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DAZ|Studio F.A.Q (Last Updated: 2024 Dec 26 8:06 pm)



Subject: Just a heads up.....


AnnieD ( ) posted Thu, 04 November 2010 at 11:16 PM · edited Sun, 22 December 2024 at 1:02 AM

to anyone who downloads this month's newsletter freebie...Akiko by Sabby...she doesn't work in Daz Studio.   I checked over the download page and didn't see anything saying it wouldn't work so I dl and tried it out.

Only the eye colors and the inj head morph will work.  The textures and makeup do not work.  She comes out with that nasty plastic look.  So if you do want to use her head morph...you will have to use a different mat/texture and makeup from another character....or rework her files...  ugh

 

“For those who believe, no proof is necessary. For those who don't believe, no proof is possible.”

[Stuart Chase]


TheHalfdragon ( ) posted Fri, 05 November 2010 at 12:32 AM

good to know since i already have her too and haven't tried her out yet


sylki ( ) posted Fri, 05 November 2010 at 1:22 AM

file_461241.jpg

I have her and she works for me!! The skin is very plastic looking but I just changed the skin from 'plastic; to 'matt' in the surfaces tab and the skin is fine now.

 

Here's a tester image I made :-)

 

Hugs

 

Sylvia


AnnieD ( ) posted Fri, 05 November 2010 at 4:12 AM

Thanks Sylvia... there are ways to "fix" it..but I wanted dazzers to know before they take the time to download it, that they will have to do something with it.

Many, many times I wished I had been warned ahead of time..lol

 

“For those who believe, no proof is necessary. For those who don't believe, no proof is possible.”

[Stuart Chase]


Incognitas ( ) posted Fri, 05 November 2010 at 5:17 AM

Quote - Thanks Sylvia... there are ways to "fix" it..but I wanted dazzers to know before they take the time to download it, that they will have to do something with it.

Many, many times I wished I had been warned ahead of time..lol

To be honest many times I've had to fiddle with free and bought items to make them work in DS.As for the number of times I have extra work before sending items from DS into Bryce free or purchased well I just expect it these days.

I think it must be very hard to second guess what some people will want to do with your 'product' when you set out to make new items.Perhaps some feedback to the person offering the freebies would be a good start.😉


jestmart ( ) posted Fri, 05 November 2010 at 9:27 PM

As a 'Dazzer' I think it is grossly unfair to say the product doesn't work.  It has Poser based mat files, that just means anyone that wish to use it in another 3D app will have to make the adjustments.


AnnieD ( ) posted Fri, 05 November 2010 at 9:43 PM · edited Fri, 05 November 2010 at 9:52 PM

Quote - As a 'Dazzer' I think it is grossly unfair to say the product doesn't work.  It has Poser based mat files, that just means anyone that wish to use it in another 3D app will have to make the adjustments.

No one said it doesn't work at all...it does work...IF YOU MAKE ADJUSTMENTS to the file or character! 

As a 'Dazzer' I also think its grossly unfair to ppl who have dial-up connections to spend a lot of time downloading something only to find they have to spend even more time  "fixing" a file before they can use it.  People need to know they have a choice...its a simple thing to just say it on the download page so they can see and make that choice. 

 

“For those who believe, no proof is necessary. For those who don't believe, no proof is possible.”

[Stuart Chase]


Vex ( ) posted Sat, 06 November 2010 at 9:50 PM

You're complaining about a free product.



AnnieD ( ) posted Sat, 06 November 2010 at 10:15 PM

Quote - You're complaining about a free product.

No, I'm complaining because there was no warning that it did not work in Daz Studio without having to "fix" it first.  Free has nothing to do with it...

 

“For those who believe, no proof is necessary. For those who don't believe, no proof is possible.”

[Stuart Chase]


tokejr ( ) posted Sun, 07 November 2010 at 5:09 AM

AnnieD, thanks for letting me know.  I downloaded it, even though I have plenty of V4 character sets just because it was free.  But, I'm glad you let me know.  I deleted it without installing, so you saved me a good bit of time having to go in and remove it.

While it may not be a lot of work to "fix" it, I have plenty of character which DO work in D|S and therefore, don't need to waste time with one which requires extra steps.

