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DAZ|Studio F.A.Q (Last Updated: 2024 Nov 24 6:27 pm)
hello PapaBlueMarlin!
I had the same problems when i started with pwsurface - it all takes a bit of time.
I usually play around with the diffuse rim and fill colours as well as AO colour to get the thing right.
have a look at this thread
forum.daz3d.com/viewtopic.php
here's a little something Poseworks posted as regards skin:
Do the Tutor (in Shaders/pwSurface Resources), that should help you in visualizing what all of the different features do.
The basics for a good skin material:
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I've tried the skin shaders that come with pwSurface, but they come out looking a little odd (particularly the dry skin) when rendered. Does anyone know what shader and lighting settings to use?