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380 comments found!
I've been lurking on this thread for some time now. I'm absolutely jumping in my seat everytime I see something new. Those arms are fabulous, her out of the box shape and face are gorgeous. The renders from the FB page are making me drool, especially the ability to create cute smiles and realistic puckering lips! Her eyes look fantastic, so real!
I have been disappointed by some of the other independent characters I've bought, but this one seems the real deal! Can't wait to have her!!!
Thread: Gen3D Backdrop 1 - New free stuff coming soon | Forum: Freestuff
Thread: Should I release this as a freebie? | Forum: Poser - OFFICIAL
Thread: Skin tones and SSS | Forum: Poser - OFFICIAL
Quote - Thanks, folks, and I appreciate all the input. It's like here where I'm at, Keith, Cherokee goes from escaped Viking to dark as red river mud due to assimilation.
Again, I appreciate the input. Some of the technical stuff I don't understand...yet...but I am beginning to see the actual difficulties to some of these problems. Add to the mix palms of hands, soles of feet, how much sun some areas get vs. how much others get and you wind up with a whole mixed bag.
Actually soles of feet and palms do not have nearly as much melanin in them, like hardly any to none, so that is why they are much lighter than the rest of the skin on a darker skinned person.
Thread: Grissel Fantasy Armor.. not listed? | Forum: Community Center
Thread: new look | Forum: Community Center
Stacy,
I noticed at work, using a version of explorer that's a few years old, and a 16 or 17 inch monitor that the page extends off the right side and the floating featured programs list is pushed over on top of the main body portion of the page instead of being fixed to the right.
Thread: Inquiry for interest: Look at my Hair for Poser | Forum: Poser - OFFICIAL
I would love to have a plug in like this for Poser! Everything you have shown me has been a Win in my book.
Thread: new look | Forum: Community Center
I have to say this all turned out better than I thought it would. I still like the soft blue color of 2 incarnations past, but this grey here is much better than the last version was by far.
I was downloading some items from my account page, and the white background there on the item list is a very blinding white. Really hurts the eyes. Could you put that on a list of things to tone down for the future?
Thread: new look | Forum: Community Center
Quote - this was the best design, IMHO....remember?
Yeah, I loved that design. Was elegant, easy on the eyes, and made me want to browse the store and galleries endlessly.
Thread: new look | Forum: Community Center
I agree with the too much scrolling on the Vendor's item pages. I've been perusing the store and it seems to be alot of scrolling to get all the details. I hope the blue goes away for something more neutral, a cool grey for instance? Just tossing my 2 cents in here.
I do think the top banner looks much better with the slightly toned down, not so bright white.
Thread: Wow ,,, is Renderosity bought by DAZ ? | Forum: Community Center
Quote - this, i miss!!! was pleasant to look at too :D (hope the link works)
This one was stunning! Love the colors, so easy on the eyes, love the way the thumbnails are done.
Thread: My first freestuff upload... | Forum: Freestuff
Thread: 81 City Blocks - Question for Dreamland Models | Forum: Poser - OFFICIAL
I wish something like this could be done with a Medieval Flair - winding roads, bit of hills, I could add in the bushes, etc. I love the set and the sky, but my artistic bend doesn't lend itself to present day.
Maybe a post apocalytpic set with broken pavement?
Wonderful work and the renders look fabulous!
Delaney
Thread: Do you like Poser figures to have a lot of material zones or as few as possible? | Forum: Poser - OFFICIAL
Quote - The hard edge may be because you're changing a value (diffuse, reflection, specular) without using a method to soften the edge.
The best way to change the lip color is via the texture map itself. Make a lip overlay. Change the color using whatever method you like. Feather the edge in Photoshop & use a textured brush to lightly erase away parts of the lip overlay so it doesn't have an even edge (even if feathered). Keep the edge of the lip color away from the edge of the lip material zone.
The most effective way I've found to add glossiness to lips is to create a reflection (or specular map if you're willing to go to a bit more work) using a similar effect to the aforementioned technique for the map. Make sure that there is nothing other than black touching the edge of the map. Create a feathered & textured edge to look real. The main portion of each lip should have a medium-to-high-contrast version of the diffuse map in black and white. Gaussian blur as needed. Avoid using any sort of reflection or heavy specular where the lips meet.
Actually you could use that method to apply a diffuse color to an existing map as well, if you're willing to go through the hassle of blending it.
A lip map is essential for character creators. I can't imagine not people able to supply numerous lip files with only the lip material zone (plus bleed) on the map. The file size is substantially smaller. It's too limiting to have one set of makeup per lipstick. I'm a girl. I like makeup variety. ;)
I agree with this. :)
Thread: Do you like Poser figures to have a lot of material zones or as few as possible? | Forum: Poser - OFFICIAL
Quote - I downloaded a free drum kit today. Each stand was a different material zone. Why? I got annoyed having to apply a chrome shader 11 times.
The general answer, that says nothing actually, is there should be one zone for each different shader you need. The trouble is some people need, for example, one skin zone, and others want more because they do second skin clothing or whatever.
Cool script over at RDNA called Advanced Materials Manager by Shaderworks that will let you set up one material zone and then copy it over by selecting all similar zones and it takes all the nodes, hooks them up the same way. It's awesome.
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Thread: the Dawn of a new day... | Forum: Freestuff