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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 10 8:20 am)



Subject: Thrifty Person's HUD FX shader for Poser 7


infinity10 ( ) posted Sun, 31 May 2009 at 3:38 AM · edited Sun, 10 November 2024 at 9:33 AM

file_431933.jpg

Maybe it's cheap and nasty, but it can work...

You'll need to use your own stash of tech-type graphics.

The shader set-up is here:

HUD FX Poser 7 shader by ~ibr-remote on deviant[ART

I](http://www.deviantart.com) applied the shader to the Poser default Hi-res Square.

Eternal Hobbyist

 


infinity10 ( ) posted Sun, 31 May 2009 at 5:00 AM

file_431934.jpg

 Notional application example

Eternal Hobbyist

 


pitklad ( ) posted Sun, 31 May 2009 at 5:21 AM

interesting effect!


My FreeStuff


befanini ( ) posted Sun, 31 May 2009 at 7:43 AM

Those are awesome ^_^
Not to mention cheeky! "Thrifty Person" - I like that! ;D


chriscox ( ) posted Sun, 31 May 2009 at 11:17 AM · edited Sun, 31 May 2009 at 11:18 AM

I personally don't like this set up.  The hex pattern is plug into Diffuse node which means it will be affected by the lights and shadows in the scene.   I would composite all my images together in Photoshop and then plug that image into the Alternate diffuse and transparency nodes.  I would also add a blender node between the texture and transparency nodes to aid fine tuning of the texture's transparency.

Chris Cox



hborre ( ) posted Sun, 31 May 2009 at 1:41 PM

I agree with you chriscox; the shader arrangement does look odd.  Your solution seems much more logical.


infinity10 ( ) posted Sun, 31 May 2009 at 7:25 PM

I understand your version, chriscox. That would have been the alternative - using an external graphics editor. I was trying to avoid that. But yes, the alternate diffuse node can also be used on its own for the HUD effect.

Eternal Hobbyist

 


infinity10 ( ) posted Mon, 01 June 2009 at 12:52 AM

 Re: notional Application example -

credit for the cylinder is D3D, not DDU.  

Apologies.

Eternal Hobbyist

 


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