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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)



Subject: is there a "dynamic cloth mattress" anywhere?o_o


anxcon ( ) posted Tue, 01 February 2005 at 11:31 PM · edited Fri, 29 November 2024 at 1:31 PM

read the name ^_^ is there a mattress prop i can put in P5 cloth room and it acts like a real mattress and bends and everything when a character sits on it? "blanket over an outside frame" type sinks in the middle and using supports for the cloth in the middle give a very bad effect


Little_Dragon ( ) posted Wed, 02 February 2005 at 1:27 AM

Message1901877.gif

It's a relatively plain item, though. You'd probably want to use a displacement map to simulate quilting, seams, etc.



Starkdog ( ) posted Wed, 02 February 2005 at 2:59 AM

Wow, Little Dragon!! How'd you make the mattress squish around furette? Is the top dynamic, or is the whole mattress dynamic? -The Starkdog


Little_Dragon ( ) posted Wed, 02 February 2005 at 3:09 AM

Technically, the entire thing is cloth. But the edges and bottom are choreographed, rather than dynamic, which keeps them stiff. If the entire thing had been a dynamic group, it'd slowly deflate like that circus tent Jaws ploughed into back in Moonraker.



Little_Dragon ( ) posted Wed, 02 February 2005 at 3:38 AM

file_178365.jpg

Animation test.



PabloS ( ) posted Wed, 02 February 2005 at 5:18 AM


Dale B ( ) posted Wed, 02 February 2005 at 6:01 AM

=Very= nice work, LD. So you have it.... Are you gonna share it... (bat, bat)?


megahurts ( ) posted Wed, 02 February 2005 at 6:28 AM

With a bit more deformation that would look just like a waterbed mattress


Little_Dragon ( ) posted Wed, 02 February 2005 at 7:57 AM

file_178368.jpg

It should deform as much as you like.

Here, I'll sink her about a foot deep ....



Little_Dragon ( ) posted Wed, 02 February 2005 at 7:58 AM

file_178369.jpg

Comfy.



Little_Dragon ( ) posted Wed, 02 February 2005 at 7:59 AM

Are you gonna share it...

If you think there's sufficient interest.



Sarte ( ) posted Wed, 02 February 2005 at 8:50 AM

Kitty!

Do the impossible, see the invisible

ROW ROW FIGHT THE POWER

Touch the untouchable, break the unbreakable

ROW ROW FIGHT THE POWER



anxcon ( ) posted Wed, 02 February 2005 at 9:05 AM

tiger kitty in lingerie ^_^ rawrrrr


shogakusha ( ) posted Wed, 02 February 2005 at 9:11 AM

THat's awesome, LD! I would imagine there is definite interest for something like this! Nice that you actually modelled a matress too, and didn't just make a deformable box. Not to mention the learning potential from looking at how you set the matress up! I love the fact that not only does it deform nicely around Furette, but it bounces back naturally as well. Shogakusha


Dale B ( ) posted Wed, 02 February 2005 at 9:14 AM

Considering all of the post work and morph tricks that people have tried over the years to get some semblance of actual mattress compression from a figure? I'd be willing to be there would be enough interest. Particularly if it scaled enough to replace the static matress parts in some of the furniture sets already out there... Let's face it, more and more people have P5, and dynamic cloth and hair are finally having the brainpower applied to them from the community that transmaps and crosstalk did lo those many years ago, when P4 first reared its ugly bug-ridden head from the mire.... :P Is the depth deformation due to Furrette's location, or a change in the settings of the mattress's material?


hauksdottir ( ) posted Wed, 02 February 2005 at 9:28 AM

:snicker: So, the thing that will get people buying Poser 5 in droves 8 deep around the block won't be fancy materials or strand-based hair or photographic faces... but :gasp: deformable mattresses? Well, that is thinking inside the box. ;^) Carolly


Little_Dragon ( ) posted Wed, 02 February 2005 at 9:44 AM

Is the depth deformation due to Furrette's location, or a change in the settings of the mattress's material?

