Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Oct 30 3:44 am)
Ornlu - yeah, I can get it to work if I duplicate one at a time, and rotate on the Y axis the set amount of degrees. but it's a pain in the arse when the multi-rep is there. I've found the same problem with trees, once you scale or distort then you can't multi-rep. It looks like it might be a 'feature' rather than a 'bug' - it's doing something based on the original position and orientation of the object. If you've scaled as well it seems to continue the scaling operation even if you haven't asked it to........ The solution is probably to make the object in Wings rather than from Bryce primitives. Be nice to know why it's happening though, and find a workaround.
This is not my "second childhood". I'm not finished with the first one yet.
Time flies like an arrow; fruit flies like a banana.
"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy
I'm lost as to what the problem is but I thought I'd mention something that I've noticed, may or may not be relevant. When you change the size in any direction you need to go back to attributes and reset it to 100% before multireplicating, unless you want the object to continue to get smaller with each new one. ok back to the regularly sceduled program. Was just looking over your problem again. I think its something in the attributes box thats going wrong. Tjohn has probably got it right.
Message edited on: 08/31/2004 11:28
This is not my "second childhood". I'm not finished with the first one yet.
Time flies like an arrow; fruit flies like a banana.
"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy
tjohn - no, what you're looking at in my screenshot is....the furthest-out object is my original, with its origin handle showing in the centre of the picture. That's the one I multireplicated. The rest of the objects are what happens when I multireplicate. That's what I'm complaining about!!!!! If I haven't done anything to the primitive it multireplicates properly, but if I've transformed it in any way by scaling or rotating I have problems.
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