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Freestuff F.A.Q (Last Updated: 2024 Nov 17 8:21 pm)
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Whoever does the freebie allowed skin resource will get my custom!!!
All the best.
Great Uncle LROG
Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!
This figure IS by definition Realistic- it is a REAL person.
Quote - > Quote - In a world of vastly different body shapes...who can really comment on what is "realism".....
I mean really!!!
Oh my God!
Some tme ago CP offered a free character called appropriately Big Pig that resembled these proportions. I use it in my images sometime but it's lack of realism keeps him out of y favorite character roster list.
What I mean by realistic is the way the elements are put together. DinoRaul does this beautifully creating Dinosaurs that seem believable and fantasy creatures that though are purely fantasy have a "Feel" of realism and go nicely with human or animal figures from the Real world we are more familiar with. If Big Pig had been created by DinoRaul I am sure it would have looked more "Realistic" and thus more marketable instead of the Toonsh hack job it was.
Quote - Oh, good point re eyebrows - something that a CA or two might consider...
A good skin texture with no eyebrow option, and ideally if a fibermesh eyebrow prop also made by one of the ZBrush wizards out there
thanks
More or less what you can do with zBrush FiberMesh can be done with Posers Dynamic Hair.
Never used any of DAZ hair plugs yet so can't say about them.
The fun part would be mapping it all,if you wanted to texture them.
Not saying how any one else should do anything.
Just thinking out loud of different ways of doing something.
I have no probleams with textured eye brows.
We got App's for them to.
Since where talking about 2D App's ,
Somebody paint some cloths on that poor man.
============================================================
The
Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance
Quote - This figure IS by definition Realistic- it is a REAL person.
But that's quite the point - I proved that Dawn is realistic because I, a real person, completely natural, have a similar body shape.
And still someone went on nagging about how she isn't. So people showed that guy, who looks more "toonish" than I am xD
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Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
"This figure IS by definition Realistic- it is a REAL person"
If you define realism in a figure in the meaning "not beautiful" (as there are extremely beautiful real persons), then the person must instead have personality, character. Without character the person is completely uninteresting. Just being realistic is not enough per se. Even a 7 year old understand that.
Hi Afrodite
Oh, I know. I was attempting humor. If the criteria for Dawn/Dusk was to be modeled after a REAL person-and they picked the fellow in the image-how many Dusk characters would sell? I predict very few.
I think you are lovely-as is Dawn! I personally would rather see an AfroditeOki morph/texture set for Dawn-
Frankly, having a base figure that is very attractive is a great idea. Her proportions ARE realistic-I always thought so.
I've known a few others with your real shape. Other shapes can be made with Dawn-I'm sure JoeP can do so!
Eric-who belives Afrodite-Oki is a real person! :-)
Quote - > Quote - This figure IS by definition Realistic- it is a REAL person.
But that's quite the point - I proved that Dawn is realistic because I, a real person, completely natural, have a similar body shape.
And still someone went on nagging about how she isn't. So people showed that guy, who looks more "toonish" than I am xD
Well said- see my response to AO. I was attempting humor. Even granted that this EXTREME fellow is real-so is AO! I can tell you which is more appealing.
Quote - "This figure IS by definition Realistic- it is a REAL person"
If you define realism in a figure in the meaning "not beautiful" (as there are extremely beautiful real persons), then the person must instead have personality, character. Without character the person is completely uninteresting. Just being realistic is not enough per se. Even a 7 year old understand that.
Eric Walters,"I was attempting humor"
Yes, subtile sarcasm always go through so well in this forum!
But anyhow. Dawn is by far the most interesting figure I ever seen in the Poser universum because she is not only beautiful but she also have personality and character. And technology too! It is really too much to be true. We must have done something right in our former lives.
Quote - Again, if they just put the eyebrows on a separate template, we'd have to deal with more seams unnecessarily.
On the other hand, if you mean like V4's brows, a second layer of polys for transmapped eyebrows, I agree completely, but I suggested it already many days ago and got no word from it.
BUT... if they were to put it by now, it would mean replacing the mesh, reworking the rig, and possibly having to remake all the face morphs. It'd be SO MUCH MORE delay.
You can do it with materials.
Is it possible to make 'conforming eyebrow' mesh? Basically just duplicate the polys containing the eyebrows make it its own figure?
Quote - "This figure IS by definition Realistic- it is a REAL person"
If you define realism in a figure in the meaning "not beautiful" (as there are extremely beautiful real persons), then the person must instead have personality, character. Without character the person is completely uninteresting. Just being realistic is not enough per se. Even a 7 year old understand that.
Yes, but the button being repeatedly pushed here is that Dawn supposedly doesn't look realistic - someone went so far as to saying her waistline is IMPOSSIBLE.
