Forum Moderators: wheatpenny Forum Coordinators: Guardian_Angel_671, Daddyo3d
DAZ|Studio F.A.Q (Last Updated: 2024 Nov 09 9:43 am)
Assuming the dynamic clothing lines up with a zeroed Genesis base, just go to Edit>Figure>Transfer Utility. Pick Genesis as the Source, the clothing model as the Target, and click Accept. Most likely the clothing will be made for an older figure - if so, under Source Shape select Clone shape and then select the figure from the list, then expand the Transfer Utility dialogue by clicking the Show Options>>> button and check Reverse Source Shape from Target. That should give you a version of the clothing that works as a conforming piece - it won't, however, work if the clothing is modelled in a way that is far from its rest state (such as a cape laying stretched out flat at neck height, from which it would drape to the figure when the simulation was run).
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Is there a way to convert or otherwise use Poser dynamic clothing in DAZ Studio? I've got 4.5Pro.