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180 comments found!
Love your work, Erogenesis.
I also love Firefly. Use PP 2012 and 2014.
The problems mentioned above are representative of the things that always make me stay one version behind on Poser. Though, now that the software is in Rendo's domain, I may strongly consider jumping to their next version whenever they have it ready and hopefully fixed.
I consider Firefly's results to be more painting-like, which is perfect for graphic novels.
But, with careful lighting, I have often come very close to photorealistic as well.
A while back, I purchased Bytefactory's PBR Emulator for Firefly but haven't had the time to utilize it yet. Looking forward to finally giving it a go. Anyone else use it?
Here's a red-cyan stereoscopic-3D render I did in Firefly -- (red over left eye)...
Thread: Sitemail response turnaround time? | Forum: MarketPlace Customers
Thread: Renderosity Acquires Poser Software | Forum: Poser - OFFICIAL
Thanks for the clarifications on all that, folks!
Pretty amazing evolution and convolutions when these things get sold & passed around, eh?
Whatever happened to Kai Krause? I always loved his GUI designs!
Thread: Renderosity Acquires Poser Software | Forum: Poser - OFFICIAL
If my memory serves me correctly, shannonhoppe, Amapi was included with Carrara 1 when Eovia took it over. So, I would presume that Amapi is now with DAZ and probably morphed into HEXAGON. And, being with DAZ, it would see no development at all, of course. Thank heavens, Poser went to Rendo.
Thread: Renderosity Acquires Poser Software | Forum: Poser - OFFICIAL
Thread: Renderosity Acquires Poser Software | Forum: Poser - OFFICIAL
. OMG! LOL!
Forgive me, folks, but I've been so buried in a project since the last week of May, that I hadn't been opening my forum notices.
Then, today, when going to Smith-Micro's website to download an upgrade to the new workstation I recently built, I saw no listing for Poser there and freaked.
Imagine my delight to learn about Renderosity's acquistion of the software. This is good news--very good news. And my expectations are high.
But Jenn, where do I look for support now and will Renderosity offer support for the previous version, Poser Pro 2014, which I still use the most? I'm having an installation issue on the new workstation. .
Thread: Renderosity Partners with Reallusion | Forum: MarketPlace Customers
Thread: Since all you care about is the Marketplace, your download should work! | Forum: MarketPlace Customers
I've rarely ever had problems with downloads from this site, and I have made many purchases here.
Once, my ISP had a bad connection problem and another time Paypal was 12 hours behind in clearing payments -- but neither of those issues were Rendo's fault.
Thread: Poser Physics 2012 won't install. Ideas anyone? | Forum: Poser - OFFICIAL
Thread: Poser Physics 2012 won't install. Ideas anyone? | Forum: Poser - OFFICIAL
Thread: Poser Physics 2012 won't install. Ideas anyone? | Forum: Poser - OFFICIAL
Mimi_Mimosa,
No, it seems to be a "permissions issue" that popped up after a Win7 update took place. It wouldn't install on two different machines I have, both running Win7 x64. So I made Smith-Micro give me a refund.
Initially, they were ignoring my requests for help. So, I then initiated a charge back from American Express (since I had used my Amex card for the purchase). Suddenly, SM wanted to talk. We tried to get it to work, but no go. (They will say, BTW, that it works on their machines, of course -- but the fact that it failed to install on two machines at my end finalized its failure for me.)
Eventually, I gave them a pledge that I would delete the product and they issued me a refund.
I love Amex, btw, when a vendor tries to screw me on a purchase. Had I not paid with my Amex card and not been able to initiate a charge dispute with them, I suspect that SM would have just ignored me and kept my money.
That said, I still trust Smith Micro more as a company than I do DAZ -- but that's just my opinion, of course. Still, losing the Poser development team was not the brightest move on their part.
I have recently upgraded to PP 2014, which I understand already has a form of physics built in. No plans on "going up to 11", yet.
-- Dave .
Thread: Face Room Camera -- Focal Length? Format? | Forum: Poser - OFFICIAL
Yes, agreed that the Face Room is not a greatly-used feature. But, hopefully, as Poser adds more advanced characters, we will find it more useful.
I'm still using weight-mapped versions of M4 and V4 for most everything I'm doing in Poser. Still use PP2014, too. I purposely stay one version behind.
Thread: Face Room Camera -- Focal Length? Format? | Forum: Poser - OFFICIAL
Thanks, FVerbass. Yes, that basic Poser camera controller move is most certainly a dolly as opposed to a zoom.
As I said in my original post, as a grey-haired cinematographer, I'd bloody-well better know that difference.*
Several years back at Siggraph, I asked the Poser developers' what the camera format was (in the pose room) relative to focal length and they e-mailed me back saying "a standard 35mm still frame". I've applied that just as an average to everything and it seems to work out predictably in that regard. In Lightwave, for example, you can actually set your camera's imaging chip or film format size--which I find really nice. I believe I asked for that feature to be added to Poser back then, but haven't come across it.
Anyway, as I work in Poser more, I'll update this thread with my findings--relative to mapping face photos onto the models. My point simply is that matching the perspectives between the real and digital cameras being used should make the process in the face room a lot easier.
-- Dave Gregory
Thread: Face Room Camera -- Focal Length? Format? | Forum: Poser - OFFICIAL
FVerbass, does it "zoom" in or out, or does it "dolly" in or out. There's a very important difference between the two.
I'll check that myself later today.
Thread: Face Room Camera -- Focal Length? Format? | Forum: Poser - OFFICIAL
rokket, I didn't notice a "properties" panel for the face-room's camera, but I suspect that it's adjustable "somewhere" because I see that my face-room camera appears to have a longer FL than the one in Steve's video tutorial. I wonder if adjusting the FL of the face camera in the pose room would affect the FL of the camera in the face-room? I'll have to try experimenting later today with it.
Didn't find anything in the manual regarding this, but maybe I'm not looking in the right place.
This seems to me to be such an important and obvious aspect regarding face-room use, that I'm amazed no one in any of the tutorials I've seen has ever brought the issue up.
Kazam561, it may be a while before I get to test this, but I will post the results once I do.
For now, if you have an inexpensive camera that has a zoom lens on it, I suggest you (1) turn off any "digital" zoom and just use the lens' physical zoom range (2) shoot the front and side face photos with the lens set at the center of the zoom range, and then re-take the front and side photos (3) from the lens' widest position [moving closer to the subject] and then (4) from the lens' most telephoto positions [moving further back from the subject]. The idea is to keep the height of the head about the same for all the photos. You don't have to go to the most extreme ends of the len's zoom range, but you will notice a perspective difference on the face for each set. When you're in the face-room, look at the perspective that the face-room camera shows on the CG model's head and select the set from your photos that seems to qualitatively match that perspective the closest.
That should make mapping the real face onto the model much easier.
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Thread: Lord of the flies: case for Firefly | Forum: Poser - OFFICIAL