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Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
So how is Dawn? I think she is mischievous and a little wicked. A very good thing to be it gives spice to a woman! But she is also warm and generous and above all, has a very big heart. She is not so organized as she would like to be and perhaps she is a little too found of going out, but then again who's perfect? Her style and taste on the other hand is impeccable. Even Jacky Kennedy would be jealous!
Her proportions look fine too me. I've seen women who are shaped like her. My only thought was that maybe she was a little short in through the waist, but what I've seen of the screen shots so far I have liked a lot. And this is from someone who was thrilled with Posette's body back in the day.
"A lonely climber walks a tightrope to where dreams are born and never die!" - Billy Thorpe, song: Edge of Madness, album: East of Eden's Gate
Weapons of choice:
Poser Pro 2012, SR2, Paintshop Pro 8
Quote - I think you are lovely-as is Dawn! I personally would rather see an AfroditeOki morph/texture set for Dawn-
I'm wondering if one's cheeks can go so red they glow in the dark - by now mine sure feel like that. xD Thank you as well.
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Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
Quote - Is it possible to make 'conforming eyebrow' mesh? Basically just duplicate the polys containing the eyebrows make it its own figure?
Yes, it's possible, but as it would only affect a hard area of a single body part, it might as well be just a prop.
But either prop or conforming, there would be the same problem: it'd have to come with all of Dawn's face morphs, and it would be troublesome for people who make custom morphs to make it follow. Annoying, to say the very least. The same for a possible tear-line prop. That's why I suggested her having both - if they're part of the head mesh, it gets just so much simpler.
But as I said, it's sadly probably too late. For brows, I can easily make do with alpha masks; but the tear line I was never able to mimic with shaders. It might be the only thing I miss from V4...
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Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
I agree with your statements! Don't hate me because I am beautiful! I'll go back and give her a lopsided face-I promise (uh oh-attempting humor again-I'll shut up now....)
Hive- please release Dawn soon so I can be playing with her instead of you-know-who in Zbrush! :-)
Quote - Eric Walters,"I was attempting humor"
Yes, subtile sarcasm always go through so well in this forum!
But anyhow. Dawn is by far the most interesting figure I ever seen in the Poser universum because she is not only beautiful but she also have personality and character. And technology too! It is really too much to be true. We must have done something right in our former lives.
Quote - So how is Dawn? I think she is mischievous and a little wicked. A very good thing to be it gives spice to a woman! But she is also warm and generous and above all, has a very big heart. She is not so organized as she would like to be and perhaps she is a little too found of going out, but then again who's perfect? Her style and taste on the other hand is impeccable. Even Jacky Kennedy would be jealous!
She has been many things in my mind. The two top ones right now are this mysterious, lovely and exotic-looking amerindian woman, and a young brat full of freckles and with doll lips.
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Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
Quote - "This figure IS by definition Realistic- it is a REAL person"
If you define realism in a figure in the meaning "not beautiful" (as there are extremely beautiful real persons), then the person must instead have personality, character. Without character the person is completely uninteresting. Just being realistic is not enough per se. Even a 7 year old understand that.
Context is everything so witin the context of this very LOOOOOONG thread should we all redefine "REALISTIC", real or whatever. How are we going to interject character or personality in a 3D figure.....and....why is it important to do so.
Quote - So how is Dawn? I think she is mischievous and a little wicked. A very good thing to be it gives spice to a woman! But she is also warm and generous and above all, has a very big heart. She is not so organized as she would like to be and perhaps she is a little too found of going out, but then again who's perfect? Her style and taste on the other hand is impeccable. Even Jacky Kennedy would be jealous!
hmmmmm!? I only see a pretty good 3D figure. Where and how do you garner such bio info? :)
Quote - Hi Afrodite
Oh, I know. I was attempting humor. If the criteria for Dawn/Dusk was to be modeled after a REAL person-and they picked the fellow in the image-how many Dusk characters would sell? I predict very few.
I think you are lovely-as is Dawn! I personally would rather see an AfroditeOki morph/texture set for Dawn-
Frankly, having a base figure that is very attractive is a great idea. Her proportions ARE realistic-I always thought so.
I've known a few others with your real shape. Other shapes can be made with Dawn-I'm sure JoeP can do so!
Eric-who belives Afrodite-Oki is a real person! :-)
Quote - > Quote - This figure IS by definition Realistic- it is a REAL person.
But that's quite the point - I proved that Dawn is realistic because I, a real person, completely natural, have a similar body shape.
And still someone went on nagging about how she isn't. So people showed that guy, who looks more "toonish" than I am xD
didn't daz model a popular figure they sold based on V4.........made from hi-D scans of the REAL person.......Reby Sky? She is a pretty realistic interpretation of the REAL model.