The cloth deformation is driven by collision with specified objects ... which, in this case, would be Furrette's body.

The actual cloth settings are as follows:

Fold Resistance           5.000<br></br>Shear Resistance         50.000<br></br>Stretch Resistance      480.000<br></br>Stretch Damping           0.1200<br></br>Cloth Density             0.0050<br></br><br></br>Cloth Self-friction       0.0000<br></br><br></br>Static Friction           0.5000<br></br>Dynamic Friction          0.0160<br></br>Air Damping               0.0200<br></br><br></br>Collision Friction (disabled)<br></br><br></br>Object vertex against cloth polygon (disabled)<br></br>Object polygon against cloth polygon (disabled)



Dale B ( ) posted Wed, 02 February 2005 at 10:13 AM

And =how= much cheesecakebeefcake has driven Poser sales so far? Hmmmm? But actually, it's more a matter of new users buying the latest, or others finally getting into it. The P5 user base has just simply grown larger, and I think it outstrips the current P4PP installation base now. And if P6 has made some of the improvements that have been clamored for, and stabilized the new features....


dialyn ( ) posted Wed, 02 February 2005 at 12:19 PM

Just noting, for the record, that I'm another person who is interested in the dynamic cloth mattress. For sleeping purposes only, of course.


jrsamples ( ) posted Wed, 02 February 2005 at 1:26 PM

Ditto on me being another person interested in the dynamic cloth mattress... V3 needs a nap and this looks cooommmmfffffyyyy!


Sarte ( ) posted Wed, 02 February 2005 at 3:57 PM

I'm going to have to agree...however, I'd rather that Furrette move off the bed. She probably sheds. ^_^

Do the impossible, see the invisible

ROW ROW FIGHT THE POWER

Touch the untouchable, break the unbreakable

ROW ROW FIGHT THE POWER



cedarwolf ( ) posted Wed, 02 February 2005 at 5:37 PM

Hmmm..I think that if this prop is ever offered I'd like one, please.


3DMark ( ) posted Wed, 02 February 2005 at 6:00 PM

Hey, What kind of polygon count is that? I made one and it's a bit lower in count, but would like to find an "Optimum"


richardson ( ) posted Wed, 02 February 2005 at 6:39 PM

I'll chime in on this. And not for sleeping either...lol. Actually, you could replace every funiture cushion with this baby. Beats doing the homework, too.


Little_Dragon ( ) posted Wed, 02 February 2005 at 8:06 PM

What kind of polygon count is that? 5120 triangles. You could probably cut that in half by using quads, but I haven't tested a quadded version of the mattress. Most of that is in the top and bottom surfaces. I tried removing the bottom of the mesh to reduce the polycount, but its absence somehow caused the mattress to "sag" when calculating dynamics.



3DMark ( ) posted Wed, 02 February 2005 at 11:33 PM

I tried two, one smooth Quad at all six faces, then triangliated (pardon my spelling), and one with just the upper surface. The six face one did best, I had unpredictable results with the other, only 2180 polys done in TS 4.3


hauksdottir ( ) posted Thu, 03 February 2005 at 12:35 AM

"but its absence somehow caused the mattress to "sag"" That happens in real life, too... which is why I sleep on the floor. Carolly


ceba ( ) posted Thu, 03 February 2005 at 7:34 AM

Great job Little Dragon - will you be releasing this to the MP?


Little_Dragon ( ) posted Thu, 03 February 2005 at 10:31 PM

Do you seriously think it would sell? Just a mattress, and maybe some materials?

