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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 03 12:46 am)



Subject: Dynamic Clothes for Poser Rule the World


corinthianscori ( ) posted Tue, 08 February 2011 at 5:23 PM

Quote - I just tried to do my 1st dynamic piece.... but I messed up and saved it as 50k from Zbrush. No wonder the sim wont calculate!

 

I tried the MD2 program, I thik my pc is too slow for it to be fun and intuitive. Nice resluts, but I think doing maya sims would take less time than what I'm getting in MD. If my pc was faster, and I had 700bucks...... I would go for it.

 

No worries! you can always import the mesh back into Zbrush and use Decimation Master to make the mesh less dense.

And if your computer cant handle MD2 there's no way mine can. My personal laptop is(WAS. Im using someone else's. same model) a decade old and sloooooooow. A whoping ONE gig ram! far less actually - most of that is running Windows and all these online games someone has stashed on here. Farmville?! Really?!


DarksealStudios ( ) posted Tue, 08 February 2011 at 5:36 PM · edited Tue, 08 February 2011 at 5:39 PM

Content Advisory! This message contains nudity

file_465097.png

Yeah, I have an hp, 4gigs ram, 64bit vista, 64bit version of MD2, 2ghz dual core (what is slowing things down) and an INternal gpu (which is also slowing things down, i woud think)....

I did a reconstruction history to bring the dress down to just under 3k. I would like to know anyones methods for getting better folds, should I just modle them in?

Also, I'm not getting the effect I want for my collar, it should stay pointy. Can I select the cloth by material somehow?

I'm flagging the pic as nude, even though it's not really...

Oh, and some of my mesh is inside her arms... it didn't move right either, should all geometry be outside the figure before I do these dynamics? I tried a simple sphere demo to make a skirt and that had geo inside the body and it worked much better.. I'm not sure what I'm doing wronge here but I'll do another sim.


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vintorix ( ) posted Tue, 08 February 2011 at 5:37 PM

file_465098.jpg

 

If you are going to work with the MD model in zBrush use Decimation Master BEFORE the subdivision. If the only reason you took it into zBrush was to convert to quad it is better to use PropViewer for that (Free).


DarksealStudios ( ) posted Tue, 08 February 2011 at 5:49 PM

Content Advisory! This message contains nudity

file_465102.png

No, no... I'm not using MD at all. It's too slow, I can't envision my stuff on a 2d plane to do a pattern, I don't like playing with the seam values to get the look I want... It's a nice software, but it's too slow on my pc.

I did this dress in zbrush, some clean up in maya, then back to ZB to reconstruct sub D to bring it back down to 3k (from 50k).... I thought decimation master only resulted in tris? Anyway... I'll look for propviewer, I'm all for free stuff.

 

another question... I'm getting self collision, even though I checked it off in the sim settings. Do the NORMALS matter in cloth? Should I add thickness to the collar if I am getting pokethrough? or adjust settings?


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estherau ( ) posted Tue, 08 February 2011 at 6:00 PM

corinthianscori I deleted some extra frames then put them back in again and now it worked. It must have been because I imported a few different PZ3s into a scene but I had run the simulation since then and it looked okay initially.

when I say I lost my sim, it didn't actually go, something had happened, the clothing became a giant porcupine.

anyway it's all working fine now.

Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


corinthianscori ( ) posted Tue, 08 February 2011 at 6:57 PM

Quote - corinthianscori I deleted some extra frames then put them back in again and now it worked. It must have been because I imported a few different PZ3s into a scene but I had run the simulation since then and it looked okay initially.

when I say I lost my sim, it didn't actually go, something had happened, the clothing became a giant porcupine.

anyway it's all working fine now.

Love esther

OOOOh! The exploding dynamic cloth thing! Yeah, that does happen. No clue why. But sometimes making the memory refresh itself helps. Scrub through the simulation frames; sometimes that works. Other times you can try going into another Room then back to the Cloth Room.


estherau ( ) posted Tue, 08 February 2011 at 7:02 PM

oh, do you mean the sim mimght have been successful and the porcupine was just a false appearance?  But the porcupine rendered.  eeek.

Okay, will try those things next time.

