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Vue F.A.Q (Last Updated: 2024 Dec 13 6:58 am)



Subject: Vue 11 Infinite - Build 11003442 - BETA is here NEW Poser SDK


Mazak ( ) posted Sat, 24 November 2012 at 6:00 AM · edited Mon, 23 December 2024 at 8:20 AM

Attached Link: http://www.e-onsoftware.com/resources/?page=updates

Vue 11 Infinite - Build 11003442 - BETA The following is a list of bug fixes and improvements included in this update:

Publishing Date: Public Beta: 11/23/2012

  • Particles - Fixed the network rendering of particles animation with RenderCows.
  • Fixed a potential crash when collision with animated objects is activated, and such an object is removed from the scene.
  • Optimized collision detection on very dense EcoParticle systems.
  • Improved turbulence.
  • Improved application memory warnings, and added a memory warning when rain/snow settings would generate too many particles (based on computer specs).
  • User interface - [Windows] Fixed rare and random disappearance of texts (especially when using the fonction editor).
  • Fixed "Move to stack" button not working for render areas.
  • Fixed issues using the EcoPainter to edit a Global EcoSystem by double-clicking on it in the WorldBrowser.
  • Fixed a possible issue with EcoSystem Brushing when internal unit was not set to one meter.
  • Fixed terrain editor interface, which could appear after a synchronizing the main interface with the Terrain Editor still opened.
  • Fixed a potential crash when trying to download C3D content.
  • Fixed mismatch between times displayed in the render dialog and in the information strip (in render stack).
  • Improved refreshing the Spline Editor dialog in some particular cases.
  • Splines - Fixed a potential crash with splines, when the render scene preview is activated.
  • Scene compatibility - Fixed the sun's direction when reloading atmospheres (the azimuth and pitch could be slightly different in some cases).
  • Fixed the loading of atmospheres when there several directional lights are in the scene.
  • Fixed the loading of Promenade scene (Extra DVD).
  • Python scripting - Improved GetUnit() and SetUnit() functions.
  • Fixed a bug locking python files, preventing to edit them without closing Vue.
  • Import/Export - Added Poser SDK from September 2012 (compatible with the SR 3 of Poser 9 and Poser Pro 2012) in non-vc100 builds.
  • Mazak

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Paloth ( ) posted Sat, 24 November 2012 at 11:09 PM

Did the installer work for you?

Download my free stuff here: http://www.renderosity.com/homepage.php?page=2&userid=323368


Mazak ( ) posted Sun, 25 November 2012 at 6:35 AM

Yes the installer work for me. I use Vue 11 Infinite you must downlod the Vue 11 xStream** **patch.

 

Mazak

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estherau ( ) posted Sun, 25 November 2012 at 4:00 PM

the import is improved of poser genesis, however the skin is still all wrong.  eyes look okay but the skin looks like the UV is wrong or something.

Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


estherau ( ) posted Sun, 25 November 2012 at 4:01 PM

Content Advisory! This message contains nudity

file_488895.png

see

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


estherau ( ) posted Sun, 25 November 2012 at 4:07 PM

even keeping poser textures doesn't help.  The same problem with the skin occurs.

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


Paloth ( ) posted Sun, 25 November 2012 at 10:56 PM

Does this happen with every figure?

Download my free stuff here: http://www.renderosity.com/homepage.php?page=2&userid=323368


Vege-Mite ( ) posted Mon, 26 November 2012 at 4:08 AM

As far as I know it only happens with the new DAZ Genesis figures; Victoria 5 and Michael 5. Importing as an OBJ doesn't help either. Vue Tech support have known about the problem for quite a while. I now use DAZ Studio for those charcters.

Adriaan Barel (a.k.a. Vege Mite)
"Morality, like art, means drawing a line someplace." -- Oscar Wilde


estherau ( ) posted Mon, 26 November 2012 at 5:02 AM

I have only tested michael 5 and victoria 5 and it happens with them.  I was hoping the new beta would fix it but although the geometry looks far better in vue than it did with the previous version, the texture on genesis look like I showed you in the pic.

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


Mazak ( ) posted Tue, 27 November 2012 at 9:24 AM

Content Advisory! This message contains nudity

file_488940.jpg

Genesis load in Vue11 with V4-texture maps perfect only. At the moment the importer did not support multi UV mapping. But I hope in future. For me no big problem because I have so many Victoria4 maps... Here Genesis with V4 Elite map Poser Shader (sorry for nude) :biggrin:

Mazak

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estherau ( ) posted Wed, 28 November 2012 at 4:24 AM

well I used the mec4d script to convert my M5 to M4 UV map and applied a M4  texture that looked fine in poser, but did not import into vue. I haven't tried V4 texture on V5 yet though.

Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


estherau ( ) posted Wed, 28 November 2012 at 8:48 AM

Okay I used same script to make the genesis figure take V4 textures, and the V4 textures weren't perfect ie you could see a faint line between the forearm and arm etc but the big white patches were gone.

However after Imoprhed her I had clothing poke thru, so I ran the morph follower script and now when the figure renders in vue you get a double figure with one in default position.  although the preview image doesn't have this.

Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


Eric Walters ( ) posted Wed, 05 December 2012 at 10:23 PM

 Ah good! I just installed Vue11 Inf this week. Good to know they are working on an update with the Sept 2012 SDK! I need to get into the Beta program....



estherau ( ) posted Thu, 06 December 2012 at 7:41 AM

Masai your textures aren't perfect. look closely at her arms. U can see faint lines where different texture maps meet. 

