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DAZ|Studio F.A.Q (Last Updated: 2024 Nov 24 6:27 pm)



Subject: Ambient occlusion


PapaBlueMarlin ( ) posted Sun, 06 January 2008 at 1:44 PM · edited Sun, 22 October 2023 at 10:21 PM

How do I add ambient occlusion to a surface?  I know that when I run some of the pwshaders it will appear, but how do I set it for myself?



RHaseltine ( ) posted Sun, 06 January 2008 at 2:40 PM

You don't - the basic shaders don't do AO, only the pwSurface shaders and the Pendragon shaders (I think) offer it at the moment.


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