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Scharmers | 16 | 834 | ||
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2000 Aug 03 9:40 PM
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54 comments found!
Kozaburo is godlike. His hair meshes and transmaps turn that awful, plastic Poser hair into something wonderful. --scharmers
Thread: Hair conversion | Forum: Poser - OFFICIAL
Simple. Load the hair in as the cr2. Select it, then put it in a "hair" library. That SHOULD do it. --Scharmers
Thread: collision detection..... | Forum: Poser Python Scripting
Buy a good book(s) on quaternion mathematics / calculus, and you too will be able to handle collision detection with polygons. Collision detection would absolutely ROXOR, but it ain't something that happens easily (which is why we haven't seen it in four+ versions of Poser). I have a feeling that if it DOES happen any time soon, it will just be boundary box collision -- useful, but still requiring tweaking. Until then, I just use the patented (on soon on sale at Renderosity) Scharmers Mk. I Eyeball method of collision detection. :) ;P
Thread: Alt Millie Morph | Forum: Poser - OFFICIAL
Man, I feel sorry for anybody who didn't download all of the content that used to be up at MorphWorld 2.0. They're gonna be paying for a lot of stuff -- including Millie -- that the rest of us didn't. (This doesn't knock the work done with Saluda, well, not too much; Saluda has a very caved-in face profile -- is that a muzzle or a mouth? -- but the rest of the modelling is excellent). Of course, the only posette I use these days is Eve. Eve rocks. And she's free :) (OK, OK, I use the P4 posette for clothing purpose. But who actually puts CLOTHES on their posettes? ;) --scharmers
Thread: Building Interiors for Poser | Forum: Poser - OFFICIAL
I like sets, myself. Having a complete interior environment is nice until you find out one particular piece of architecture is blocking a perfect camera angle. I'll typically build my sets in .3DS, then tear them apart into completely seperate objects -- for example, I would have a northwall.3ds, southwall.3ds, ceiling.3ds, and the like for a particular room. Each of these is imported as a seperate object. That way, I can hide them at will. I've done a little bit of reading on set design and lighting from some books in the library. It's incredibly useful stuff. --scharmers
Thread: Quake or Sims | Forum: Poser Technical
Thread: Help -- importing OBJ groups into Poser 4 | Forum: Poser - OFFICIAL
Thread: poser 2 (yes 2) morphs | Forum: Poser - OFFICIAL
Thread: Foolhardy Panic reactions today at PoserGuild and 3DCC. | Forum: Poser - OFFICIAL
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Thread: If you already have.... | Forum: Poser - OFFICIAL