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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 26 1:43 pm)



Subject: The Rundown - Male Figures


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RKane_1 ( ) posted Sun, 31 July 2005 at 12:47 PM · edited Tue, 26 November 2024 at 2:44 PM

The following are my impressions that I would like to have checked by those with more experience with the figures detailed. If you have worked with the figure in question, please provide your input and correct any erroneous information. I do this in an effort to clarify my perceptions before making a purchase and to help others in their same search for information.


Michael 3.0

The base is currently free at Daz3D.com and the following items to make it a "complete package" should be bought as well:
Michael 3.0 Head & Body Morphs $20.97
Michael 3.0 Ultra BodySuit $20.97
Michael 3.0 Universal Texture Maps (High Res) $17.47


(While the current sale lasts)$59.41

Michael 3 has a truly astounding array of clothes, morph packs, hair, etc for him. He has decent poseability with all but the more extreme poses looking unnatural.


David

The Complete David Bundle is currently also on sale at Daz3D for $69.97. Included in the budle is:
David Base
David Head Morphs
David Body Morphs
David Universal Texture Maps (Standard Res)
David Clothing Pack 1
Wedge Cut 2.0

This is the same mesh as Michael 3, I believe, only more slieght of build and I have heard one person say they prefer David as he has slightly better poseability.


Apollo Maximus by Anton Kisiel

The most expensive at $99.95 and the one with the fewest available clothes sets and what HOWEVER the forethough and craftsmanship of this model is truly impressive. The long list of morphs, the texture map, the care and consideration of the end-user is considerable. Also the ADS(Alternate Dial Save) system looks very intriguing. The scaling of the figure to different proportions looks fantasitc, something I look for in a figure.

Their is a lot of older poser users supposedly touting how incredible the figure is and would love to hear from them.


James

Free with Poser 6. The arms are a big problem I hear. Although many like the figure, I have heard a few people state they never use him.


Well, these are the impressions I have of the male figures available. If you have had experience with these figure, please answer the following questions about each one:

-Are my assumptions and observations accurate?
-Have I left anything out?
-Are there any features or drawbacks that should be noted?
-Would you like to add anything?
-Are any of these figures ESPECIALLY good or bad for anything in particular?

Thank you for your insight!


kuroyume0161 ( ) posted Sun, 31 July 2005 at 1:19 PM

-Are my assumptions and observations accurate? Mostly. David is based on the Daz3D Unimesh - V3/M3/David/Luke/Laura/S3/etc. So, David isn't exactly based on M3, but all of these are based on the Unimesh (which started with V3). David has better joint parameters, so that would account for better posability. -Have I left anything out? Hell yes! ;) Luke, Hiro3, Don, Millenium Boys, Freak (though directly based on M3). Luke is much like a younger version of David. Hiro3, of course, is geared towards Anime/Manga. There are also a set of Japanese figures to be released into the wild eventually (there is a thread in the forum about them). No word yet on their construction quality.

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

Contact Me | Kuroyume's DevelopmentZone


LostinSpaceman ( ) posted Sun, 31 July 2005 at 1:41 PM

file_278645.jpg

And never let us forget our ever beloved Dork! ;) And for M3, you left out the price for Clothing Pack 1 as well which up's his cost. I don't consider a figure complete without his or her Basic Clothing options.


PapaBlueMarlin ( ) posted Sun, 31 July 2005 at 1:54 PM

Anton's ApolloMaximus is one of the best figures out there. Clothing items are trickling in rather slowly as he is a 3rd party figure. But his rigging is certainly superior to the unimesh line. The other male figures that have not been mentioned are Adam 2, Behemoth, HIM, and the Project Human Male, all available for free at poserforums.com.



kuroyume0161 ( ) posted Sun, 31 July 2005 at 2:15 PM

I agree about AM. And it is somewhat disingenuous to decry the lack of clothing items for AM on several grounds: 1. This is a very recent figure release. 2. It is a male figure. Just compare V3 clothing resources (in the hundreds of thousands!!!) to David (in the tens). I'll say it again, V3 has enough shoes to make Imelda Marcos green with envy. Thank the Almighty Poser God for WardrobeWizard (and PhilC and Kamilche!)! 3. It is a male figure not based on any others. 4. It is a male figure. ;)

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

Contact Me | Kuroyume's DevelopmentZone


aeilkema ( ) posted Sun, 31 July 2005 at 2:21 PM

I would suggest getting M2 & whatever you need for him while it's on sale. Imo opinion he still beats M3, much more easy to use and still looking good. M2 isn't perfect and has faults, but M3 isn't any better and those horrible inj aren't my best friends at all.

