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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 8:11 am)



Subject: Apollo maximus and Wardrobe Wizard weird thing


dante ( ) posted Sat, 18 June 2005 at 11:45 PM · edited Mon, 23 December 2024 at 8:37 AM

file_257721.jpg

Hi everybody. Ive been trying to convert an m2 tunic, pants and shoes and an m3 tunic, pants and boots to Apollo Maximus, and here is the result for the m3 stuff...The same happened to the m2 stuff. What may I be doing wrong? I loaded m3 zeroed it, loaded the clothes conformed them to m3, then used the convert from button on the python window for all the items, deleted m3, loaded my morphed Apollo, choosed each item, hit convert to figure button, the script did its thing and the result was as seen. Any ideas?


byAnton ( ) posted Sat, 18 June 2005 at 11:56 PM

Try restarting Poser and loading him into an empty seen. I got that once in Poser6, when I adding him right after another figure. I think Poser sometimes gets confused as to what figure it is replacing/adding and you get old pose data.

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


Over 100,000 Downloads....


dante ( ) posted Sun, 19 June 2005 at 12:17 AM

Thanks a bunch Anton...Ill try that...btw, your figure rocks...the only thing I miss is more muscular definition in the back...and a vein map... Cheers and keep up the good work


LilWolff ( ) posted Sun, 19 June 2005 at 12:25 AM

Did you get the update for Apollo maximus for the Wardrobe Wizard at Phil's site? Havent tried anything for Apollo yet, but I know someone else mentioned problems and they were referred to that update. http://www.philc.net/WardrobeWizard.htm


byAnton ( ) posted Sun, 19 June 2005 at 12:25 AM

:) lol. Do people really do back render? I never ever see any. Coincidently I was actaully just talking about vein maps today with someone. Don't forget about PhilC's forum if you get stuck somewhere.

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


Over 100,000 Downloads....


byAnton ( ) posted Sun, 19 June 2005 at 12:26 AM

cross post. Thanks lilwolf for the link

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


Over 100,000 Downloads....


dante ( ) posted Sun, 19 June 2005 at 12:27 AM

Lilwolff, Hi...actually, I thought this version of mine had allready support for Maximus, Ill check this venue, thanks


byAnton ( ) posted Sun, 19 June 2005 at 12:32 AM

It does. There was a small tweak to Apollo 2 weeks ago prior to his release but after Phil had initially added him.

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


Over 100,000 Downloads....


dante ( ) posted Sun, 19 June 2005 at 12:35 AM

file_257723.jpg

Lol...to Anton...yeah...check this out, a drawing I made dapr Goltzius of a roman hercules statue in Napoli...as for the vein maps if I ever come around doing some Ill let you know...


LilWolff ( ) posted Sun, 19 June 2005 at 12:38 AM

I think Anton did a few more things to AM while he was testing everything again because of the SR1 Poser update. Phil said he got the new file from Anton but all of this was after the initial release of WW, so you need the updated AM. :-)


dante ( ) posted Sun, 19 June 2005 at 12:40 AM

Yeah, must be that...my ww is not up to date...thanks a lot guys.


byAnton ( ) posted Sun, 19 June 2005 at 12:43 AM

You know. I haven't done it yet, but this is a perfect example of what displacement is for. So many details and cut line appear and vanish during posing. Adding them by default is problematic. It is why knees in Poser become bicycle wheels. Certain things like forehead creases, muscle cutlines, veins etc differ so greatly from human form to human form that they are ideal as displacement. Otherwise you get 10's of thousands of extra polygons for something you render rarely with clothing etc. In a few weeks I'll be able to show you want I mean. It might make more sense when I have an example to show. btw: I actually have a pic of that statue. Excellent drawing!!!!! You should try displacement maps!!! You obviously have tallent in the B&W media... Give it a thought!

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


Over 100,000 Downloads....


dante ( ) posted Sun, 19 June 2005 at 12:55 AM

Anton, do you really think so? I dont even know how to begin...and actually I dont really know exactly how and what are displacement maps and how they work...based on the image above would you be so kind as to enlighten me? Thanks for the compliment...Im planning of doing another drawing seen from the front, but so far havent been able to find the right picture...


byAnton ( ) posted Sun, 19 June 2005 at 1:11 AM

Attached Link: http://www.cache.daz3d.com/store/item_file/3406/popup_2.jpg

Displacement maps are grey scale images like bump maps. The value of light and dark moves the geometry at rendertime. Programs like Zbrish allow you to deform a mesh and automatically convert to displacement maps. You can do them in Photoshop. I have seen it done well. But takes experimentation. See these links. http://www.renderosity.com/messages.ez?Form.ShowMessage=1740708 http://www.polykarbon.com/tutorials/displacement/displacement.htm http://www.renderosity.com/messages.ez?Form.ShowMessage=2163903 http://art-design.smsu.edu/yarberry/Courses/Reference/DisplacementMaps/ One of the main reasons I din't make yet another 80,000poly figure is that they are slow and much of what is done with morphs, like forehead lines, are best done with displacement. LaurieS is already starting with putting them in clothes. We had talked about ages ago. see the image in the link. All that is is an image map put in displacement creating the illusion of new geometry. Everyone should be doing this.

