Sat, Feb 15, 10:26 AM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 15 9:24 am)



Subject: Peice of the pie? How can I....


jschoen ( ) posted Thu, 11 May 2000 at 4:22 PM · edited Fri, 09 August 2024 at 5:21 PM

file_126844.jpg

I downloaded the "Peice 'O Pie" from Zygote's site. Fun prop. So I immeadatly figured I needed a better map. So on to the grouping tool and UVMapper. As you can see from the render I broke it up in several peices. Top, sides, bottom and back. I also removed the napkin and fork. My question is ... Now that i've done this and made my texture, how can I share this? Is there a way to share without having to send the new obj file? James


bloodsong ( ) posted Thu, 11 May 2000 at 5:06 PM

:🤤: (and ya don't see me do THAT very often, unless it's a bit of ordinance! :) ) um... um... dunno, can you just send a pp2 out the way you send out cr2's? but seems to me the pp2's have the geometries embedded in 'em. plus, there's no obj, so you couldn't use objaction mover... i hope you can, though, it looks delicious! :)


Nance ( ) posted Thu, 11 May 2000 at 5:09 PM

The latest release of Steve'a UVMapper allows you to save and exchange just the UV info without the model. I haven't tried it yet but sounds like what you need here.


KateTheShrew ( ) posted Thu, 11 May 2000 at 5:10 PM

If there's a new obj (which there would be if you used UVMapper) then I should think that objaction mover might work but you would have to figure out some way to point to the differences in the two object files. That's the only thing I can think of other than bloodsong's suggestion. Kate


Jon ( ) posted Thu, 11 May 2000 at 5:18 PM

If it's just uvmapper that you used to modify it, then it's no problem, just export a uvs file from the modified .obj and distribute this. Anyone who has the original .obj pulls it into uv mapper and imports your .uvs file. It works like a charm.


Nance ( ) posted Thu, 11 May 2000 at 5:21 PM

Gees - everbody sure pounced on that one all at once.


Jon ( ) posted Thu, 11 May 2000 at 5:31 PM

Lol must be the last piece Nance :))


KateTheShrew ( ) posted Thu, 11 May 2000 at 5:48 PM

Thanks for that explanation, Jon. I had no idea how to advise James about distribution. Filing this info away for future reference. :)


bloodsong ( ) posted Fri, 12 May 2000 at 11:25 AM

hey hey hey! i answered first, its MY piece! :)


Ikyoto ( ) posted Fri, 12 May 2000 at 12:10 PM

What, no ice cream? (Will now commence with the running and ducking)


jschoen ( ) posted Fri, 12 May 2000 at 12:33 PM

Thanks people, Unfortunatly, It is more involved than just a quick UV map. I REMOVED the fork and napkin. So now the original obj file is quite different. and the new geometry is contained in the CR2. I guess the best way is to do it all over again with the original obj file untouched. Just hoped that there was a different solution. James PS: What flavor Ice cream? heheheh.


Nance ( ) posted Fri, 12 May 2000 at 5:23 PM

There may be a trick to selectively import the UV data from your modified model to the original even though they have different poly counts. Check with Steve Cox. He's a friendly sort who answers his email.


Ikyoto ( ) posted Fri, 12 May 2000 at 6:52 PM

With cherry?.... a light chocholate please.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.