Artwork and 3DToons items, create the perfect place for you toon and other figures!

http://www.renderosity.com/mod/bcs/index.php?vendor=23722

Due to the childish TOS changes, I'm not allowed to link to my other products outside of Rendo anymore :(

Food for thought.....
https://www.youtube.com/watch?v=pYZw0dfLmLk


xantor ( ) posted Sun, 31 July 2005 at 2:31 PM

The only thing I don`t like about apollo maximus is the price, not everyone with poser will be able to afford $99.95 just for a figure.


RKane_1 ( ) posted Sun, 31 July 2005 at 2:47 PM · edited Sun, 31 July 2005 at 2:49 PM

I am decrying nothing, kuroyume0161, merely making an observation. Apollo Maximus's higher price and the lack of clothing are due mostly to his relative newness but so many older users love the figure, that his lack of clothes will soon be remedied. Also they say he is well worth every penny.

Currently I am leaning towards purchasing Apollo Maximus and David just to have David for an alternate male figure. I am thinking of leaving M3 alone but buying his clothes and using Wardrobe Wizard (when I purchase this too) to modify clothing as needed. Sound like a good plan or are there flaws in it?

Message edited on: 07/31/2005 14:49


kuroyume0161 ( ) posted Sun, 31 July 2005 at 3:04 PM

I know, but noone should complain about lack of male figure clothes - at least not to the choir. Complain to the merchants and then support them for listening! :) Remember, AM coulda been had for less than $99.95 for quite some time. Take the opportunities when they arise. AM may go on sale in the future (one never knows), so keep that in mind before purchasing.

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

Contact Me | Kuroyume's DevelopmentZone


xantor ( ) posted Sun, 31 July 2005 at 3:18 PM

Rkane 1 to use michael 3`s clothes with the wardrobe wizard you will need michael 3 installed, but the free michael 3 from daz will do for most things.


pigfish ( ) posted Sun, 31 July 2005 at 3:29 PM

A subscription to PoserWorld help with male clothes, too. There are lots of different "outfits" from dressy to casual to historical for Dork, the Mikes and others that convert well using clothing converter. If you can't afford a lifetime subscription (I think all subs are on sale), and you have a fast Internet connection, get a one-month subscription and download everything you can. The site has been around for YEARS and there are lots of great items for all the characters plus backgrounds, cars, furniture, etc.


MachineClaw ( ) posted Sun, 31 July 2005 at 3:32 PM

not really fair comparison on sale prices so: Mike 3 base free Mike 3 morphs $29.95 Mike 3 Ultra body suit $29.95 Mike 3 standard res texture $19.95 ------ total not on sale $79.85 Mike 2 CD $69.00 David Bundle not on sale $99.95 ApolloMax $99.00 (includes body suit, beard, scalp, morphs, texture) Now lets compare. Mike 3 has 249 "items" in the Daz store. The figure has been out for close to 2 years. Mike 2 has 158 "items" in the Daz store. Figure has been out for 4 years? David has 68 "items" in the Daz store. Figure has been out for 1 1/2 years. ApolloMax has 27 "items" in the RuntimeDNA store. Figure has been out for 1 1/2 months. 5 of the "items" are clothing items. Daz's Mike 2 is the beefy body builder type. Mike 3 continued but brought a more normalized "normal" guy to the figures. Daz's David is probably the best built figure and the most normal guy looking, but the least supported at least at Daz. ApolloMax built for the most natural posing. Most normal guy looking. Added bonus that the figure scales down to dwarf, preteen without having to purchase another figure. If your going to compare pricing and support one should take into consideration the time the model has been out, and the FULL price of the figures not on sale for comparisons. Daz's David, and ApolloMax are the most "similar" in included items and pricing. However in posing ApolloMax poses much better in the hips and elbow bends just as an example.


