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DAZ|Studio F.A.Q (Last Updated: 2024 Dec 19 7:58 pm)
Assuming the dynamic clothing lines up with a zeroed Genesis base, just go to Edit>Figure>Transfer Utility. Pick Genesis as the Source, the clothing model as the Target, and click Accept. Most likely the clothing will be made for an older figure - if so, under Source Shape select Clone shape and then select the figure from the list, then expand the Transfer Utility dialogue by clicking the Show Options>>> button and check Reverse Source Shape from Target. That should give you a version of the clothing that works as a conforming piece - it won't, however, work if the clothing is modelled in a way that is far from its rest state (such as a cape laying stretched out flat at neck height, from which it would drape to the figure when the simulation was run).
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Is there a way to convert or otherwise use Poser dynamic clothing in DAZ Studio? I've got 4.5Pro.