43 threads found!
Thread | Author | Replies | Views | Last Reply |
---|---|---|---|---|
shogakusha | 1 | 17 | ||
shogakusha | 0 | 61 |
(none)
|
|
shogakusha | 4 | 187 | ||
shogakusha | 0 | 47 |
(none)
|
|
shogakusha | 0 | 105 |
(none)
|
|
shogakusha | 1 | 88 | ||
shogakusha | 6 | 214 | ||
shogakusha | 1 | 117 | ||
shogakusha | 2 | 493 | ||
shogakusha | 0 | 54 |
(none)
|
|
shogakusha | 6 | 158 | ||
shogakusha | 0 | 82 |
(none)
|
|
shogakusha | 6 | 281 | ||
shogakusha | 7 | 193 | ||
shogakusha | 2 | 337 |
343 comments found!
Ajax, Those windows looks awesome! I agree with Moe, I can never get my Dystopian renders to look as nice. Fantastic work! Moe, I mentioned this to Ajax. If you are stuck on an idea for a new bonus mesh, I would love you suggest a Masamune Shirow style arcology. If I have the scale right it should be in line with the space port or Planetary gun mesh. If you are not sure what I mean, but are interested, let me know and I'll dig up some references. Low poly traffic would be a great add-on, and Ajax's comments on an add-on shader set sounds great! Team Dystopia has put together a truly wonderful and cohesive product line here. Top notch work! Shogakusha BTW, Ajax...do you really do all your renders in Poser?
Thread: -- Urban Sci-Fi -- (texture previews) | Forum: MarketPlace Showcase
It is a wonderful thing to watch Stonemason and Moebius at work. You both do such wonderful stuff! Keep it up! Shogakusha
Thread: Heads up to owners of Dystopia City Blocks 021-030 | Forum: Poser - OFFICIAL
Thread: Comming soon..... | Forum: MarketPlace Showcase
Thread: Comming soon..... | Forum: MarketPlace Showcase
Very nice! Looking forward to this set. Is that the Landing Pad attached to those buildings, or is it actually a part of the Dystopia mesh? That is one BFG in the background }-)
Thread: My first problem with dynamic clothing.... | Forum: Poser - OFFICIAL
You might also try increasing the static friction value. This will allow the dress to move and flow as if it were heavier cloth (which might be appropriate). You can acheive the same end goal from many ways, which is part of the fun and frustration of the cloth room. Personally I love dynamic cloth! Shogakusha
Thread: Those Messy, Messy .OBJ Files ... | Forum: Poser - OFFICIAL
Thread: Furrette/Furraldo update | Forum: Poser - OFFICIAL
Thread: Program to check for misdirected pointers to .OBJ files? | Forum: Poser - OFFICIAL
Thread: Jaguar! | Forum: Poser - OFFICIAL
Thread: HI Res Terai Yuki | Forum: Poser - OFFICIAL
Well, I went ahead and bought her yesterday. Alas I am still waiting for CP to activate my download. I have sent two emails and one message through there own page messaging no response. I sure hope other folks have a better experience with Content Paradise.
Thread: HI Res Terai Yuki | Forum: Poser - OFFICIAL
Can anyone tell me what the return policy is at CP? I have combed the site and cannot find it. I am interested in checking out Yuki, but I am not really sure if she unique enough. I though I would get her, check her out and then decide. I have never really done much over at CP since most of what I want is right here. Thanks,
Thread: My first freebie. A morphing map. | Forum: Poser - OFFICIAL
Wow! You put an awfuil lot of work into that piece of paper! THe level of control is fantastic!
Thread: Freebie:Sci-Fi prop | Forum: Poser - OFFICIAL
I have no idea what that is or what it does, but it is absolutely awesome! Thanks for your continued generosity! You make some of the best sets and set props! Shogakusha
Thread: Problems: Dynamic clothing on endomorphed V3 | Forum: Poser - OFFICIAL
When 'slimming down' your figure, are you making a stock figure slimmer, or reversing a morph you used to make them heavier? If the latter, I would suggest, run your cloth simulation to make the clothing fit the heavier figure. Then spawn a morph in the clothing to fit the heavier figure. Save the cloth! Start a new scene, load you heavy figure. Add your cloth prop and apply the 'FIT' morph to make it fit your heavy character. go to frame 30 (or whatever the last frame in your animation is) and slim down your figure while also reducing the setting on the 'FIT' morph to 0.000. This SHOULD work. You might see some oddness through the course of your animation with the cloth. If that is the case, after you have run your simulation for slimming down, go back to frame 1 and set the 'FIT' morph to 0.000. THe clothing should now fit your figure all the way through the slimming animation. Shogakusha
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: Dystopia City Blocks 021-030 *** HEADS UP *** Price about to rise | Forum: MarketPlace Showcase