profotograf ( ) posted Sun, 31 July 2005 at 3:36 PM

Someone forgot to mention Vittorio from PDXJims. David has the most flexibility in his face for doing morphing, Apollo has some plus points in that he has alot of morphing dials that the Millenium Figures are missing. The mapping on Apollo is still not 100% perfect but that was done intentionally done according to Anton Kisiel to allow the figure to be less memory intensive. Michael 3.0 has taffy-pulled shoulders which Curious Labs' James also inherited. David 3.0 lost the taffy pull shoulders but then lost all the morphing dials below the knee. When Luke came out, due to the restrictions of the US Marketplace, lost even more morphability (ie: you cannot make Luke look older than 16 if you are lucky)... He has serious problems when adding muscularity to him, his knees don't have the ability to match up to his calves and thighs. Hiro came out as an Anime character, and he is missing all the lower morphs like Luke. Michael and David are the most popular, however, David is the better figure. If you look at Jepe's morphs (Movie Men 1-5) you can see how flexible David is. Apollo Max is new, and has alot of features that are missing in the Millenium Figures, and that would probably give DAZ the needed kick to move forward and update the Millenium Figures. As the webmaster of MalePoserotica, a website geared towards all the Male figures for Poser, I have been pushing ApolloMax and trying hard to find people to make clothing for the male figures, but it seems that V3 is the only popular figure for clothing. So the reason ApolloMax, David , Hiro etc... have little to wear, is cause most makers of 3D clothing don't want to make stuff for Male Figures... as they are not as profitable. Sadly.

Greetings from Germany
ProFotograf

My PoserAddicts


onimusha ( ) posted Sun, 31 July 2005 at 3:48 PM

I think your price comparisons are a little inaccurate. With David, you really only need the figure and the moprhs, and with all the sales DAZ has, you can get them together for less than $30 2-4 times a year. The Millenium catsuits are useless, it's great that AM comes with his, but you don't need them for David, V3, or M3. So throwing them into the price comparison isn't really accurate. I don't own AM, but I can't stand the way AM's shoulders look in renders I've seen. They have the opposite problem that M3's shoulders have in that they look unnaturally wide and bulbous. I think that's a far bigger detractor than having no morphs below the knee. In my renders David's wearing boots most of the time or I can make corrections with magnets/postwork to fix his calves/shins. AM ends up looking like a gorilla when you don't put a shirt on him. So I think, for the money, David is your absolute best solution. I've been able to make a lot of what I have for M3 fit David anyway, even without Wardrobe Wizard.


profotograf ( ) posted Sun, 31 July 2005 at 4:01 PM

The Catsuits aren't useless... You just have to know how to use them. How can anyone judge ApolloMaximus when they don't own him???? Remember, the renders of any figure are only as good as the poser users who make them. And I have noticed that many of them are just hobbyists and don't really pay much attention to the details of the figures, or are not skilled in anatomy enough to get the details right. Many just use the figure out of the box, throw them into a scene and maybe click on a mat/mor button to make the figure look like something. Using a Millenium Bodysuit/Catsuit takes a bit of know-how. I have been using the Catsuits for doing body hair on Millenium figures and haven't found them to be useless. I can only state again that I find David 3.0 is the best figure for the money, and the most flexible when it comes to face morphing, and most of M3's clothing needs only to be reduced about 95% in scale to fit David. Regarding morphs below the knee --- Try doing a scene with olympic swimmers doing diving, and not be able to stand him on a springboard, where his feet don't grip the board. Or a gymnast who has no moveable feet. if the fingers can move, curl or flex, then so should the feet. Feet are nothing more than hands on the ends of legs. A figure that should be anatomically correct shouldn't be missing anything.

Greetings from Germany
ProFotograf

My PoserAddicts


MachineClaw ( ) posted Sun, 31 July 2005 at 4:07 PM

ApolloMax not mapped 100%?! HUH?! The only issue that has been mentioned is that some find it hard to match seams for hair around the penis and goin area for ApolloMax. Daz figures have a addon so the same similar issues have to be accounted for. Clothed niether Daz nor other figures deal with that. MarkDC has Clothing Converter and PhilC has Wardrobe Wizard for converting clothing items. Both have limitations. There are a lot of differences in each and every male figure that is out there. It really depends on what your purpose in a male figure is for in your art work.


