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562 comments found!
Lol...they hire anyone. Even before they outsourced to India.
I remeber a girl...she could turn on the computer and get on AOL...that's it. Only she called AOL, "the internet". Can you imagine the frustration of people being told to get on the internet, which they do, only to get AOL only instructions?
And one guy...he'd promise any caller anything...just to get them off the phone. He finally left to become an AOL rep...
The joke went that all bad HP reps went to AOL.
There are lots who try...and do it well. Mostly without help... I don't know how much has change since I was there but they had this knowledge base thing that was horrendus. And even if the fix wasn't in there, we weren't supposed to give it out if it wasn't in the KB. Despite the crazyness...it was a fun place to work.
Thread: P7: Did they fix crosstalk?????? | Forum: Poser - OFFICIAL
Quote - cross talk is partly fixed. the morphs dont change the clothing, but i can still get two indentical figures to cross talk (i.e. 2 M3s) but usually only with injected morphs.
It was fixed in P5 and there were many complaints about that as listed above...but I briefly remember something about morph injections overriding it.
http://www.renderosity.com/mod/forumpro/showthread.php?message_id=1942266&ebot_calc_page#message_1942266
I don't understand it all.
Thread: Reason # 7 revealed | Forum: Poser - OFFICIAL
Quote - I
So I call HP back up again. (I swear I get the same guy's buddy sitting next to him, and his buddy is still smiling!) So fo rthe nesxt 30 minutes we play a game.
(Continued next post....)
Actually, and I say this as a former employee of HP techsupport, you probably did.
They pack them together like rats. They probably sat less than a foot away from each other.
Thread: Cross Platform Question (Bryce, Rhino, Poser, D|S) And It's a bit LONG | Forum: Poser - OFFICIAL
What version of bryce are you using? What version of Studio?
What you want used to work fine in Bryce...but when daz added studio in it didn't work as well for some reason...i don't know how much they've changed this bryce.
I still use Grouper to import to bryce 5.5. That way I get all the pieces still. I don't if I use DAZ Studio to import.
Thread: Poser FAQ | Forum: Poser - OFFICIAL
Actually I didn't mean that one...I swear the link was here...here it is again:
http://fnproductions.net/graphics/tutorials/faq/
Thread: So when can we expect Vue 6 Esprit to pre-release? | Forum: Vue
Thread: Reason # 7 revealed | Forum: Poser - OFFICIAL
Quote - Both EF and Eon have stated they are working together, so I'm sure they are also looking at how well P7 works with V6I. (Kinda makes sense)
Universal poses should apply poses. if you apply them to a timeframe, then they animate. Vue imports Poser's scenes, so if you add that all up together, then yes, they should work well with animation purposes, and vue.
I don't think I've seen any of th new features that would not work with V6I... course it's a hard call on that, since neither program is even released yet.
Shakes Magic 8 Ball<
Ask Again later.
Um V6i is technically out for those that preordered.
It lists options for Poser 7 import separate from Poser 6.
Thread: Disappointed with Reason #7 | Forum: Poser - OFFICIAL
This is all well and good but this is the first good Bond since Connery.
This new Casino Royale is my new favorite bond movie...evar.
He's very much perfect.
Thread: so thats that for Poser 4/Poser Artist | Forum: Poser - OFFICIAL
stahlratte & vilian...no one is going to stop you from using p4 or the p4 renderer.
However your arguement that firefly and the material room is not as good and/or only good for realistic renders is convoluted and false. I'm not trying to flame but your both a little caught up in not knowing what you're talking about. Stahlratte, you're arguements very assuming.
p4 is fine if all you want is painted textures and basic poser lights. It can have very realistic or even artistic results. I used p4 for years and loved it.
Then I got p5.