 

 


Bejaymac ( ) posted Sun, 07 November 2010 at 7:34 AM

@ AnnieD, if you don't want to 'fix' content to get it to work in DS, then why the hell are you on this site, the vast majority of the content here is for Poser, all of which needs alterations done to the surface settings before any of it will look right in DS. If you want DS compatable content then stick to the DAZ3d store, but be warned all of the old content over there doesn't come with DS presets, as does quite a few of the newer content.

In a nutshell as a DS user you have no choice but to 'fix' content, it either loads in looking like it's been dipped in varnish, or flat & lifeless, all of which is down to the specular settings, and as everything in real life has specularity turning the 'lighting model' to Matte or changing the Spec color to black, leaves you with a very flat & fake looking render.

You'll find that like me most old hands will use a Poser MAT as a shortcut, it saves us from having to manually load the textures, then it's a case of adjust things to get them how we want them (everybody has thier own preference) including adding any textures the MAT file doesn't load (spec & disp usually), and then save a preset so we don't have to go through that again with that item.

Using DS is similar to the bad old days of Poser 4, when a new character meant a Morph Target .obj and a pile of .jpg, and you had to manually load them all.


tokejr ( ) posted Sun, 07 November 2010 at 7:39 AM

Quote - @ AnnieD, if you don't want to 'fix' content to get it to work in DS, then why the hell are you on this site, the vast majority of the content here is for Poser, all of which needs alterations done to the surface settings before any of it will look right in DS. If you want DS compatable content then stick to the DAZ3d store, but be warned all of the old content over there doesn't come with DS presets, as does quite a few of the newer content.

In a nutshell as a DS user you have no choice but to 'fix' content, it either loads in looking like it's been dipped in varnish, or flat & lifeless, all of which is down to the specular settings, and as everything in real life has specularity turning the 'lighting model' to Matte or changing the Spec color to black, leaves you with a very flat & fake looking render.

You'll find that like me most old hands will use a Poser MAT as a shortcut, it saves us from having to manually load the textures, then it's a case of adjust things to get them how we want them (everybody has thier own preference) including adding any textures the MAT file doesn't load (spec & disp usually), and then save a preset so we don't have to go through that again with that item.

Using DS is similar to the bad old days of Poser 4, when a new character meant a Morph Target .obj and a pile of .jpg, and you had to manually load them all.

 

You're wrong.  As a Renderosity vendor, I never release a product without D|S compatible mats.  And, frankly, since I do all my rigging in D|S , you can BET on a good MAT from my products.  And I am not alone, by a long shot.

Why do you come in this forum repeatedly and try to start a fight?


bob1965 ( ) posted Sun, 07 November 2010 at 8:17 AM

:b_overwhelmed:

Quote - No one said it doesn't work at all...

See first post in thread.

 

The FREE character works fine.

All the included files work correctly.

Each PZ2 file loads the proper texture component or morph data to the correct location on the character.

Poser surface settings do not match up with DAZ Studio surface settings. This is not new.

For the skin surfaces, apply the bump map at DAZ Studio values, set the specular color to something like 153,153,153  then save as DAZ Studio presets. This only needs to be done once, thereafter the non-problem does not exist.

Say "Thank you for the free item" and continue merrily about your business.


AnnieD ( ) posted Sun, 07 November 2010 at 9:29 AM

Quote - @ AnnieD, if you don't want to 'fix' content to get it to work in DS, then why the hell are you on this site, the vast majority of the content here is for Poser, all of which needs alterations done to the surface settings before any of it will look right in DS. If you want DS compatable content then stick to the DAZ3d store, but be warned all of the old content over there doesn't come with DS presets, as does quite a few of the newer content.

Completely not true!  I test for ppl who want to make sure their product works in DS..and there are many more testers who are doing the same thing.  More and more vendors are becoming aware that they can make more by making their product DS compatible.

 

“For those who believe, no proof is necessary. For those who don't believe, no proof is possible.”

[Stuart Chase]


AnnieD ( ) posted Sun, 07 November 2010 at 9:36 AM · edited Sun, 07 November 2010 at 9:42 AM

Quote - > Quote - No one said it doesn't work at all...

See first post in thread.

 The FREE character works fine.

All the included files work correctly.

 This only needs to be done once, thereafter the non-problem does not exist.