Niles ( ) posted Sun, 31 July 2005 at 5:57 PM

IMO, stay away from M3, I'd take David over him anyday, I would take M2 over M3. ApMax is nice also but too new have much support. M3 is a pain with the injecting, and from the abdomen to the head is a mess of a mesh. The arms, neck, and sholders never look right cloth or uncloth. I do not understand why Merchants support M3 and not David. I'm not a Daz basher but M3 is the worst model I have ever bought from them. To sum it it up I would get the House Mouse before I got M3.


RKane_1 ( ) posted Sun, 31 July 2005 at 6:54 PM

The impression I am getting is to stay away from Micheal 2 but Micheal 2 is great for super-hero stuff, David Better for normal human stuff. Apollo is best for stuff with no muscle definition and has a lot of promise. Is that about the jyst of your recommendations?


BastBlack ( ) posted Sun, 31 July 2005 at 7:55 PM

Just getting started, you have the advantage to pick the male mesh best suited for your needs. The no brainers for the free ones: Dork (P4), Don (P5), James (P6), M3 (DAZ), M2 Lo Res (DAZ), Adam/Behemoth/PHM (Sixus1), and Z-Male (Zygote) If you get Wardrobe Wizard, it won't matter if you get M3, David, Hiro, Luke, Matt, PHM, Don, Dork, James, Apollo, -- their clothes can be converted. My personal favorite is M3 with Daz and Brom morphs. Most realistic, best selection, huge amount of freebies. Other good choices are Hiro, David, M2, and Apollo. To see my policeline up of most major male figures, go here: http://home.earthlink.net/~bastblack/images/Policelineup.jpg http://home.earthlink.net/~bastblack/images/policelineupLT.jpg http://home.earthlink.net/~bastblack/images/policelineupRT.jpg http://home.earthlink.net/~bastblack/images/policelineupBK.jpg bB


elizabyte ( ) posted Sun, 31 July 2005 at 8:08 PM

I greatly prefer David to M3, and use him every opportunity I get (and since I do book covers for erotic romance, I get lots of opportunities, heh). I will use M3, but I don't like his muscle morphs. Yuck. I always spend a lot of time postworking his body when I have to use his standard morphs (Khrys has a very nice muscle morph pack for M3, though, I highly recommend it). I have Apollo Maximus, but haven't had much opportunity to play with him yet. I'm having trouble getting him to look like anyone but himself in a morph suit (if that makes sense), but I'm sure it's possible, I just don't yet know how to get the most out of the figure. I still occasionally use M2, but not often. I mostly use him when the face isn't important, because it's very difficult (for most of us, anyway) to get M2's face to look sufficiently different. I don't have a problem with his face, but I don't want all my male figures to have a lantern jaw and super-strong browbone, etc. I never use the P4 man, although I did once do a pretty attractive male nude using him (it was a good texture and there was a lot of postwork, though). There IS a reason he's known as "the dork". ;-) These are only my opinions and experiences. Your mileage may vary. bonni

"When a man gives his opinion, he's a man. When a woman gives her opinion, she's a bitch." - Bette Davis


zulu9812 ( ) posted Mon, 01 August 2005 at 2:09 AM

I wish that James was supported more by the Poser community. I understand that James is supported by Wardobe Wizard, which does dramatically boost his usability. Still, it would be nice to see more products all round for James - texture sets and morphs especially.


Jules53757 ( ) posted Mon, 01 August 2005 at 2:55 AM

When you look at the prices, I was one of the early buyers of AM and I payed less than $50 thats for me about 42 as I had not to pay VAT, fair price for the bonuses you got. May be AM will be offered with a similar similar price in the future or with an event discount. To the DAZ figures you have to add the price for a "Male Tool-Kit" to upgrade the poor joysticks and so the price increases again by cca. $ 25.


Ulli


"Never argue with an idiot. They drag you down to their level and beat you with experience!"


kuroyume0161 ( ) posted Mon, 01 August 2005 at 3:31 AM

Interesting note about "Male Tool-Kit". You know, as we move further into the future, it appears that the realism is attempting to reach proper levels. Look at the first, second, and third generation default Poser figures. Very low poly with few details, hardly human at all. With figures like V3/M3/AM we are starting to see more realistic anatomical features. But then there are still the problems with making proper genitalia. The human form is amazingly complex (in totality). Mainly, we are only dealing with the epidermis (skin and hair) - with other features externally visible such as eyes, teeth, tongues. Even this limited complexity is complex as truly its forms are determined by subcutaneous structures - bones, veins and arteries, lymphatic nodes, muscles, tendons, cartilage, fat stores, and all of the fun stuff surrounding the internal organs. Some of it can be faked with current technologies: - Bump/displacement maps for veins/arteries and skin texturing. - Bulges and morphs for muscle contractions and elongations. But why are we so afraid to represent the genitalia and anus anatomically correct? These are complex surface structures/organs, but they really do exist, really! :) It'd be cool and ground-breaking if a dedicated group of people could design this next generation figure with such anatomical precision. But would the software and hardware be up to the challenge? I think the 64-bit migration and multi-core processors may play a major part in this development. Food for thought...