I don't know. I'd have to think about it. I might just put it in Free Stuff instead. I need to write some documentation first.



hauksdottir ( ) posted Fri, 04 February 2005 at 2:46 AM

As long as the materials don't include a tiger print, you'd do fine. We'd hate to lose the cat among the sheets. ;)


ceba ( ) posted Fri, 04 February 2005 at 6:30 AM

A tiger print Oh Nice touch, I'd think. Do I think it would sell - All I can say is I'd purchase it. ITs a great bit of work!!! Let us know what you choose to do (sooonn please)


Little_Dragon ( ) posted Fri, 04 February 2005 at 7:43 AM

Still thinking about it. Meanwhile, back in Cairo ....

mattresstest021zq.gif

(click image to view fully-rendered animation)



Little_Dragon ( ) posted Fri, 04 February 2005 at 8:00 AM · edited Fri, 04 February 2005 at 8:01 AM

*"Our inner-coil springs are individually wrapped, allowing them to conform precisely to the contours of your body, providing the optimum in comfort and support."*Message edited on: 02/04/2005 08:01



visque ( ) posted Fri, 04 February 2005 at 8:46 AM

file_178370.jpg

The GIRL is jumping for joy at the prospect of the mattress arriving in freestuff!

(Excuse the rough animation)


Dale B ( ) posted Fri, 04 February 2005 at 9:45 AM

Nice little rough animation, visque! You might want to get Nerd's low poly 'booties' and 'mittens'. These smart prop to the hands and feet, are set to invisible, and when collision detection is enabled for them, tend to prevent the issue of fingers and toes sliding though the spaces in dynamic cloth polygons. About the only thing I would add to the anim is have her starting behind on and jumping onto the surface. What do your cloth settings look like, btw? That is probably the biggest pain regarding both cloth and hair rooms....the lack of real world references to make sense out of the undefined values we have to play with......


visque ( ) posted Fri, 04 February 2005 at 11:19 AM · edited Fri, 04 February 2005 at 11:31 AM

I've got my render system tied up, but I based the settings on little dragons (with less stretch resistence). I started off trying the "jumping on the bed" thing and it turned into a trampoline (sorta the way my mind works too).

I will post the settings when my system frees-up.

V

Message edited on: 02/04/2005 11:31


shante ( ) posted Sat, 23 July 2011 at 12:50 PM

This mattress dead too?

Seems the thread is dead so I assume the mattress was never released.  :(


Acadia ( ) posted Sat, 23 July 2011 at 12:59 PM

Quote - This mattress dead too?

Seems the thread is dead so I assume the mattress was never released.  :(

 

There is no such thing as a "dead thread".  All threads are relevant and contain information that is vital at some point or another either past or in the future if people are searching for something.

Rather than complaining about dead threads, why not ask if there is an updated link or be creative and click the "homepage" of the person's post and check out their free stuff, or send a site mail asking if the item in question is made available?

You can sent Little_Dragon a site mail at this link.

http://www.renderosity.com/homepage.php?page=5&userid=51892

 

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



shante ( ) posted Sat, 23 July 2011 at 1:13 PM

The last relevant post or reply to this thread was 2005 and there seemed to be no response from LittleDaragon about the mattress or if it was going to be made available. So for me who doesn't know how to use magnets or the cloth room the rest of the thread becomes irrelevant.

I did in fact go to her homepage to check if it was posted there before i wrote what I wrote and it wasn't offered so I came back and guilt-free said what I said.

Also your "updated link" is no different than the original as far as final posts, contributing posts or final resolution go. Unless i am missing something it is just as useless to me as the original....that is of course, depending if I can wrap my reluctant brain around the dynamic cloth thing and/or magnets use which up to now I have met complete brain reluctance accomplishing.

I will go to Gepe's site (thanks for those links) and try his tutorial on magnet useses for the magnet user impaired hoping I can finally get it.

Also, this thread was NOT the only one that just died without accomplishing its intent.

There are many others out there started by well intended that just never finally give what everyone always seems to want...easy solutions or offerings that allow the impaired easy solutions.

Thanks.


estherau ( ) posted Sun, 24 July 2011 at 6:54 PM · edited Sun, 24 July 2011 at 6:57 PM

Attached Link: http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2796942

the thread is a live again. I have just tested a great mattress and sofa by shuy which he's going to bring out here I think.

Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


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