Say "Thank you for the free item" and continue merrily about your business.

I wrote the first post...so maybe you should go back and reread it and this time try to understand it....especially the last sentence....and why would a "non problem" need to be fixed?

I know how to "fix" it..my point is I shouldn't have to fix it unless I want to....and there are many "new" users who just don't know how to fix it.  A simple warning that it may have to be fixed is all thats necessary.

 

 

“For those who believe, no proof is necessary. For those who don't believe, no proof is possible.”

[Stuart Chase]


AnnieD ( ) posted Sun, 07 November 2010 at 9:50 AM

Quote - AnnieD, thanks for letting me know.  I downloaded it, even though I have plenty of V4 character sets just because it was free.  But, I'm glad you let me know.  I deleted it without installing, so you saved me a good bit of time having to go in and remove it.

While it may not be a lot of work to "fix" it, I have plenty of character which DO work in D|S and therefore, don't need to waste time with one which requires extra steps.

Its true tokejr, DS users do have plenty of character sets that work just fine...and those of us who have been around a while know how to fix something that doesn't work if we really, really want to use it.  You test your products and its very much appreciated by the rest of us...thank you. 

Because of vendors like you DS users can be picky about what they download and put into their runtime now.     :biggrin:

 

 

“For those who believe, no proof is necessary. For those who don't believe, no proof is possible.”

[Stuart Chase]


AnnieD ( ) posted Sun, 07 November 2010 at 9:55 AM · edited Sun, 07 November 2010 at 10:04 AM

@bejaymac

Quote - In a nutshell as a DS user you have no choice but to 'fix' content, it either loads in looking like it's been dipped in varnish, or flat & lifeless, all of which is down to the specular settings, and as everything in real life has specularity turning the 'lighting model' to Matte or changing the Spec color to black, leaves you with a very flat & fake looking render.

You'll find that like me most old hands will use a Poser MAT as a shortcut, it saves us from having to manually load the textures, then it's a case of adjust things to get them how we want them (everybody has thier own preference) including adding any textures the MAT file doesn't load (spec & disp usually), and then save a preset so we don't have to go through that again with that item.

Using DS is similar to the bad old days of Poser 4, when a new character meant a Morph Target .obj and a pile of .jpg, and you had to manually load them all.

Its been so long since you've done anything you apparently don't know how its done anymore!

 

 

“For those who believe, no proof is necessary. For those who don't believe, no proof is possible.”

[Stuart Chase]


bob1965 ( ) posted Sun, 07 November 2010 at 10:08 AM

Quote - > Quote - > Quote - No one said it doesn't work at all...

See first post in thread.

 The FREE character works fine.

All the included files work correctly.

 This only needs to be done once, thereafter the non-problem does not exist.

Say "Thank you for the free item" and continue merrily about your business.

I wrote the first post...so maybe you should go back and reread it and this time try to understand it....especially the last sentence....and why would a "non problem" need to be fixed?

I know how to "fix" it..my point is I shouldn't have to fix it unless I want to....and there are many "new" users who just don't know how to fix it.  A simple warning that it may have to be fixed is all thats necessary.

 

 

I know you wrote it.

You categorically state that, and I quote, "...she does not work in DAZ Studio."...yet you later claim that "No one said it doesn't work at all"...hence my response.

Clear enough or does the above mean something other than what English speaking people in the known universe would comprehend.

It's a non-problem because it doesn't need to be "fixed", it's not broken. The files work correctly. The PZ2 files load the proper textures and morph data to the correct location on the selected V4 figure.

You're complaining that a free gift isn't to your liking.

The courteous thing to do is say "Thank you" and at most note that DAZ Studio users will need to adjust the surface settings as no DS presets were included.

So why not try teaching new users rather than speading FUD about an item?

There is a reason that content contributors regularly "give the finger" to the Poser/DAZ community, parse it out for yourself.


AnnieD ( ) posted Sun, 07 November 2010 at 10:32 AM

Quote -  

I know you wrote it.

You categorically state that, and I quote, "...she does not work in DAZ Studio."...yet you later claim that "No one said it doesn't work at all"...hence my response.

Clear enough or does the above mean something other than what English speaking people in the known universe would comprehend.

