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Vue F.A.Q (Last Updated: 2025 Jan 24 7:34 pm)



Subject: Dynamic control of Poser inside Vue


Trepz ( ) posted Mon, 31 March 2008 at 7:56 PM · edited Thu, 23 January 2025 at 12:10 PM

Finally going to try and play with V4 inside Vue with the Poser shade tree and reposing ect.Is there a set of paramaters you have to folllow inside Vue? Does Poser have to be running while you tweak it? Is there a step-by-step anywhere on how to do all of this?

"Many are willing to suffer for their art. Few are willing to learn to draw."


stormchaser ( ) posted Mon, 31 March 2008 at 8:39 PM

I've wanted to try reposing in Vue but with only 1GB RAM I just know this ain't gonna happen!!



Trepz ( ) posted Mon, 31 March 2008 at 8:48 PM

I have 2G and was afraid of the same thing,but i want to try and now cant figure it out. I import to Vue with all the boxes checked,but nothing different.

"Many are willing to suffer for their art. Few are willing to learn to draw."


Osper ( ) posted Mon, 31 March 2008 at 10:38 PM · edited Mon, 31 March 2008 at 10:40 PM

I've tried it and it does work with 2 gigs of RAM.  Poser wasn't running (If I remember correctly)  However.....the changes I made were small (arm position) and it did gobble up the memory.  The reason I say poser wasn't running is that although I have version 7, Vue still looks for V6 which wasn't/isn't  on (it's not there anymore).  But it does work like a charm.  Also if you want to try it with 1G shut down everything that you don't need and give it a go.   Trepz, you should get it working if you tell it so.  Now I'll have to go do it again and see what else is needed.   But if I remember correctly the dialog on the initial load was all I needed.


Osper ( ) posted Mon, 31 March 2008 at 10:52 PM

Additional:  I forgot to say you have to go to the object and click on the body of  that object.  It will bring up a dialog screem for changing the parameters also morphs but I didn't  change those.


Trepz ( ) posted Mon, 31 March 2008 at 11:37 PM

file_403240.JPG

I am using Poser 7.Here is my screen and i have no option when i click on body except for the standard decimation and baking dialog.

"Many are willing to suffer for their art. Few are willing to learn to draw."


Rutra ( ) posted Tue, 01 April 2008 at 7:24 AM

That's strange. When I check the two Vue import options related with Poser, the axis cross appears near the feet of the object but yours dont. So, either you didnt check both import options or my system is working strange...


Trepz ( ) posted Tue, 01 April 2008 at 8:32 AM

file_403254.JPG

Heres my import selection dialog as i choose it

"Many are willing to suffer for their art. Few are willing to learn to draw."


KyReb ( ) posted Tue, 01 April 2008 at 9:17 AM

I would guess that it's the  checked "Group figures as single meshs" that's messing it up for you.


thefixer ( ) posted Tue, 01 April 2008 at 10:49 AM

*"Group figures as single meshs"

*Yep, don't do that!

Poser can be open or closed, it makes no difference!

I never repose inside Vue, it's too cumbersome, I leave Poser open with the same character open also and re-pose there, then re-save. If you do it that way, Vue will tell you it's been changed and ask if you want to re-import it, much easier than re-posing inside Vue!!
And, here's the bonus; Even if you've moved the character around the World in Vue, when you re-import, Vue plonks it down where you have it rather than the default import position, how cool is that!!!!

Injustice will be avenged.
Cofiwch Dryweryn.


Trepz ( ) posted Tue, 01 April 2008 at 11:43 AM

didnt work for me either.After nite nite time i will try to reinstall Vue,no biggie:D problem with resaving though is that when used with SkinVue all the work of getting the skin just right is tossed out the window:(

"Many are willing to suffer for their art. Few are willing to learn to draw."


thefixer ( ) posted Tue, 01 April 2008 at 11:53 AM

*that when used with SkinVue

*I thought you said you were going to use the Shader Tree??

Injustice will be avenged.
Cofiwch Dryweryn.


dburdick ( ) posted Tue, 01 April 2008 at 6:07 PM · edited Tue, 01 April 2008 at 6:07 PM

Don't even try using re-poser inside of Vue - its way too slow and error prone.  The best thing to do when you want to repose is to just fix the pose in Poser and re-save.  It will then ask to re-import in Vue.  Yes, it will trash all of your materials which is why you need to get the posing done first before applying material changes (e.,g SkinVue). 

I put a feature request into the e-on folks to do a "re-import Geometry only" which would preserve all the materials and just re-import the geometry.  If they had this, you would never need the re-poser anyway. 


Trepz ( ) posted Tue, 01 April 2008 at 7:35 PM

Yes fixer,I was going to try a bit with the Poser shader tree,but not dedicate myself to it fully.I love SkinVue far to much for that:D

"Many are willing to suffer for their art. Few are willing to learn to draw."


ArtPearl ( ) posted Tue, 01 April 2008 at 8:07 PM

I try to pose in Poser to the best of my ability however quite often I still need to adjust the pose to fit with the rest of the scene.  I did try posing in Vue which worked but its not set up the same and it eats resources.  so i basically I follow the same work flow as Thefixer.
As for the problem having to repeat the skinvue setup - you can save the setting for the body and for the eyes within vue , so when you reimport from poser you just need to reload these 2 settings.
The problem is I often change features of the skinvue material in the function editor and if I repose and reimport I have to repeat that.
So it  would indeed be much nicer if there was an option to reload geometry only, without materials, I hope they incorporate it.