Being a now former brycer, I pined for the material depth that bryce had in p4. With p5 I finally had it. With p6, I got even more. With the material room, I can light the room anyway I choose, I can make things glow, I can make things look fuzzy and give skin a painited look. I can make mike any color of the rainbow still using the same texture map that he came with. With ao the glowing nostrals are gone. I make things look cartoonly or wooden or velvety. No postwork involved. I can add hair effects that can double as grass or other strange pheonme...but it takes knowledge of the material room to make them look as toony or as realistic as I need.
This isn't a realism debate. Without p4 it means content creators can move forward. I'm sorry that you don't care or want that. I'm sure people will still make p4 compatable stuff. It depends on their precentage of sales. If you don't buy p4 content, then it will go away. Without ef support of p4 content creators are going to have less of a guarantee on their product.
You don't want to take the time to learn it. Fine. But saying it's broken because you refuse to learn to use it is unaccaptable.
Thread: so thats that for Poser 4/Poser Artist | Forum: Poser - OFFICIAL
Quote - Neither do I -- until I attempt a render with more than 3 mil figures with hair, clothes, and background props. Exceed that, and firefly gets iffy. It might work, and it might not. Even when applying the various "tricks" like adjusting bucket sizes, etc.. This is with 2G of RAM.
I know that some others claim to have no problems rendering 9+ Mil figures in a scene -- but such results with P6 have been well outside of my experience. Perhaps they aren't using features like raytracing.....that might force a render -- if they render with no extras. But doing so sort of defeats the purpose of firefly.
Vue, anyone?
I still have an image I did in p5 when people said you couldn't do more than one figure in a scene without it crashing. This was before sr1 with mike & vic 2. The figure list was extremely long..plus I used the hair room, raytracing, materials etc.
I've found that you need two things: patience and a lot of tweaking in the render settings. I'm working on a new image that is completely lit by Antons Magic in p6. It needs alot of the fancys to get the reflectios in the eyes etc. I just up the buket size...takes 12 hours...but it renders at 20000 x 20000. It only has jesse, freak and various waves of antons magic though.
I hope the reason 7 is a resume render feature simlar to Vue's. That thing works amazingly well.
Thread: so thats that for Poser 4/Poser Artist | Forum: Poser - OFFICIAL
Quote - *
Most renderers don`t require people to learn how to avoid bad mistakes in the render engine.
If firefly was written better EF wouldn`t have to make workarounds for all the bugs and badly written stuff EF should ask the makers of firefly to get their finger out and fix it.
As in? Examples? Comparisons?
Thread: so thats that for Poser 4/Poser Artist | Forum: Poser - OFFICIAL
Amen Guaree. The p5/p6 is broken because it's too hard to use really chaps my hide. No one is making them use it. There's always DS but even DAZ has finally moved up the ladder. So how long will that last?
Quote - A lot of the "bugs'" in the firefly renderer are actually a result of improper settings.
An infamous one if the AO "spots" bug, and a simple increase of the ao settings is solution.
And if you use AO, you don't need any of the old "nostril glow" fixes, because of the inherant problems in the P4 renderer.
So EF fixes the problem, improves the renderer, adds features, but people are too lazy to learn how to use it properly.
Thread: What computer power do YOU have? Are YOU satisfied when YOU work in poser? | Forum: Poser - OFFICIAL
Quote - Garee: Sorry... I don't believe you...! I don't think they had glass 190 years ago..! :tt2:
Computers no.
Glass yes.
this useless history fact brought to you by the letter M.
Thread: Poser 7 Delivers Brush-like Morphing Tools | Forum: Poser - OFFICIAL
EF has been givng beta's permission to speak about features as they come out.
Gauree at DAZforums is a bt and he has given confirmation that it works on daz figures....and that the higher res the model the better...as it directly manipulates the mesh.
This is so cool...and the poser fairy delivered money. So I'll preorder this weekend.
Thread: Poser 7 Features | Forum: Poser - OFFICIAL
Sigh...broken record time:
In Poser 6 you can make things glow and use objects as a light source:
Do searches on probelight and gather nodes.
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Thread: Reason # 7 revealed | Forum: Poser - OFFICIAL