Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 22 10:18 pm)
I can't look at the Poser 8 light sets right now, but here is one thing to note: when you use IDL, light-based ambient occlusion is not used at all for the render - it is automatically disabled.
"If I were a shadow, I know I wouldn't like to be half of
what I should be."
Mr Otsuka, the old black tomcat in Kafka on the Shore (Haruki
Murakami)
Check this out though, lift up Alysons arm exposing her armpit and take a render, what is this ugly light shining through? Anybody else get that?
Comitted to excellence through art.
Glowing armpits! At least it's not the nostrils, eh? :D
I can only speculate that maybe it looks like a break in the model or something. Maybe try zooming in to that area and shooting off another render to see how it looks?
Currently using Poser Pro 2012 (Display Units = feet)
AMD Phenom II 3.2ghz (6 cores)
8gb RAM
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Given my involvement with SM, I must word things carefully.
How shall I put this?
Oh yes, I know.
I have never published an image using a Poser-supplied light set. Yes, that's about right.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Quote - Yes, you are absolutely right and I already knew that...don't know why I posted what I did. opps!
I still think the difference between the 2 is quite significant which is really the reason for my op.Check this out though, lift up Alysons arm exposing her armpit and take a render, what is this ugly light shining through? Anybody else get that?
Well, you have one spotlight that's not casting any shadows. The armpit was probably supposed to be in the shadow, but since that spot is casting light there, it's bouncing around in it.
Golden rule: in reality, all lights cast shadows. If the lights in your poser scene ignore reality and don't cast shadows, there's nothing a render engine can do to create a realistic image from that.
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The first pic is using IBL Ambient Occlusion Sun Right, it looks flat and washed out.
Comitted to excellence through art.