"I paint that which comes from the imagination or from dreams, or from an unconscious drive. I photograph the things that I do not wish to paint, the things which already have an existence."
Man Ray, modernist painter
http://artpearl.redbubble.com/


Osper ( ) posted Tue, 01 April 2008 at 10:11 PM

Vue will re-import geometry after you change them, but only from Object files, (OBj, 3ds, etc).  Also I import poser as single meshs.  It sems to cut down on memory use.  It works fine.

Trepz, I can't see what you are doing that's any difference from me.  I haven't had any use for the Poser Shader Tree, though so haven't tried that.    

Just a thought, when you load the PZ3 file after the import screen a second screen should appear.  It asks if you want to disable Poser reposing.  The answer is No.  Did you see that screen?  It's like a test on a Federal Exam, no really means yes (you want to use Poser).


Trepz ( ) posted Wed, 02 April 2008 at 10:48 AM

Osper,I dont get a do you not want to use Poser ect screen.the 2 screens i posted is all i get.I am using Infinite 6.5x My machine didnt 6.6x

"Many are willing to suffer for their art. Few are willing to learn to draw."


stormchaser ( ) posted Wed, 02 April 2008 at 11:25 AM · edited Wed, 02 April 2008 at 11:28 AM

Quote -
I put a feature request into the e-on folks to do a "re-import Geometry only" which would preserve all the materials and just re-import the geometry.  If they had this, you would never need the re-poser anyway. 

This really would be a handy new feature. I had changed a load of materials in a scene recently but I had to go back to Poser to adjust the pose. Damn, I had to save all my material settings first because I knew they'd be lost on the re-import. Then I had to load all my new materials when I was back inside Vue. What a pain.



MyCat ( ) posted Wed, 02 April 2008 at 11:30 AM

The second dialog has an option "Don't show this message again" that you might have selected in the past.

Try the "restore disabled messages" button at the lower right corner of the "File/Options..." menu.


ArtPearl ( ) posted Wed, 02 April 2008 at 11:43 AM

Trepz - I just tried it again to make sure I remember correctly. Your problem is the tick on the box 'group figures as single meshes'  If have a single mesh there are no groups in it and thus you cant repose.  remove the tick, you'll get a second screen  to respond to and then you'll get the figure with each body part as a group. You should be able to repose then.
In my screen capture I imported the same figure twice - once as 'single mesh'  and one not a 'single mesh. The first only has one item -body:1, the other has all the body parts in the list.
Good luck, but I still dont think its worth doing it this way.

"I paint that which comes from the imagination or from dreams, or from an unconscious drive. I photograph the things that I do not wish to paint, the things which already have an existence."
Man Ray, modernist painter
http://artpearl.redbubble.com/


ArtPearl ( ) posted Wed, 02 April 2008 at 11:44 AM

file_403353.jpg

Eh...forgot to attach the screen capture :(

"I paint that which comes from the imagination or from dreams, or from an unconscious drive. I photograph the things that I do not wish to paint, the things which already have an existence."
Man Ray, modernist painter
http://artpearl.redbubble.com/


2ni ( ) posted Thu, 03 April 2008 at 4:58 PM

Not sure that was already said but for me I have to right click  and get "edit object" and then I have a dialog which displays the position sliders and the morphs.
I have Esprit.
Also too slow to be usable with a G5 2GHz.


MyCat ( ) posted Thu, 03 April 2008 at 9:29 PM

Quote - Also too slow to be usable with a G5 2GHz.

Also too slow with a quad Core 2 2.4 GHz with 8GB of RAM. But it does work if you have a lot of patience.

I pose in Poser and render in Vue. I find if I pose each small portion of the scene in Poser I can then transplant it into the larger set since it tends not to interact with things that are distant.


Osper ( ) posted Thu, 03 April 2008 at 10:41 PM

AMEN to 2ni and Mycat.

I have found it is only good for small things such as moving a hand or a leg a small amount  to make it fit or interact with an object that I already have loaded in View.   But it does work. 

By the by to ArtPearl: even if you import as a single mesh, you can still change poses.  As 2ni stated simply click on either the mesh figure in your view window or on the object listing.  It brings up a dialog window that will let you access all the joints.   They are listed in a wierd way but they are all there.


Trepz ( ) posted Fri, 04 April 2008 at 4:33 AM

Exactly what i wanted to use it for,some minor tweaking as i do all my rendering in Vue and thought it would be kinda nice to be able to tweak here and there,but i dont have ANY of that bloody dialog you folks mention...

"Many are willing to suffer for their art. Few are willing to learn to draw."


Trepz ( ) posted Fri, 04 April 2008 at 5:49 AM

file_403477.JPG

HEY LOOK WHAT I GOT!!! YAY ME :D All i did was reset the notifications to default...DUH!!!

"Many are willing to suffer for their art. Few are willing to learn to draw."


Osper ( ) posted Fri, 04 April 2008 at 11:24 AM

Alright.  Onward and upwards.


MyCat ( ) posted Fri, 04 April 2008 at 8:11 PM

Now I'm waiting for "Many are willing to suffer for their art. Few are willing to wait for reposing a Poser model inside Vue." :-)


Trepz ( ) posted Fri, 04 April 2008 at 8:19 PM

Yeah,a real PITA it is. I have used interPoser for Cinema 4D and it is set up exactly like this is,but it runs very smooth compared for sure.

"Many are willing to suffer for their art. Few are willing to learn to draw."


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