Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 21 4:12 am)
Have you tried running them through uvmapper (but not changing anything, just resaving them)? No idea if that'll help or not, but yeap, I've run into the problem with a couple of freebie models as well.
Dreams are just nightmares on prozac...
Digital
WasteLanD
I used to have this happen occasionally with Rhino-generated .obj models. Some even would scatter parts hither and yon. I successfully used UVMapper in one or two of these cases, because my .obj exports were "out of range" for some reason. It hasn't happened to me for a long time, though. Drawbridgep is right, a "pain" indeed, but, if it works ...
The only thing i did to get around it was to have the OBJ open in Bryce and then resize/refit all the pieces together and saved as another OBJ file........it is time consuming but at least you get used to how things are made and I have learnt a lot from it! But this doesnt help you when the OBJ file was meant to be opened in Bryce and didnt! :(
Smile, your dead a long time :)
There is something that causes objects made in 3DMax to appear exploded when imported into Bryce, I seem to remember. The modeler has to export using a certain setting. Cant remember what it
s called but I`m sure there is a small program that corrects it. You could try asking in the Max forum in case this is the problem.
I've had the same problem,........very frustrating. I am fortunate enough to have a couple of 3D apps(C4D and Max4.2), that I can import the offending mods into then export as a .dxf file(by material in Max) and this usually corrects the problem.
"Any club that would have me as a member is probably not worth joining" -Groucho Marx
Running B5, no .5 attached as I decided until 6 comes out it wasn't worth the money, I believe the orignal models were created in C4D, and I suspect that they weren't 'grouped' efore export and therefore the two radically different geometry sizes Bryce creates....jmo I did email the creator of one of the ones I purchased to correct the problem, but I haven't heard back from him yet, guess a review of the product will get his attention though.....
Bryce Forum Coordinator....
Vision is the Art of seeing things invisible...
If they were modelled in verson 6 of C4D which is the one that went out on a cover CD some time ago,or with the Eclectic Academy course I took then that version doesn't have any group facility. May be that the modeller won't even have a way of correcting it. That said though, I made things in my version 6 before I upgraded and they imported to bryce 5.01 fine, even if they did get some very bizarre mesh names. Kathy
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Lately I've purchased some models from the marketplace, in obj format, and upon importing to Bryce they are, how shall I put it, in pieces, or parts are separated like half the castle is teeny tiny and the other half is so gigantic I can't zoom out far enough to reduce it's size.... Does anyone know what causes this? Had the same problem with Rudy's colonade......only thing I could do was import into C4D and export as 3ds to get them to stay together in proportion....which makes mapping a pain...
Bryce Forum Coordinator....
Vision is the Art of seeing things invisible...