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


DarksealStudios ( ) posted Tue, 08 February 2011 at 7:22 PM

So let me ask, once you have clothified your item and save it to the library.... you will never have to worry about redoing the cloths settings correct? I know you will have to do a new SIMulation every time... but once I set up the cloth values and settings, save to the library, I won't have to do it again, correct?

 

great thread by the way... I'm sure I'll have more questions, but I think I'm getting it. I think this is much better than rigging for this kind of an item (dress)... I don't have to group anything... right? no bones?


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corinthianscori ( ) posted Tue, 08 February 2011 at 7:58 PM

Quote - So let me ask, once you have clothified your item and save it to the library.... you will never have to worry about redoing the cloths settings correct? I know you will have to do a new SIMulation every time... but once I set up the cloth values and settings, save to the library, I won't have to do it again, correct?

 

great thread by the way... I'm sure I'll have more questions, but I think I'm getting it. I think this is much better than rigging for this kind of an item (dress)... I don't have to group anything... right? no bones?

 

Sadly, you'll have to re-do the settings every single time. There IS a way to save your settings. Check earlier in the thread. I posted some links to PhilC's and svdl's poser scripts for saving and re-using your Cloth Room settings. Its just a simple click to use them  - I use them all the time. They work from the Material Room.

And you do not need any groups in your cloth mesh. No bones either. Actually you don't need a thing except the mesh:D

Oh. And earlier you mentioned that you didn't want quads. Don't worry about it; tris generally work better for cloth simulations. Quads are fine too. Bottom line: you can use either quads or tris, or both together. Just don't use any Ngons! NO ngons or your simulation will take FOREVER and the castle will burn to the ground. Kittens will be trampled! Japanese will flee Gozira in panic! Please! For heaven's sake: no ngons!!!


corinthianscori ( ) posted Tue, 08 February 2011 at 8:06 PM

Quote - No, no... I'm not using MD at all. It's too slow, I can't envision my stuff on a 2d plane to do a pattern, I don't like playing with the seam values to get the look I want... It's a nice software, but it's too slow on my pc.

I did this dress in zbrush, some clean up in maya, then back to ZB to reconstruct sub D to bring it back down to 3k (from 50k).... I thought decimation master only resulted in tris? Anyway... I'll look for propviewer, I'm all for free stuff.

 

another question... I'm getting self collision, even though I checked it off in the sim settings. Do the NORMALS matter in cloth? Should I add thickness to the collar if I am getting pokethrough? or adjust settings?

Yes the normals matter. Try facing all the normals in the same direction. Also, anything in your scene that's invisible(Visible tuned off) will not collide with your cloth dynamics.

About the colar: adding thickness won't help - it'll just make the simulation take longer. It might help to give the colar a separate smoothing group. Failing that, you can add the whole colar to the dynamic Soft Group in your sim settings. Failing that, try shoving the whole/parts of the colar into the Constrained Group.


DarksealStudios ( ) posted Tue, 08 February 2011 at 8:23 PM

Awesome corinthianscori, I will try adding it to the soft group. I don't want to do the constrained, cause it moves so much when increasing the bust of the character. I've played with every other setting with no avail. Thanks, I've learned a lot in the past few hours!

I did go ahead and just parent to the hip and saved as a smart prop. That won't screw things up (i would think).


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corinthianscori ( ) posted Tue, 08 February 2011 at 11:15 PM

I found this on CP. Dunno if its sold here.

Cloth Room Assistant. Seems like what PhilC gave away for free:P Buyer beware I guess.

I know PhilC's ClothRoom scripts work in Poser6. Can't say if they work in Poser 7, 8, or any Pro version.

 


DarksealStudios ( ) posted Tue, 08 February 2011 at 11:22 PM

Content Advisory! This message contains nudity

file_465136.png

Where can I find the script, his site?

The suggestion you gave for the soft group fixed one area but messed up another. I guess I shouldn't beat myself up over it, I've only been using the cloth room for a day...


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Cariad ( ) posted Wed, 09 February 2011 at 12:12 AM

PhilC's clothroom scripts work in 6,7 and 8 that I know of for sure, I use them fairly often.  As for Poser Pro and PP2010, no clue, never had either but I can't see why they wouldn't.

And yeah, that looks suspiciously like they just prettied up the freebie.  Heck I think the freebie has more cloth presets in it... Not firing up Poser to double check I need sleep soon and I know I will get into working on something if I open it.


corinthianscori ( ) posted Sun, 13 February 2011 at 7:07 PM

file_465439.jpg

...its close enough to being done! I can show it!