Quote - Afrodite-Ohki,
I think you are right on the nail there! Like Elvis Presley who was 1/16 Amerindian.
I was thinking of something a bit more than that.
This is what I have in mind:
Of course, after I make that clothing set. I'm itching to do some modelling!
- - - - - -
Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
yeah i know which makes it more frightening and makes want to look at prettier images of even unrealistic bodies.
Quote - This figure IS by definition Realistic- it is a REAL person.
Quote - > Quote - In a world of vastly different body shapes...who can really comment on what is "realism".....
I mean really!!!
Oh my God!
Some tme ago CP offered a free character called appropriately Big Pig that resembled these proportions. I use it in my images sometime but it's lack of realism keeps him out of y favorite character roster list.
What I mean by realistic is the way the elements are put together. DinoRaul does this beautifully creating Dinosaurs that seem believable and fantasy creatures that though are purely fantasy have a "Feel" of realism and go nicely with human or animal figures from the Real world we are more familiar with. If Big Pig had been created by DinoRaul I am sure it would have looked more "Realistic" and thus more marketable instead of the Toonsh hack job it was.
Quote - > Quote - Afrodite-Ohki,
I think you are right on the nail there! Like Elvis Presley who was 1/16 Amerindian.
I was thinking of something a bit more than that.
This is what I have in mind:
Of course, after I make that clothing set. I'm itching to do some modelling!
this a beautiful face and a similae face texture are quite desireable.
shante, let's be serious for a moment shall we?
When Chris Creek created Dawn which no doubt was a great effort, he must have consciously or subconsciously modeled her after his ideal woman to be. You can see it most pronouncedly in the mouth which is the mirror of the soul. Most definite mischievous so alive, so much better than V4. Then I make up a bit of course, we are having fun or are we not? But the wickedness is Chris Creek's original invention. He was a real artist before the 3D period in his life..
Quote - Again, if they just put the eyebrows on a separate template, we'd have to deal with more seams unnecessarily.
On the other hand, if you mean like V4's brows, a second layer of polys for transmapped eyebrows, I agree completely, but I suggested it already many days ago and got no word from it.
BUT... if they were to put it by now, it would mean replacing the mesh, reworking the rig, and possibly having to remake all the face morphs. It'd be SO MUCH MORE delay.
You can do it with materials.
Speaking of which, does DAZ Studio have a "blender" node ability like Poser?
Poser Ambassador;
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/ Ps CC / Fw / Ai / Painter 12 / Clip Studio Paint / Comipo /
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Units = Poser Native
Quote - Speaking of which, does DAZ Studio have a "blender" node ability like Poser?
I'm wondering about that too. DS people, do you know?
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Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
Quote - > Quote - Speaking of which, does DAZ Studio have a "blender" node ability like Poser?
I'm wondering about that too. DS people, do you know?
Yes, you can mix bricks (nodes) in DS. However it might be easier to simply use the Layered Image Editor in DS to add the eyebrow texture (as long as it has transparency included). That way one can also adjust the fit/positioning on the fly.
Ciao
TD
Quote - > Quote - > Quote - Speaking of which, does DAZ Studio have a "blender" node ability like Poser?
I'm wondering about that too. DS people, do you know?
Yes, you can mix bricks (nodes) in DS. You can also set up a layered material. However it might be easier to simply use the Layered Image Editor in DS to add the eyebrow texture (as long as it has transparency included). That way one can also adjust the fit/positioning on the fly.
Ciao
TD
Can that transparency be set using an alpha map (black for full transparent, white for full opaque)? This way, we won't need different images for DS and Poser.
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Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
Ah, the wickedness of people, making fun of this poor unknown soul with a triangular body and no belt. :-) What if he has half a dozen kids and 2 dozen grandkids, and they all love him immeasurably? And they will all reproduce -- and reproduce -- and pretty soon, a good portion of the human race will look like this poor feller. And he's got to be straight out of "Honey BooBoo." If not, he should be. :-)
I surely hope their silence means that the HW team is making lots of progress on Dawn. :-)
I love me some Modo! :-)
Quote - > Quote - > Quote - > Quote - Speaking of which, does DAZ Studio have a "blender" node ability like Poser?
I'm wondering about that too. DS people, do you know?
Yes, you can mix bricks (nodes) in DS. You can also set up a layered material. However it might be easier to simply use the Layered Image Editor in DS to add the eyebrow texture (as long as it has transparency included). That way one can also adjust the fit/positioning on the fly.
Ciao
TD
Can that transparency be set using an alpha map (black for full transparent, white for full opaque)? This way, we won't need different images for DS and Poser.
