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1,060 comments found!
Figured it out. The character is added to a group. I was saving the pose preset from the group. To save the pose to work on figures, I have to select the figure from within the group.
Thread: Genesis 8 to Genesis 3 Pose Converter | Forum: DAZ|Studio
Once the script runs and the figure is posed, shouldn't that pose be saveable? After applying the script, I file save the pose preset of the now posed figure. However, even applying that to the same figure does nothing.
Thread: Genesis 8 to Genesis 3 Pose Converter | Forum: DAZ|Studio
BTW, these are dse pose files.
I've tried applying to G8M, then saving as a pose preset.
I can run the converter on the pose preset. It seems to finish, but it doesn't create a pose file for G3 (converted from the G8M pose preset file).
Thread: Anyone Know a Hair Like This? | Forum: DAZ|Studio
Thanks. That's a good one. If the front piece (bangs) could go straight, it would be a match.
Thread: Anyone Know a Hair Like This? | Forum: DAZ|Studio
Thread: G3 Teeth - Look Black | Forum: DAZ|Studio
Thread: Anyone Know Why This Hair Won't Autofit Genesis 3 Male? | Forum: DAZ|Studio
Thread: G3M One Vein on Bicep | Forum: DAZ|Studio
Thanks.
Found out those existing vein packages use HD morphs.
The displacement, even to a pretty extreme level, works well, I don't need it as extreme as it is in that image.
Thread: G3M One Vein on Bicep | Forum: DAZ|Studio
Neither of the products I mention uses a bumb or displacement map as you mentioned. I checked geometry, displacement - nothing there when the vein products are applied.
Thread: G3M One Vein on Bicep | Forum: DAZ|Studio
Thread: LIE Layer or Image Applied Directly to the Skin Map Renders Red | Forum: DAZ|Studio
Thread: LIE Layer or Image Applied Directly to the Skin Map Renders Red | Forum: DAZ|Studio
If the weight map is over 0, the skin turns lighter and lighter. At 1, the skin is white.
I have a skin there with the tattoo on the skin- the tattoo is black. It cuts out a section of the white - the shape of the black tattoo.
Looks like another thing I will have to give up trying to do. Something as simple as putting a certain color tattoo on a skin shouldn't be this hard. I don't understand why a black tattoo on skin shows up red in the render, and why a black lie even renders red.
Thread: LIE Layer or Image Applied Directly to the Skin Map Renders Red | Forum: DAZ|Studio
It is Iray Uber Shader. When I originally posted, I mentioned Diffuse Overlay Color because it was there. Now it's not.
Diffuse Overlay Weight and Diffuse Overlay Roughness are there.
Thread: LIE Layer or Image Applied Directly to the Skin Map Renders Red | Forum: DAZ|Studio
This is why I often give up trying to do different things. I went to apply the image to Diffuse Overlay Color - now there's no Diffuse Overlay Color. When I posted yesterday, there was Diffuse Overlay Color on the Face Surface.
I tried adding the image to Diffuse Roughness and Diffuse Overlay Weight - no effect. The image has the tattoo, but it doesn't show up in the preview or render. | AAAAAAAAAAAAAAAAAARRRRRRRRRRGHHHHHHHHHHH!!!!!!!!!!!!
Thread: LIE Layer or Image Applied Directly to the Skin Map Renders Red | Forum: DAZ|Studio
"If you add it to the base/diffuse colour it's still affected by other contributors to the final colour, most notably in this case SSS. You need to use the same image as a mask on SSS strength or, more simply if you are using Iray with the Iray Uber Base shader, apply your tattoo to Diffuse Overlay."
Where is the DiffuseOverlay? There is Diffuse Overlay Color, Diffuse Overlay Roughness, and a few others starting with Diffuse Overlay- none of them are just "Diffuse Overlay". Placing images LIE on any of those changes nothing.
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Thread: Genesis 8 to Genesis 3 Pose Converter | Forum: DAZ|Studio