I re-made the outfit because the old one had holes in the mesh where they shouldn't have been - no one would notice but me but they drove me nuts!

Plus I added flowers this time! Yellow flowers! (technically...its just strand-based hair, but still! they LOOK like flowers! So shad up!)


vintorix ( ) posted Sun, 13 February 2011 at 11:40 PM · edited Sun, 13 February 2011 at 11:54 PM

file_465453.jpg

Irish Maiden for V4. Marvelous Designer conforming cloth.

Download from my free stuff!


corinthianscori ( ) posted Mon, 14 February 2011 at 2:11 PM

I'm going to be making a dynamic clothes video tutorial today. Any requests on what to cover?

I'll be using Tsera Private School as the dynamic clothing. click here for product page

 

I'll be covering the basics and some tips on proper setup to simulation.


Cariad ( ) posted Mon, 14 February 2011 at 2:23 PM

Dynamic clothing on thinner than standard characters!  It is a pain in the arse to do.  I am sure people would appreciate it, Cori.

Just my two cents. :)


corinthianscori ( ) posted Mon, 14 February 2011 at 3:11 PM

Quote - Dynamic clothing on thinner than standard characters!  It is a pain in the arse to do.  I am sure people would appreciate it, Cori.

Just my two cents. :)

Oh yeah! Hadn't considered covering that one! Will do!

The first video is on its way to youtube with commentary by one hyper little toddler running round in circles. How do they know when we're recording or on the phone?!


Cariad ( ) posted Mon, 14 February 2011 at 3:24 PM · edited Mon, 14 February 2011 at 3:25 PM

tries not to giggle  Sounds far too familiar, though in my case it is commentary from a 6 and 7 year old about what I -should- be doing.  Or what -they- think would look good.

Bleh, edited cause afrormentioned kids distracted me mid-sentence!


corinthianscori ( ) posted Mon, 14 February 2011 at 4:30 PM · edited Mon, 14 February 2011 at 4:34 PM

OK! Finally got this uploaded! Sorry about the hurried nature in my voice. SOMEONE took a sip of dad's iced tea was he wasn't looking and became super hyper. The FDA swears sugar doesn't make kids hyper. Riiiiiiiiight!

Dynamic Cloth Room tutorial

 

Also: I forgot how to turn the Recording off. Sorry! LOL The last 20 seconds is nothing! Kids are REALLY distracting! Like Rhionon said!** **

**Like right now: why do kids insist on sitting with their noses practically ON the TV screen?!
**


estherau ( ) posted Mon, 14 February 2011 at 5:02 PM

quote:- "The FDA swears sugar doesn't make kids hyper. "

 

But caffeine does!

Although it sounds like he was a bit hyper before the tea which is perhaps part of the reason he tasted the tea maybe.

Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


corinthianscori ( ) posted Mon, 14 February 2011 at 5:08 PM

Quote - quote:- "The FDA swears sugar doesn't make kids hyper. "

 

But caffeine does!

Although it sounds like he was a bit hyper before the tea which is perhaps part of the reason he tasted the tea maybe.

Love esther

Oh yeah! I completely forgot about the caffine! Sugar and caffine: the anti-nap time medicine!


Cariad ( ) posted Mon, 14 February 2011 at 6:12 PM

Small sources of constant frustration, guaranteed to make you think you need to be fitted with a straight jacket.

Distraction....  Oh yes.  Typing sensible anythings is all but impossible with helpers.  At least my oldest is now at the stage where parents and what they are doing are decidedly uninteresting.  Unless it is for her to scream loudly that Poser isn't being nice to her when she uses my desktop...   I wonder how long I should wait to tell her Poser isn't nice to anyone really.

Kids + Caffeine... All I can do is shudder....


corinthianscori ( ) posted Mon, 14 February 2011 at 8:23 PM

And now...the next Cloth Room tutorial:

Dynamic Clothes: Making a Morph using only-Poser!

This tutorial covers how to make a morph and how to correctly apply it in your Cloth Room simulations.


estherau ( ) posted Mon, 14 February 2011 at 8:29 PM

Attached Link: http://forum.daz3d.com/viewtopic.php?p=2763011&flatnum=1

good.  what I need is to see how to make a morph for cocco's dynamic shirt to fit tucked into pants.  that is such a fanatstic shirt.

Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


corinthianscori ( ) posted Mon, 14 February 2011 at 9:17 PM

Quote - good.  what I need is to see how to make a morph for cocco's dynamic shirt to fit tucked into pants.  that is such a fanatstic shirt.

Love esther

Same as before:P

Just make the pants wider than they need to be on frame 1. Do that by simple Scale X/Z dials.

By frame 10(or whatever frame you end by) have the pants fitting. As long as you have the shirt set to collide with the pants, the shirt will squeeze into the pants.

However, you WILL want to make the Collision Offset about a 2 or so for the pants. This will leave a little space between the pants and the figure's hips for the shirt to fit into without going through the figure.

Adjust as needed.

Let me know if you actual visuals. Some people are visual lerners. We're all artist here, after all. Visual is what we do.


estherau ( ) posted Mon, 14 February 2011 at 9:27 PM

I will try it over the next couple of weeks and keep you posted.

Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


ShaaraMuse3D ( ) posted Tue, 15 February 2011 at 4:20 AM

Quote - And now...the next Cloth Room tutorial:

Dynamic Clothes: Making a Morph using only-Poser!

This tutorial covers how to make a morph and how to correctly apply it in your Cloth Room simulations.

 

Very good tutorial!

There's another way that I usually solve making dynamic clothing fit to a thinner character. I simply parent the clothing to the figure's body, then in frame 1, I simply scale the body as I need it, any of the axis, then in the final frame where the morphs are, I set the thinner morph. That way I won't have to create any morphs.  I use this also for clothings on "standard" characters that need to stretch and fit snugly, like tights, swimsuits and stuff like that.


Cariad ( ) posted Tue, 15 February 2011 at 7:16 AM

Once I take kids to school I will have to have a look at the tutorial.  Maybe after coffee too.  Yes, coffee would be good.

There is more than one way to do it, I think having the various options outlined for new users is a good thing though.  Goodness  knows half of it seems like you need to know when to sacrifice the goat in some of the tutorials I have seen.


corinthianscori ( ) posted Tue, 15 February 2011 at 1:55 PM

Esther, I'll cover the tuck-in morph in my next tutorial. I would have done it last night but the power went out for some unknown reason.

I'll also be covering how to use the Dynamic Groups.


estherau ( ) posted Tue, 15 February 2011 at 3:54 PM

thanks.  will watch all your tutes even though I am not a complete newbie.  By the way, I think they are very professional.

Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


corinthianscori ( ) posted Tue, 15 February 2011 at 4:44 PM

Quote - thanks.  will watch all your tutes even though I am not a complete newbie.  By the way, I think they are very professional.

Love esther

:P MY tutorials aren't professional! LOL. Especially not with a little commentator in the background trying to push all the buttons on my keyboard. That AND I am known to rant on about this and that simply to pass the time while my obsolete computer tries to process stuff.

I'll upload an item to freestuff soon for tutorial purposes.


estherau ( ) posted Tue, 15 February 2011 at 5:12 PM

I beg to differ.  They sound just like the ones you buy.  And you ahve a very nice speaking voice too.

Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


corinthianscori ( ) posted Tue, 15 February 2011 at 10:26 PM

No tutorials from me tonight. The power is still weird here. Can't stay online for more than a few seconds at a time.


corinthianscori ( ) posted Tue, 22 February 2011 at 1:48 AM

Another professional tutorial

http://www.3dworldmag.com/2011/02/21/dressing_up_in_poser/

Will be doing more video tutorials soon. Post more requests so I can cover what you need to know. Thanks.


testingrocky ( ) posted Wed, 23 February 2011 at 1:58 AM

(bookmarked)


Cariad ( ) posted Wed, 23 February 2011 at 9:09 AM

Okay, for all you dynamic clothes fans, I am hunting for two things, a pair of tight fitting pants for M4, they need to have modeled seams and waist band, pockets aren't necessary.  Have to be modeled details since I will be using shaders on them rather than texture maps.  Also a poet/pirate type shirt, preferably with a laced front.  Yeah, the bad romance novel cover standard issue shirt. 

