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21 comments found!
RedPhantom posted at 7:56 PM Mon, 26 February 2024 - #4481997
Tried with a simple chair prop in the basic startup lights of an empty scene at medium firefly autosettings. same result ... nearly 2 hours now at 0%If I remember correctly, the progress bar didn't update properly. Try rendering a very simple image that would only take a minute or 2 to render and see if it finishes. I was able to get it to render but it never showed progress until it was done. I can only render locally so I can't say if it will work differently on a networked machine
Thread: P12 not responding | Forum: Poser 12
So far so good, ... i've worked in poser a couple of hours without any hickups :D
But now Queuemanager is acting weird ... as you can see in the screenshot
in taskmanager(taakbeheer) the processes are running., but in the queuemanager the progress stays at 0% (it's like this for hours now.)
on Qman startup, I've allowed local network in windows firewall. (left public... unchecked - as I have always done in the past)
anybody any ideas whats going on here ? Thanks !
Thread: P12 not responding | Forum: Poser 12
Seems to be the case indeed. Re-installing has fixed it so far (as replied to PhyL) TYVM !The "in the past" problem when Poser would stop responding temporarily may be autosave.
You mentioned rolling back windows. You didn't say if you've tried reinstalling Poser. It may be something in Poser got corrupted.
Thread: P12 not responding | Forum: Poser 12
Y-Phil posted at 1:49 AM Fri, 23 February 2024 - #4481864
Yes thank you PhyL, there was something in it indeed ... "re-installing poser , but in a completely different folder than the previous installation''nerd published some suggestions a few days ago: here not sure if it's related but it may be worth checking.
i have tried poser out, and so far no ''not respondings'' I haven't been able yet to work for a couple of hours due to RL interfering with 3Dwork, :D :D
but it's looking pretty good so far !
Thread: RSR to PNG converter (Dizzi) PP12 Airlibrary problem | Forum: New Poser Users Help
in fact, to be more specific, it's the ransomware engine that "protects" (read blocks) all kinds of files, folders and tons of file-extensions ... found 2 solutions here :
conclusion : iobit tightened the securityknot a bit as standard settings. downside : took a lot of digging and try-and-error before finding the cause. iobit is not very transparent on accessing securitysettings imo.
Anyway, just letting you all know in case someone comes accross similar probs with airlibrary or such :)
Thread: RSR to PNG converter (Dizzi) PP12 Airlibrary problem | Forum: New Poser Users Help
Found it . Seems iobit advance systemcare ultimate was blocking adobe air. Strange though as i have been using iobit ASC for years with no problems whatsoever. And now all of a sudden it blocks Adobe air and some other progs like Faststone image viewer as well. found nothing in the settings of ASC that pointed to this though. So uninstalling iobit made me discover that everything worked like a charm afterwards. Than i re-installed latest version of ASC and seems that everything works only on the lowest security settings in real-time protection. Any other setting blocks the library and Faststone straightaway... even whitelisting both doesn't help ... weirdweirdweird.. quess i should talk to iobit then :)
Solved for now, but any suggestions always still welcome !! thanks all !
Thread: RSR to PNG converter (Dizzi) PP12 Airlibrary problem | Forum: New Poser Users Help
Thanks for your quick reply Jules53757, Yes, adobe air is updated to the latest version. I'm on win8.1 btw.
Thread: RSR to PNG converter (Dizzi) PP12 Airlibrary problem | Forum: New Poser Users Help
Forgot to mention : When i open the library with IE explorer, it shows up with the thumbs correctly displayed :
POSERPRO PATH//Runtime/ui/Flex/LSMGUI/bin-release/LSMGUI.html#
But even so, from within PP12 >> window >> "check"parameter dials it still shows up the same as the image above.
Thread: Free Music Resource | Forum: Freestuff
WOWW, Excellent stuff !!! thanks a bunch Eric ! I'm starting with a little homerecording studio. Let it be said i'm still very noob in this . So I wondered (haven't yet experimented with it though) can your tracks be loaded in programs like fruityloops ?
Thread: V6 plastic doll look and outlines in poser | Forum: Poser - OFFICIAL
OK thank you for clarifying that Rhaseltine ! Still no succes in transferring morphs from V4 to V6 . perhaps I should open a separate thread for this ?
Thread: First Project does not seem to work right with Poser Debut | Forum: New Poser Users Help
Thread: V6 plastic doll look and outlines in poser | Forum: Poser - OFFICIAL
Forgot to mention about the textures : V6 textures always seem to appear shiny and glossy. that is why I use the V4 textures. In most V4 textures you have often the option to choose between normalmats (also sometimes called poser9andbelow) and SSSshadermats. With Draagonstorms textureconverter I create V6 textures from the normalmats. Once that is done, I do the above workflow to get a V4textured V6 into poser.