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

Contact Me | Kuroyume's DevelopmentZone


Jules53757 ( ) posted Mon, 01 August 2005 at 4:00 AM

Fully agree! At the moment there are only some workarounds available for male and for female (Arduino has very good and detailed genitaila for V2 and V3, the ones for Jessi are, IMO, not that good as the ones for V2 and V3, the ones for Aiko I cannot judge as I don have them. The only standard-figure that came with a little bit real looking genitalia was P5 Judy, I don't know why they didn't do similar genitalia to Jessi.


Ulli


"Never argue with an idiot. They drag you down to their level and beat you with experience!"


BastBlack ( ) posted Mon, 01 August 2005 at 7:16 AM

On the flipside.... At first I didn't like Unimesh males being neutered because it made them "less manly" to me, but now I perfer it because the default figure is easier to work with and clothe, plus I don't have to use censor bars or blurs when leave them fully nude. (For example, look at the police lineup). Add-ons have the sole purpose of delivering superior realism (albiet freakishly large though) and they are far better than what comes with a default figure (which is better for realistic proportions), so you can use them when you needed and not get stuck with baggage you don't need most of the time while working in Poser. Taking out all the morphs and removing parts not needed speeds up the figure in poser, which is good. There's a reason M3 has more clothes than M2 and one of the reason maybe because M3 is easier to work with. M2 had geometry switching, neat idea, but it was a pain in the butt because he would switch on his bits without your censent on his own alot of times (lol!), and morphs on the hip would go wrong. Apollo comes natural and has no off switch, so you hide his dangly bits in the hiearchy window but then you have a gaping hole in his hip. Unimesh males don't have those problems. So if you actually put clothes on the guys, it really is better, imho. I don't have P5 or P6 so I can't offer an opinion on Don or James. That's why they aren't in the lineup. Female figures don't have the same kind of overt problem as the males, but I know I don't like looking their gentils if I don't have to. lol! I figure hetro male clothing makers think the same way about making stuff for the guy figures. lol! bB


randym77 ( ) posted Mon, 01 August 2005 at 7:33 AM

I don't find the bodysuits very useful, but people who are doing comic book superhero type renders might have a different view. :-)

Agree about David. I find his body and face morphs a lot better than M2 or M3. And I really like his "look" a lot better than AM, which somehow looks too "smooth" for my taste (even the morphed versions I've seen).

David looks like a slender young man, but don't be fooled. He bulks up and "ages up" better than M3. He's short, but scaling him up to about 115% fixes that.


randym77 ( ) posted Mon, 01 August 2005 at 7:35 AM

P.S. If money is an issue, buy on sale. Everything in the DAZ store is on sale now, plus you get credit (vouchers) for future purchases if you buy before Wednesday. AM is no longer on sale, but if RDNA follows their previous pattern, he will be, probably around November.


wolf359 ( ) posted Mon, 01 August 2005 at 7:57 AM · edited Mon, 01 August 2005 at 7:58 AM

file_278648.jpg

*"I still occasionally use M2, but not often. I mostly use him when the face isn't important, because it's very difficult (for most of us, anyway) to get M2's face to look sufficiently different. I don't have a problem with his face, but I don't want all my male figures to have a lantern jaw and super-strong browbone, etc." *

NO offense but have you really spent time turning the
built-in Dails morphs of M2??
he has a wide variety of ethnic looks if one is willing
to use the Dials he has.
I have had no problems getting rid of the "Dan Farr"
face in fact here is a recent M2 character I did
to look like a young Samuel L. Jackson
and as for Appollo MAX it a shame so much time was spent giving him
anatomicly correct genitals&anus while totally ignoring his
musculature but he poses well that is a big plus for those who own him

A far as the genitalia issue I normally never Do male Nudes
and when the situatation calls for it I have the infamous
"Ulf" posable penis prop character for M2
and I personally dont really need a Detailed vulva&labia for my nekkid poser
women as I prefer my adult
females to look like adult females thus having pubic hair.

