Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
I know when I make a fake hdri, I set my hdri sphere (which would be your "big object" behind the camera) to "normal" then put both transparency dots on the pic texture, this will allow light to go through. I would also disable all the shadows on that material. Hmmm, lol, does that make any sense? There are a few ways to go about all this. AgentSmith
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how to set transparency dots; Just literally place your cursor in channel (column) "A" and go down to the "Transparent" (Row), then regular click. (If that's what you meant, lol) AS
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nah, not at all, I was just spouting that stuff out in case bazze wanted to try it.
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"I want to be what I was
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