Thread: V6 plastic doll look and outlines in poser | Forum: Poser - OFFICIAL
RHaseltine : Sorry I'm not sure what you mean with CMS ? I'm a DAZstudio noobdummie as I only installed studio as a necessity for getting V6 into poser :)
Ian : here's a more or less on how i did it : first you need Draagonstorm's V4skinsbatchconverter. assuming you have created textures from V4 to V6 with this one,
you load V6 in Studio. you apply one of your converted textures. Save this new V6 into DAZstudioFormats/my library/people
highlight the newsaved V6 and rightclick content library and press "create poser content file.
in the new window that pops up leave paths to there origin as they load .. (things often don't work when you change directories...
base source path should be set to : ....../my library
Relative path should be set to /people
click use all .DUF files and check include all .DUF files in subfolders as well
Destination base path should say : ..... /my Library
Relative path : /Runtime/libraries
Supplemental path : /DSON Conversions
Don't use the metadata setting. it will not work;
check instead : use libray and file extension (set it to CR2)
I don't know what it does, but I check "copy relative source path as well and check also "trim from....."
hit accept and the script should run. Close or minimize Studio and in explorer go to Destination folder C/users/.../Documents/................../Libraries/DSONconversions
Copy the .DUF, .PNG ..CR2 and .PY from your new converted V6 and paste them into your poser runtimes libraries character folder of your choice.
launch poser, add the my documents/DAZ3D/studio/my library as an external runtime.. I don't really use it in poser , but it seems that it needs to be loaded as ext runtime for things to work properly in poser. pulled my hair out serveral times before I figured this one out. LLOOOLL (i think....)
If you now load V6 from the characterfolder you just copypasted her to, she should load with the DSON importer. If you have outlines, set SUBDivision to O in the DSONimporter script.
Remember, as BHOINS said, don't forget to switch back to 1. 2 or 3 before rendering.
Let me know if you need more ellaborate explanation on any of these steps ...
Now next issues to figure out would be : copy the custom character morphs from V4 to V6 and load (converted) textures on V6 within poser. In Dazstudio I haven't experimented yet with creating PZ2 files in the "createposerecompanionfiles"script...
Thread: First Project does not seem to work right with Poser Debut | Forum: New Poser Users Help
I dont have poser debut either, i'm on ppro2012 ... but can you explain what you mean with "all the screens" ? . so it isn't just the previewworkscene that goes black?
can you post a screenshot ?
Thread: V6 plastic doll look and outlines in poser | Forum: Poser - OFFICIAL
OK thanks for replying, sorry it took me a while to get back here. Meanwhile I've been experimenting with everything said inhere, but but there seems to be no fixed workflow to follow. So I ended up with the DAZ3D V4 skins batchconverterscript. What I do now is convert my V4 skins with the script. then I load V6 in Daz and apply them. In Daz I then create a CR2 from DUF with the "create poser companion file".
For the CR2file to work (because it doesn't from the folder where it's saved by the script - Neither in DAZ neither in POSER) I copy the new CR2,DUF,PNG and PY to my poserruntime libraries-haracter folder.
and voila ... a fully morphed V6 with no plasticlook and no outlines... YAYYY :)
no determined/fixed howto's were one of the main reasons I started with poser instead of DAZ as there is no fixed workflow to follow, it's always try and error... DAZ has so many folders, I don't even know where to begin ... there's DAZ in programfiles, there's Daz in programfilesX86 (yes, 32bit and64bit) but then there's a DAZ in C: next to programfiles then there's one in my documents ... and this one bothers me the most ... this is the main folder to work with where all content needs to go and that is placed in "my documents" (?????) . then there is the smart content issue ... then there is rutimefolder in data,people,content folders and all this besides another runtime folder next to the data,people,content ones...
I have installed DAZ in the original path, I have installed content in the original path and nothing shows up in DAZ (left pane) ... I still have to work by selecting DAZstudio formats in the right pane...and then, best of all ... I select V6 and when I apply the createposercompanionfile i get the error message ..."...content could not be converted because of unknown/unsupported file type ;..' (!?!?!?!?) I mean, REALLY??? ... DAZ not recognizing it's own DUF files ??
But besides that I don't feel comfortable at all with a program deciding what should go where on my computer.... In poser, you can organize runtimes as you want them... (yes, i like to be in control of things and have an overview... not the other way around lol). but anyway... this is just nagging and complaining from a diehard poser fan LOL
so, now ...up to the next challenge ... copy custom character morphs from V4 to V6 ... Feel free on any comments or tips please :)
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Thread: Queuemanager P12 running but stuck at 0% | Forum: Poser 12