Message edited on: 08/01/2005 07:58



My website

YouTube Channel



elizabyte ( ) posted Mon, 01 August 2005 at 9:25 AM

have you really spent time turning the built-in Dails morphs of M2 Yes. I prefer David. bonni

"When a man gives his opinion, he's a man. When a woman gives her opinion, she's a bitch." - Bette Davis


wolf359 ( ) posted Mon, 01 August 2005 at 10:30 AM

David is the best unimesh males from all ive heard alot of variety in his morphs so its good theres alot of options for us all now remember the dark days of "dork?? :-)



My website

YouTube Channel



aeilkema ( ) posted Mon, 01 August 2005 at 11:05 AM · edited Mon, 01 August 2005 at 11:10 AM

file_278649.jpg

Hey, Dork can be cool too!

Message edited on: 08/01/2005 11:10

Artwork and 3DToons items, create the perfect place for you toon and other figures!

http://www.renderosity.com/mod/bcs/index.php?vendor=23722

Due to the childish TOS changes, I'm not allowed to link to my other products outside of Rendo anymore :(

Food for thought.....
https://www.youtube.com/watch?v=pYZw0dfLmLk


wolf359 ( ) posted Mon, 01 August 2005 at 11:49 AM

There you go , something for everyone :-) and he's easy on system resources for those owning older computers



My website

YouTube Channel



dirk5027 ( ) posted Mon, 01 August 2005 at 12:37 PM

Here's a quick rundown M3-- He doesn't muscle up well at all, if you want the thin, pretty boy to feminine look, he'll do just fine. If you turn the muscle dials just a little you can give him a nice physique, but he's not really great for football players, warlords, barbarians and such. M2-- M2 is a killer figure, still among the best of the male figures, he muscles up well and at default has a pretty nice build. His face is very masculine and has a great variety ESPECIALLY with the Boris add-on by capsces. David-- David is what M3 should have been to begin with. Like M2 he muscles up well, great face too. He is very different from M2 however, if you decide on another male figure, you should defintely keep david in mind for a future purchase. Daz did a really good job on him The Freak--The Freak is one of a kind, one huge freakish dude, that you can't help but love. Only problem with him is, if YOU ARE not making a pic that needs a freakish guy in it you can't use him. His hands, feet and calves can't be resized, to make him look more normal Hiro--Has a youngish look to him, great for anime, i've only used him a few times, but I do like him. They really did him beautifully, because you can also use davids morph injections on him. Apollo Max-- Now here's the tricky one, not a bad figure, but needs work, IF you clothe your figures and put them in everyday situations he will probably work well for you. IF you do nudes and physique images he is a NO. He has muscle dials, but after you use them he looks bloated and has a bad case of water retention. Actually he looks best in his default state. Now capsces Cole pack (runtimedna.com)helps him a great deal, but I'm still having trouble giving him a look i'm happy with, still playing with him though. James-- james is a great looking figure, he definitely has a problem when posing his arms up though, he in only available with poser 6 Those are the ones I use, there are others,like the ones by pdxjims (poserpros.com) Hope this helps, feel free to browse my gallery, i'm one of the people that only uses male figures. :)


elizabyte ( ) posted Mon, 01 August 2005 at 7:23 PM

remember the dark days of "dork?? :-) Dork is the reason I bought Michael, the Millenium Man (way back in the days when DAZ was Zygote ;-). bonni

"When a man gives his opinion, he's a man. When a woman gives her opinion, she's a bitch." - Bette Davis


MachineClaw ( ) posted Mon, 01 August 2005 at 7:27 PM

hehe you said Dork twice :P


elizabyte ( ) posted Mon, 01 August 2005 at 7:52 PM

Not any more. (I deleted the duplicate post, for those who wonder WTF we're talking about, hehehe). bonni

"When a man gives his opinion, he's a man. When a woman gives her opinion, she's a bitch." - Bette Davis


kuroyume0161 ( ) posted Mon, 01 August 2005 at 10:19 PM

I solemnly swear that you were up to no good. :)

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

Contact Me | Kuroyume's DevelopmentZone


whbos ( ) posted Mon, 01 August 2005 at 10:28 PM · edited Mon, 01 August 2005 at 10:42 PM

David 3 is a better figure than Michael 3 (I have both as well as ApolloMax). While he may not have as wide a wardrobe as M3, he doesn't seem to have the joint problems that M3 has. Personally I think D3 looks more realistic when sitting than M3 does. I purchased the David bundle when it first came out and paid a lot less that what it is now. I later upgraded the Standard map to the Hi-Res. It was a better deal to get everything in one package rather than separately.

