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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 03 6:32 am)



Subject: Parenting props and they disappear?


d-larsen ( ) posted Mon, 19 April 2004 at 1:20 AM · edited Mon, 29 July 2024 at 2:51 AM

I have never come across and can't find any references to it. I parented all 150 Pins to PinHead's head and now all but 5 of those have disappeared. They are still listed under props, marked as visible, the hierarchy editor shows them all under the head except for the five thatstill appear but are not listed anywhere in the hierarchy window. Those 5 move with the head like they are supposed too. So where did the other 145 go? Any thoughts? Thanks!


TrekkieGrrrl ( ) posted Mon, 19 April 2004 at 1:52 AM

It MAY be that the number of pins is too great for Poser to cope with... I've never encountered anything like this. What's weird is that the 5 that are visible in the picture isn't visible in the hierachy editor :o/ Are they also invisible if you render? And are you sure they're not "stacked" on top of each other somewhere?

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d-larsen ( ) posted Mon, 19 April 2004 at 2:08 AM

After saving as a different PZ3 file the file that are visible now show up in the hierarchy editor but show up under the first 145 that are not visible in preview or render, all are under the head object in the editor. Each pin that disappeared did so as I parented it to the head, I figured that it would reappear after the first render or movement of an object but they never did. It's really starnge and I can't find any post anywhere that has had a similar result. I want to save the pins as a separate object, I have saved it as a prop but I don't want to have adjust by XYZ movement to place it on a head, because right now without them parented to the head any movement of the head leaves the pins behind. I don't know what to do at this point. I guess I'll just have to deal with it as a stupid prop, it's too late I think to make a smart prop and I have never created a smart prop and have no idea of where to begin. Thanks though. Oh and no they aren't stacked anywhere in the scene, they are just not visible at all.


TrekkieGrrrl ( ) posted Mon, 19 April 2004 at 3:16 AM

Smart props are VERY easy to make :o) You parent something to a character (like you've done with the pins) and then make sure that the parented prop is selected (and not the character or anything else) and then save it to the props palette. Poser then tells you that "this prop has a parent" and asks if you want to save it as a smart prop. Answer yes and there you are, one smartprop :o) I really don't know what has happened to your pins :o( Can you export the lot out of Poser as an obj? (select all the pins in the export option)? And what does it look like then?

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You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
  Using Poser since 2002. Currently at Version 11.1 - Win 10.



ernst_h ( ) posted Mon, 19 April 2004 at 3:35 AM

Hello d-larsen,

this is also my experience, that Poser can behave very
odd from time to time when it comes to complicated
modelling. Or even sometimes with simple modelling.
I still have a character whose hair goes away sometimes.
In this case if I render it, is goes
back into the correct position.

Anyway, I'd say one should make security copies of every
step, like saving it as pinhead01, pinhead02 and so on,
and keep all theses steps for several days until you can
be sure that the last and final stage always works
correctly (posing, rendering, morphs ...)

And additionally, it could be a good idea to do
complicated modelling with some external software.
As far as I remember, this takes the following steps:
save the raw character somewhere in your library,
let's say as pinhead_raw01.
Then you export it as obj, import it
somwhere else, make all the changes and export it again
as obj.
If there weren't too many changes (like global scaling,
rotation, removing body parts) you can use the new geometry
with the old "skeleton" to get the complete figure:
locate the pinhead_raw01.cr2 file, open it with
wordpad and search for the references to the geometry
(there are 2 and they look like
figureResFile :Runtime:Geometries:ZygotePeople:blMilWom.obj
) Change the path to your new geometry and hope that
this worked ;-)
If not, import the new geometry into Poser and see how
it looks like. Maybe you must scale it or something.

Good luck,

Ernst


ockham ( ) posted Mon, 19 April 2004 at 10:00 AM

145 shouldn't be too many. I've generated that sort of number with both Tiler and Bubbles, and Poser handled them easily. My computer is mediocre at best. Look at the scale values for the invisible pins. Are the x,y,z scales all 0? If so, make them a bit larger.

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d-larsen ( ) posted Mon, 19 April 2004 at 12:00 PM

Try this again! My last response just eaten by the forum gremlin. Ernyoka1-It does not give me the option to save as a smart prop. I exported it out as an obj, re-imported back into Poser and one additional pin shows up, go to Wings 3D and import the object and all the pins are there but the placement is somewhat different. Ernst-I have had 200 small objects before placed in scene under Poser 5 without any problems before. I think it may have something to do with parenting 150 objects to one object that's the root. I'm going back to my pre-parented version, copy it, and try parenting again. As for Modelling programs I have 3 or 4 from Wings 3D to Carrera and don't know how to use either of them. I was just starting to learn Carrera when I was introduced to Poser4 four months ago and have been addicted ever since. Ockham- All values are there and match up properly. If I increase the scale on any 145 missing pins nothing changes but the five that are visible do increase in size properly. Oh well, back version 2 and re-parenting. Will post the results in while. Just got up and need some caffeine before I get too deep. Thanks again all for your thoughts and help!


ockham ( ) posted Mon, 19 April 2004 at 12:08 PM

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xantor ( ) posted Mon, 19 April 2004 at 1:34 PM

The pins don`t move or change shape, so they probably would be easier to make as one prop.


d-larsen ( ) posted Mon, 19 April 2004 at 2:09 PM

OK, I found out what went wrong! Stupid, stupid, stupid me!!!! As I placed each pin, in order to keep from accidently moving it I "Locked Actor" under the Objects Menu. Once I disabled the lock actor setting on the pins I can parent the pin to the head and it stays there. Always make sure you Uncheck the "Lock Actor" setting with objects when you want to save as a prop! I can't believe I did something that stupid, well actually yes I can in all honesty! Thanks again for everyone's help, I hope I can be a lesson to you in the future.


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