Also Cori, here is an idea, converting conforming to dynamic (for those items that can be) and partial dynamics for skirts etc?  Since some people aren't quite ready to totally give up their conforming wardrobes yet.


corinthianscori ( ) posted Thu, 24 February 2011 at 2:13 PM

Quote - Okay, for all you dynamic clothes fans, I am hunting for two things, a pair of tight fitting pants for M4, they need to have modeled seams and waist band, pockets aren't necessary.  Have to be modeled details since I will be using shaders on them rather than texture maps.  Also a poet/pirate type shirt, preferably with a laced front.  Yeah, the bad romance novel cover standard issue shirt. 

Also Cori, here is an idea, converting conforming to dynamic (for those items that can be) and partial dynamics for skirts etc?  Since some people aren't quite ready to totally give up their conforming wardrobes yet.

Got it! Doing the tutorial now. I was almost done but my friend's laptop choked on the cloth sim. C'est la vie! Start again! This computer can't handle recording video and doing simulations at the same time:D It soooooooo obsolete!


corinthianscori ( ) posted Thu, 24 February 2011 at 3:55 PM

Okay. All set!

Here's the tutorial Rhionon asked for.
http://www.youtube.com/watch?v=zej7ORwS1ZQ

 

And now to do a tutorial on how to make a tuck-in morph for a shirt. Uhm...I dont wanna make more pants and a shirt! I'm going to use Amelie Clothes....maybe!


corinthianscori ( ) posted Thu, 24 February 2011 at 10:08 PM

Quote - good.  what I need is to see how to make a morph for cocco's dynamic shirt to fit tucked into pants.  that is such a fanatstic shirt.

Love esther

 

Here you go, Esther! Don't say I never gave you anything! LOL!

 

Tuck a Shirt into Pants tutorial


estherau ( ) posted Thu, 24 February 2011 at 10:23 PM

I just finished watching your other tutorials only 1 hour ago.

Thanks.

Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


estherau ( ) posted Fri, 25 February 2011 at 4:40 AM

A question.  I made a simulation and had a forgot to key frame before the end, so then I made more frames than I actually want, but I like the final position and pose of all the characters.

Can I delete some middle frames?

Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


estherau ( ) posted Fri, 25 February 2011 at 7:26 AM · edited Fri, 25 February 2011 at 7:26 AM

your link for the tuck in shirt tutorial doesn't work

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


corinthianscori ( ) posted Fri, 25 February 2011 at 10:18 AM

Quote - A question.  I made a simulation and had a forgot to key frame before the end, so then I made more frames than I actually want, but I like the final position and pose of all the characters.

Can I delete some middle frames?

Love esther

 

I bet you already figured out that you can delete the middle frames. Also, you can save the poses you like to the Pose Dots of you UI. Usually hidden along-side your UI Dots. Just click the figure/frame and then click your Pose Dot; it'll save your pose. If you need to delete a Pose Dot, just ALT click it.

And... my tutorials are here:

http://www.youtube.com/user/corinthianscori?feature=mhum


estherau ( ) posted Fri, 25 February 2011 at 4:52 PM

thanks, well I hadn't figured out how to delete the middle frames just yet, and i've never used pose dots before.

Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


corinthianscori ( ) posted Sat, 26 February 2011 at 4:36 AM

finally some human-brained explainations with pictures!

 

Cloth Room Settings


SteveJax ( ) posted Sat, 26 February 2011 at 4:51 AM · edited Sat, 26 February 2011 at 4:54 AM

For any actual Pose other than the default T pose, to tuck in a shirt you're much better off using the pants themselves with the hip X and Z scaled big and then shrinking to fit. Otherwise you end up with large sleeves like those used in the tutorial draping over a torus that will end up being gone after the simulation and looking weird.


corinthianscori ( ) posted Mon, 28 February 2011 at 3:30 PM

Steve is right! I think we covered just how to do that somewhere in this thread, for Esther. Go a huntin', folks! You'll find it!

Meanwhile, back at the ranch, I just got Poiser 8!!! AH the madness that overtakes me! Its too bad the excitement just made me completely burn through all my energy; I've been sick. So sad!

Maybe now I can do some tutorials where I dont have to start by excusing my ancient interface!


estherau ( ) posted Mon, 28 February 2011 at 4:42 PM

that's very good news. Poser 8 isn't bad at all.

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


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