The Poser 5 & 6 characters are fine if you don't have/can't afford all the other models and accessories, but they just don't do much for me. The Poser 6 figures are a step up from P5, but not as good as the Mil 3 figures.

AM (or APM) is too new and he doesn't have the wide selection of clothing yet. I hope soon because the body suits for any of the models are basically worthless unless you go around in life wearing a wet suit. He also does away with that annoying injection system which clogs our Pose folders. I just wish M3's clothings would fit him since I have a lot of M3/V3 clothing so I'm hesitant to shell out for the female version as well. The clothing line needs to pick up in a big hurry for anyone to shell out that much money for a model. Some hair would be nice too, not the conversions.

I vote go with David and the bundle. Maybe wait for the next DAZ sale. David is also more flexible in creating other figures and/or faces. I started with Poser 2 so if you've seen what those figures looked like, even the Dork looked good when Poser 3 came out.

Message edited on: 08/01/2005 22:42

Poser 2, 3, 4, 5, 6, 7, 8, 9, 10, Pro 2014, 11, 11 Pro


elizabyte ( ) posted Mon, 01 August 2005 at 10:35 PM

I solemnly swear that you were up to no good. :) Oh, most certainly. ;-) bonni

"When a man gives his opinion, he's a man. When a woman gives her opinion, she's a bitch." - Bette Davis


BastBlack ( ) posted Mon, 01 August 2005 at 10:38 PM

Have you guys tried the free Zygote Man? Is he really M2? Also there's Project Human Male. Haven't tried him yet. And I just got the Boxer addon for Kongou (Heeh heeh!) and Cole for Apollo. Haven't had the chance to check it them out though. In my dream world of the perfect Male Figure, I would give M3: M2's build-in Muscle dials, David's morphs, Hiro's head, body and expression morphs; Hiro's materials, groups, and joints; Freak's Vein Bumps; Actual Eyes; Santania Addon; Apollo's rigging and ADS; and all this as easy on my system as Dork! That's not asking too much is it? ;) bB


byAnton ( ) posted Tue, 02 August 2005 at 1:06 PM

"The mapping on Apollo is still not 100% perfect but that was done intentionally done according to Anton Kisiel to allow the figure to be less memory intensive."<< Antonio, this is not what I said to you. The tesicles, which you are having problems texturing, are UV unwrapped and though you may be having trouble texturing them, His testicles are unwrapped similar to how breats are. Texture compression is normal when you unwrap spherical shapes. Actually is UV mapping is superior to any onther Human figure available. In regards to pricing, Apollo is less expensive, per content, that any other human figure. He was on sale, like other figures, and will be on sale again. But even at $99.95, the same content for other figures, is more expensive.

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


Over 100,000 Downloads....


Jules53757 ( ) posted Tue, 02 August 2005 at 1:15 PM · edited Tue, 02 August 2005 at 1:16 PM

The Zygote man and also the woman are props, unboned and usefull only to study boning and morphing. At Project human there is a boned version of the female available.

Message edited on: 08/02/2005 13:16


Ulli


"Never argue with an idiot. They drag you down to their level and beat you with experience!"


kuroyume0161 ( ) posted Tue, 02 August 2005 at 2:07 PM

I'll just add a side note to Anton's on planar mapping of spherical objects in general: there is no method of mapping a spherical object onto a planar surface that preserves shape, area, distance, and direction (i.e.: has no distortions). Distortions of one or more of these facets will always occur no matter what mapping method is used. Ain't much you can do about it except use the optimal mapping that introduces the least distortion in the most important facets to your needs.

