 for instance.
100 feet is 1297.228
Thread: Need Help with Scaling between Poser & 3DS Max | Forum: Poser - OFFICIAL
If I were you I would forget about Poser units. Use an existing Poser object such as V4.
Decide how tall you want her to be. Whether thats 5'10" or 6' it wont make that much difference.
Take the object from Poser to Max, scale it to whatever size you need it in Max. So that useing your Max scale setup it measures the 5-10 or whatever. Then scale back down to Poser size ( you may have to guess a few times). As long as the returned Poser object is the same size as the original you have your scaling factors up and back down established.
Your proof is that you were able to bring it into max and return it to poser the same size as the original in poser. This 2 way scaling up and down is just to establish the proper ratios.
Once you know this then forget about poser size, build your objects in max and always downsize to the same amount for poser and you should be fine.
Thread: Need Help with Scaling between Poser & 3DS Max | Forum: Poser - OFFICIAL
Whatever scaling factor you want to work to you can always crosscheck what your doing by bringing the character into Max scale it up to what ever scale your working at. Then downscale it and export to Poser and see if both figures are the same size
Thread: Need Help with Scaling between Poser & 3DS Max | Forum: Poser - OFFICIAL
If you look at the actual size of the V4 .obj, she is .763" tall. It is well known that she is rather tall for a woman. I arbitarily say she is 5'-10" or 70" tall (full scale)
.763/70=0.0109 or 1.09%
You can test this by importing the V4 figure duplicating it and make the copy 70" tall.
Scale this to 1.09% and you will see that both figures are the same size. If you construct your buildings in Max at full scale then scale the output files to 1.09% for use in Poser.
Lets say you build them at 1"=1foot scale which is 1/12 scale, then 70"/12=5.833
.763/5.833=.1308 or 13.08%
Thread: Poser is a fabulous creative tool. | Forum: Poser - OFFICIAL
I think the world in general is becoming far more polarized. I dont know why that is. Maybe because people just have too much time on their hands. People who are frustrated with their lives for some reason need to engage in oneupmanship. Similar I think to "road rage"
I think people who have little power or influence in their lives try and find it where the pickens are easy and the risk are low. I also think people who dont have a well formed self image and are not really comfortable with how they fit into the world. They try and find this by aligning themselves with some group or idea. The proliferation of gangs for instance.
This, which software is better debate is kind of a gang mentality.
I started out using Poser. I tried Daz and found its interface unfamiliar and confusing. I really didnt take the time to learn it. I'm sure circumstances could just as easily been the reverse. It is what it is.
Thread: Today was the first day | Forum: Poser - OFFICIAL
I used to build furniture as a hobby, I think wood workers try and make each piece they produce a little better than the last one. Learning from doing and practice.
Art is no different. The joy is in a thing well done. I encourage practicioners of this art to visit art museams, study professional work, read books on art and photography. We all need inspiration from time to time. I constantly see textures improperly scaled, wood grain running the wrong way on a piece of wood. Imagine if this were music being played as an audience would one want to listen to one horrible rendition after another? Not likely. Why is visual art any different? Hobbies it seems to me require a certain level of passion if they are to be useful pasttimes.
Thread: Today was the first day | Forum: Poser - OFFICIAL
I for one dont post very many images because apparently its just a popularity contest.
I will post some pretty decent images and might get 4 views and right near my image will be a very amaturish image with 30 views. I see this over and over.
Response to images seems to have no relationship to the quality of work. In addition very mediocre images great praise heaped on them so the "artist" is deluded into thinking their stuff is good. So apparently they see little reason to try and improve their skills
Thread: 730 St Louis | Forum: Poser - OFFICIAL
It will have finished, floors, walls, an embossed tin ceiling, trim and light fixtures.
No furnishings initially. It is a convienience/package store.
Thread: lightbox image??? | Forum: Poser - OFFICIAL
They are the additional images for details etc. that are beneath the main image.
You can have up to 8 of them. They are the ones you click on the thumbnail and they show the full image
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Thread: PMD files with PP2014? | Forum: Poser - OFFICIAL