Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 10 11:00 pm)
Thanks for the response Little_Dragon. Sorry if this sounds stupid but is this done via conform to figure or treating it like a prop? When I tried treating it like a prop I didn't seem to have the option of creating a parent - that button was greyed out. Limitation of Poser5 maybe? Something wrong with my tail setup?
Since your tail is now set up as a figure, you will need to go under the Figure menu --> Set Figure parent.
Same deal as when you parent a prop....Poser just puts it in a different category for itself to keep track of.
Crazy alien chick FTW! (yeah....right....)
Realm of Savage - Poser
goodies and so much more!
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No response yesterday so I thought I would try again.
I figured out how to make a tail, import it into Poser (5) and successfully set it up so it bends. It is a figure. Now I want to attach it to and use it with a biped character but I can't figure out how to do it!
Essentially what I am asking is how to join what should be a conforming figure (ie a tail) which has no direct overlap with the existing figures setup. If it was a pair of pants which actually shared parts of the same bone stucture it wouldn't be a problem.
I'm fairly certain there must be a tute out there somewhere on how to do this (as I'm sure I'm not the only person who ever wanted to). I've searched but I can't find one - is anyone able to direct me to such a tute?