Forum Moderators: wheatpenny Forum Coordinators: Guardian_Angel_671, Daddyo3d
DAZ|Studio F.A.Q (Last Updated: 2024 Dec 19 7:58 pm)
Damm I wish there was an edit button.... I also found that for some strange reason the tail was displaced on rendering, although it looked fine in preview mode, very strange. Alla
blush thank you Veritas :) BTW I'm going to try your method of importing, the way I managed it screwed up all the morph targets. Alla
That's a great timesaver thanks Maclean! Especially with the Generation 3 characters and all their surfaces ;) Cheers Alla
Wow, I never knew about that either...who knows what useful functions are simply hidden slightly out of sight. :) Thanks very much, I was REALLY getting tired of applying textures to V3 and M3 one Material at a time. ;o SnowS
my DeviantArt page: http://snowsultan.deviantart.com/
I do not speak as a representative of DAZ, I speak only as a long-time member here. Be nice (and quit lying about DAZ) and I'll be nice too.
Cool.. it looks like the skin shader is actually a blinn. The biggest difference will be around the edges (look along his back and haunches), where a scattering of light is simulated.
Cinema4D Plugins (Home of Riptide, Riptide Pro, Undertow, Morph Mill, KyamaSlide and I/Ogre plugins) Poser products Freelance Modelling, Poser Rigging, UV-mapping work for hire.
The shader looks good on hair too :)
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