**Sorry, my bad...I forgot to add the word "right"...it doesn't work right!  Then I went on to say this: **

Only the eye colors and the inj head morph will work.  The textures and makeup do not work.  She comes out with that nasty plastic look.  So if you do want to use her head morph...you will have to use a different mat/texture and makeup from another character....or rework her files...  ugh

Apparently some english speaking people in the universe only see what they want to see and comprehend what they want to comprehend...

Quote - You're complaining that a free gift isn't to your liking.

No, I complained because there was no warning or notice that it didn't work right.

 

“For those who believe, no proof is necessary. For those who don't believe, no proof is possible.”

[Stuart Chase]


LBAMagic ( ) posted Mon, 08 November 2010 at 1:07 AM · edited Mon, 08 November 2010 at 1:21 AM

Attached Link: A Brief Introduction to Toon Shaders in DAZ Studio

For those who are lazy (like me LOL), the following is an easy step to get DS surface settings into your Poser skin that doesn't have DS surface settings available.

This was actually the method from the linked tutorial used to load shaders. But I thought why not try it with borrowing skin surface settings also. And it works well.

  1. Load your DAZ Gen4 person, example, Vicky 4.

  2. Load the Poser skin (from Pose folder).

  3. In DS "Surface" tab select all the surfaces.

  4. Find any other skin that already has DS surface settings.

Sometines content creators are nice enough (many thanks)  to create skins with both Poser & DS surface settings. You will find them in either your Content folder or your Pose folder.

  1. Hold the CTRL button when you click to load the other skin.

  2. A menu will pop up. Choose "Ingore" (not "replace").

This will allow DS surface settings only to be loaded without replacing the texture maps.

So now you have your prefered Poser skin texture map with DS surface settings borrowed from another skin. Some tweaking may be required.

Note this will only work between skins for the same character (i.e., V4 to V4, but not V4 to M4).

Never be afraid to experiment (I love to press big red buttons LOL).

Happy rendering.


Indiskeyes ( ) posted Mon, 08 November 2010 at 1:44 AM

I am a Daz Studio user who has the utmost respect for the Vendors who create products for the poser users but at least take the time to tell Daz users before we buy exactly what will or will not work in Daz.  Unless I'm wowed by the Poser product that doesn't work perfectly in Daz I will pass it up because there are many Vendors who do take the time to make their products work perfectly in Daz.  There are many of us here at Renderosity like that.  Our time is every bit as valuable as the next persons and it is a total waste of our time to download something only to find it doesn't work the way we needed it to, free or not.  I always read the 'Read Me' files on everything before I buy.  It saves my time and the Vendors time when I know BEFORE I buy exactly how the product is expected to work or not work in Daz.

When a free gift is offered in the Renderosity news letter it is 'very' good advertising for the vendor as well as promoting good relations between Renderosity and those of us who purchase here.  In the interest of 'good advertising' and promoting 'good relations' it would honestly behoove Renderosity and the Vendor who is giving away the product to, at the very least, make the "Read Me file" available to those of us who will be, after all, the ones who are going to "use" the product.  While we are not paying money for the 'free' product we are still taking our valuable time to patronize the Vendor and the site they are selling their products on, thereby ending up spending our money on the things here that are NOT free.

Thanks for the heads up AnnieD.

Sincerely,                                                                                                        Indiskeyes


"I'm back!  Except when I'm not here.  But then again, I'm still back!  I'm just back somewhere else that's not back here :)"


SickenlySweete ( ) posted Tue, 09 November 2010 at 10:10 PM

most all my items are created with daz studio,used in daz studio, and paked up with both poser files and ds files and all images you see by me are from daz studio so ........stop by for some freebies that do work in ds!!

 

www.bloodyrosesdesigns.com

 

http://www.aldaraproject.com/aldara/

http://www.dreamslayervisions.com


Katanas ( ) posted Wed, 10 November 2010 at 7:35 AM

Sitting one the sideline awaiting the explosion!

Wow, so much said and no progress, nobody expects one product to fit all matters of use. We are all correct in our own way, so let's not squabble other an issue that has now blown out of it's original context. We each enjoy what we do with the product we have.

I agree that some materials don't always look the same as their advert images show. That is why I use my own, with some interesting results.

I enjoy using DS and feel it can keep up with the others quite well.


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