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


estherau ( ) posted Thu, 06 December 2012 at 7:41 AM

Masai your textures aren't perfect. look closely at her arms. U can see faint lines where different texture maps meet. 

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


estherau ( ) posted Thu, 06 December 2012 at 7:41 AM

Masai your textures aren't perfect. look closely at her arms. U can see faint lines where different texture maps meet. 

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


Eric Walters ( ) posted Sun, 09 December 2012 at 9:05 PM

Can someone please try loading a test scene- say "Tea for Two" from Samples 3, then merging a simple scene-say V4 alone-imported and saved as a Vue file. I can't seem to make it work with Vue Inf11 (beta updated). The same works with Vue 9 Infinite.



estherau ( ) posted Sun, 09 December 2012 at 9:49 PM

file_489327.png

I just tried.  the preview looks okay but the render turns the figure black!!! eeeek

Love esther

PS did you get my PM the other day?

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


estherau ( ) posted Sun, 09 December 2012 at 9:57 PM

Oh I think I know why the render turned black. It's because I should have kept poser materials as I did some tooning. I think

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


estherau ( ) posted Sun, 09 December 2012 at 10:24 PM

Yes, just tried itin one of the sample scene 3 and it is fine.  Have you selected the correct poser SDK and folder.

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


Eric Walters ( ) posted Mon, 10 December 2012 at 9:39 PM

Hi Esther

I just did! How much RAM do you have. I wonder if it's my 7Gigs.

 

Quote - I just tried.  the preview looks okay but the render turns the figure black!!! eeeek

Love esther

PS did you get my PM the other day?



estherau ( ) posted Mon, 10 December 2012 at 11:09 PM

I have 56GB of RAM.  I don't know if it helps or not. Perhaps a different video card would help more.

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


Mazak ( ) posted Fri, 21 December 2012 at 3:53 PM

NEW Beta:

 

Vue 11 Infinite - Build 11004282 - BETAThe following is a list of bug fixes and improvements included in this update:

Publishing Date: Public Beta: 12/21/2012

 

  • Fixed a crash when merging 2 scenes (File > Merge command).
  • Fixed loading of scenes containing ref-copies of Cornucopia3D items which one does not own.
  • Fixed a potential crash when loading some Collada files created in Maya.
  • Fixed a potential problem in flat cloud layer's origin of material (caused animation issues).
  • Particles - Fixed potential artifacts and a potential crash when rendering particles using fast metablob technology.
  • Improved snow perturbation.
  • Fixed writing of particle baking when emitter is a ref-copy.
  • Improved interface for particles alpha variation.
  • Made particle emission smoother is some cases.
  • Terrains - Fixed a regression in 3D sculpting: did not work with procedural terrain when altitude function has UV mapping.
  • Fixed the baking of material painting on a terrain using a spline effect.
  • Splines - Fixed a crash when loading ref-copies of Vue 10 splines.
  • Fixed a crash when a spline is used as an EcoSystem specimen.
  • User interface - Improved robustness in dialogs, especially Function Editor.
  • Made interface more responsive when editing parameters of materials in heavy scenes (scenes with hundreds of materials).
  • Avoid closing material editor when pressing enter key to validate a change in a field.
  • Fixed default rock path used the first time a rock is created after a clean install. 
  • Mazak

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Eric Walters ( ) posted Sat, 22 December 2012 at 2:46 PM

Thanks Mazak!!



Eric Walters ( ) posted Thu, 27 December 2012 at 2:25 AM

I was unable to do this-merge two scenes-with V11 INF-prior to the update.

http://www.renderosity.com/mod/gallery/index.php?image_id=2397181



Mazak ( ) posted Thu, 27 December 2012 at 4:26 AM

Nice :)

How made you that fur?

 

Mazak

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Eric Walters ( ) posted Thu, 27 December 2012 at 2:23 PM

 Thanks Mazak

I did'nt. It comes with the AM Smilodon- it is fiber mesh. It takes hours to render with IDL in Poser-but minutes in Vue.

The trickiest part of this render was scaling and camera positioning.



Mazak ( ) posted Thu, 27 December 2012 at 2:52 PM

file_489916.jpg

Ahh fiber mesh hair. A while ago I rendered this Grizzly from Poser with dynamic hair, it took ages for this render. :-/

 

Mazak

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Eric Walters ( ) posted Thu, 27 December 2012 at 2:57 PM

Nice Bear! Ages and a little more I suspect!

AM has a Bear with fur-I think.

Quote - Ahh fiber mesh hair. A while ago I rendered this Grizzly from Poser with dynamic hair, it took ages for this render. :-/

 

Mazak



Mazak ( ) posted Thu, 27 December 2012 at 3:08 PM

This is the Grizzly I have. It's the one with Poser hair.

http://contentparadise.com/productDetails.aspx?id=13961

Mazak

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Eric Walters ( ) posted Thu, 27 December 2012 at 7:51 PM

Mazak

Thanks for the link! I've not bought from CP in a long time-now I see several fun items to buy!

Eric



Mazak ( ) posted Fri, 28 December 2012 at 2:23 AM

Ja the Vendor has moved to CP. I purchased the item here at renderosity too. Google is your friend.. hrhrhr :D

Mazak

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