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

Contact Me | Kuroyume's DevelopmentZone


elizabyte ( ) posted Tue, 02 August 2005 at 11:42 PM

there is no method of mapping a spherical object onto a planar surface that preserves shape, area, distance, and direction My husband works in the 3D field (programming and theoretical stuff, not as an artist) and there's a saying he has imparted on this topic: You can't comb a hairy ball smooth. Meaning, of course, that no matter how you comb the hair, there will be swirls and cowlicks and other oddities, because that's just the nature of a ball. And in this case, I think maybe you can't map Apollo's balls.... eerrrrrr.... Better stop now.... ;-P bonni

"When a man gives his opinion, he's a man. When a woman gives her opinion, she's a bitch." - Bette Davis


byAnton ( ) posted Tue, 02 August 2005 at 11:50 PM

file_278653.jpg

lol. I like that one Bonnie. hehe You can map them though. Here is the template section. Now I may be missing something but what so hard about this?

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


Over 100,000 Downloads....


elizabyte ( ) posted Wed, 03 August 2005 at 12:00 AM

Got my husband in another window and he notes that it's a problem of projection. An example would be a map of the world, where certain regions look much bigger than they actually are (such as the Mercator, which shows Europe as being HUGE). The mapping looks okay to me, by the way. Much nicer than many maps I've tried to work with, projection issues or not. :-) bonni

"When a man gives his opinion, he's a man. When a woman gives her opinion, she's a bitch." - Bette Davis


byAnton ( ) posted Wed, 03 August 2005 at 12:20 AM

Content Advisory! This message contains nudity

file_278655.jpg

You know Wolf, I know you have several Apollo remarks in several other posts. I wouldn't mind so much but you tote your M2 as an out of the box figure. Your characters are not the default M2. You use Boris, 3rd part add-ons, freebies, won't post your settings, and post postworked images(and no Cinema 4d doesn't blur just the armpits). Now if you want to think M2 is the best thing since slice bread, that is fine, but it would be nice if your were at least fair/honest before bashing Apollo. Now I have used M2 as long and as much as anyone. And the faces you depict are simply not in his provided range. Period. I have the default M2 and would love your morph settings to get your "realistic" results above without additional purchases. Unlike your character renders, Apollo comes with everything I depict in my renders and ad images without the need for additional purchases or postwork. And are rendered in Poser and not Cinema4. I know this is silly, thinking that you are even interested in being impartial. I personally do not think Marvel commic cutlines define "realistic", but I would never deem to impose that upon you. Apollo is advertised as the "optimal" poser figure because he bends better, is faster, has more diverse morphs, and is better UV mapped, and has more capabilities for character generation, than any other Poser realistic human figure currently available out of the box. He can be a child, ogre, toon, hulk, etc without the need for addtiional purchases or hybrid figure splicing/morph stacking from other figures. And even at $99.95 he is less expensive for the exact same content for any other similar figure being he comes with clothing. hair. beard, poses, hi-res maps, etc etc etc.(all on page) :)

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


Over 100,000 Downloads....


tastiger ( ) posted Wed, 03 August 2005 at 1:12 AM

Content Advisory! This message contains nudity

Attached Link: http://www.dadhop.netfirms.com/

file_278656.jpg

***" The Zygote man and also the woman are props, unboned and usefull only to study boning and morphing. At Project human there is a boned version of the female available."***

I am always amazed at the amount of disinformation spread around this place - I have had the free Zygote figures poserized by DAD on my my system for 3 - 4 weeks.

They are known as Z-Man and Z-Woman and are available free under the Open 3D Project License at the link above...

The supreme irony of life is that hardly anyone gets out of it alive.
Robert A. Heinlein


11th Gen Intel(R) Core(TM) i9-11900K @ 3.50GHz   3.50 GHz
64.0 GB (63.9 GB usable)
Geforce RTX 3060 12 GB
Windows 11 Pro



byAnton ( ) posted Wed, 03 August 2005 at 1:18 AM

file_278657.jpg

One more before bed in regards to scaling. Sorry for the sloppy images, I just did quickie spins.

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


Over 100,000 Downloads....


LostinSpaceman ( ) posted Wed, 03 August 2005 at 1:36 AM

Stop spinning those dials! You're making me dizzy.... reaching.... for....0.o credit... card.... MUST.... resist! Oomph! Man that was touch and go for a second. I almost changed my mind about eating this month! ;)


byAnton ( ) posted Wed, 03 August 2005 at 1:52 AM

hehe. I live on poptarts and coffee. it can be done!

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


Over 100,000 Downloads....


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