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


Over 100,000 Downloads....


byAnton ( ) posted Sun, 19 June 2005 at 1:23 AM

Attached Link: http://209.132.69.82/zbrush/zbrush2/displacement.html

file_257725.jpg

More links Tutorial http://www.daz3d.com/support/tutorial/index.php?id=1211 example of making things look higher res. http://insidecg.com/printfeature.php?id=111 http://www.macs.hw.ac.uk/~mjc/teaching/projects/ http://www.soylent-green.com/tutes/Displacement.html http://www.rhythm.com/~ivan/dispMap.html

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


Over 100,000 Downloads....


byAnton ( ) posted Sun, 19 June 2005 at 1:24 AM

Notice that shirt final is still only 281 polygons.

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


Over 100,000 Downloads....


dante ( ) posted Sun, 19 June 2005 at 6:23 AM

Hey Anton...that for certain is the way to go for this sort of thing...now off to digest all this stuff...thanks for your time and patience my friend...keep in touch


estherau ( ) posted Sun, 19 June 2005 at 8:47 AM

Hi Anton, the problem with poser displacement maps is they don't work in vue and I render all my stuff in vue. Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


BastBlack ( ) posted Sun, 19 June 2005 at 10:44 AM

Displacement maps are certainly interesting! But they only work in Poser 5/6 firefly, right? Dante, You should check it out Stonemason's Freebie..The Gargoyle head that uses displacement maps It's amazing! http://www.renderosity.com/messages.ez?Form.ShowMessage=2269354 I think it's a good idea to experiment with displacemet. imho, Apollo needs more details in several places like the back, hands, and feet. Vein maps would be great too. Perhaps P4 could use the displacement map as a bump map. bB


byAnton ( ) posted Sun, 19 June 2005 at 2:58 PM

I think as time goes on we will see displacement in many programs like Bryce,Vue etc.

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


Over 100,000 Downloads....


MachineClaw ( ) posted Sun, 19 June 2005 at 3:06 PM

Rend' ate my post...grrrr... good subject needed the additional links, thanks.


byAnton ( ) posted Sun, 19 June 2005 at 3:22 PM

that happens. Bast his hands and feet are detailed The toes pose indivdually and his hands/feet pose/scale better than any other simmilar figure currently available. His thumb has been described as one of the best bends ever. Don't know if theat helps you at all. Just so you know. Hope that helps!

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


Over 100,000 Downloads....


LilWolff ( ) posted Sun, 19 June 2005 at 7:08 PM

file_257726.jpg

Sounds like that title should be a movie. ;-) Got a chance to work with Apollo Maximus and the Wizard today. Apollo & the Wizard worked beautifully together. I was sure happy! I also have seen questions about whether Apollo would fit in with other characters. So I thought I would mention that I was very pleased with how he fit right into this picture that I had started with Aiko. Think he was possibly made for the part. :-) Now someday I hope to finish this. Credits: Wardroom Wizard used for all fitting. All you see so far in this picture, with exception of Sylvan Hair and Aiko (Daz) you can find at Runtime DNA including Apollo.


byAnton ( ) posted Sun, 19 June 2005 at 7:26 PM

That looks awesome!! Said it before. That WW is a god send.

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


Over 100,000 Downloads....


LilWolff ( ) posted Sun, 19 June 2005 at 10:27 PM

Thank you Anton glad you like it. :-) I agree with you about WW but I am also looking forward to seeing what new innovations in clothing you have in store for Apollo Maximus. Clothing that caters to his abilities and marvelous moves.


byAnton ( ) posted Sat, 09 July 2005 at 4:41 AM

Attached Link: http://www.renderosity.com/messages.ez?ForumID=12356&Form.ShowMessage=2332483

Dante, See this new thread. I still think you should try.

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


Over 100,000 Downloads....


Acadia ( ) posted Sat, 09 July 2005 at 6:16 AM

Quote - Do people really do back render?

Yes, I do. Often I'll pose a figure and then use the Y rotate and find that the pose looks a lot better from a different angle, and many times that angle is from behind.

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



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