Yes, you can drive the alpha channel via a texture map. It is easiest if you use an image format with embedded alpha information, like .png or .tif
TD
Quote - > Quote - > Quote - > Quote - > Quote - Speaking of which, does DAZ Studio have a "blender" node ability like Poser?
I'm wondering about that too. DS people, do you know?
Yes, you can mix bricks (nodes) in DS. You can also set up a layered material. However it might be easier to simply use the Layered Image Editor in DS to add the eyebrow texture (as long as it has transparency included). That way one can also adjust the fit/positioning on the fly.
Ciao
TD
Can that transparency be set using an alpha map (black for full transparent, white for full opaque)? This way, we won't need different images for DS and Poser.
Yes, you can drive the alpha channel via a texture map. It is easiest if you use an image format with embedded alpha information, like .png or .tif
TD
AFAIK, Poser won't read those (at least not taking their transparency into consideration), so I'd go for the non-easiest but with smaller final file size ;)
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Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
Poser (at least P10/2014 and as far as I remember P9/2012 too) can read .png files and interpret the transparency. It might be necessary to invert, but it works. I am using the same .png files in both Poser and DS all the time. No problem.
Above is a quick example with one of my .png on a simple Poser Primitive.
Ciao
TD
Dawn the Yanomamo Indian? Interesting!
Quote - > Quote - Afrodite-Ohki,
I think you are right on the nail there! Like Elvis Presley who was 1/16 Amerindian.
I was thinking of something a bit more than that.
This is what I have in mind:
Of course, after I make that clothing set. I'm itching to do some modelling!
Quote - LOL...this thread is almost a model example of why some of us should use (and why we need) live chat. LOL.
goes off to Rendo chat room...
Laurie
Unfair, it doesn't keep logs so that we can read it later :(
- - - - - -
Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
Quote - > Quote - LOL...this thread is almost a model example of why some of us should use (and why we need) live chat. LOL.
goes off to Rendo chat room...
Laurie
Unfair, it doesn't keep logs so that we can read it later :(
No, it doesn't...only the mods get that...it used to tho before they changed the software ;).
Laurie
I rather suspect they are enjoying the holiday with their families. This is the holiday where people spend their day outdoors ... far away from computers ... eating hot dogs, hamburgers, potato salad, etc., and watching patriotic parades before ending the day with massive fireworks displays.
I get to see about three different displays from my apartment. Not quite as good as being there in person ... but then, I don't have to deal with the crowds, heat and humidity, and then the traffic trying to get home.
The best displays I ever saw was the year we watched the riverfront displays from my sister-in-law's downtown law offices in Portland, Oregon ... and we were at eye level for many of the explosions. Now, that was awesome.
Quote - I surely hope their silence means that the HW team is making lots of progress on Dawn. :-)
Burning within each of us are Fires of Creativity
Quote - I rather suspect they are enjoying the holiday with their families. This is the holiday where people spend their day outdoors ... far away from computers ... eating hot dogs, hamburgers, potato salad, etc., and watching patriotic parades before ending the day with massive fireworks displays.
That about sums up my day pretty well. Well ... except it's 100 degree heat index so we didn't spend much time outside. 8-)
I'm stuffed!!!!
I'll quietly chime in that I'm fond of transmapped brows also. :) It's nice to have the option available.
It may be possible (for someone who can model, that person is not me) to make a conformer for the brow region. I haven't read through the entirety of the thread to see if some of the auto-follow or morph-helping features are in play to know how potentially easy or hard this would be to fit to any included morphs, but brows are in an area where you'd really want to hope that's the case, since most head morphs (shapes and expressions) would be in play there.
Without a conformer or brow geometry, Poser can handle this with masks and blender nodes, but depending on how wild any potential makeup on the face is, you may end up with a bit of a blend line if the differences are fairly stark. Likely not something you'd notice at a distance, but may be visible in some close up renders. DS has the shader bricks -- which sadly I know less than nothing about -- and the Layered Image Editor (L.I.E.) that could probably manage it quite well. The way L.I.E. works has changed a bit in recent versions from its 'original' form; I used to be able to offer some advice on 'the old version' but will admit to being somewhat at a loss with its more recent incarnation.
(I'm working blearily through the holiday. Somebody grill a hot dog in my honor, maybe? :) )
-D
---
It's all fun and games until someone loses an eye texture.
Quote - I hope that they start a new thred with anouncements only, this is getting rediculous. checking to see if they have said anything and getting 5 pages of nonsence.
Scroll quickly through looking for orange text. Paganeagle has been organizing lists of whatever info we get on Dawn, and he puts the new info in orange. :)
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Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
Quote - Oh, good point re eyebrows - something that a CA or two might consider...
A good skin texture with no eyebrow option, and ideally if a fibermesh eyebrow prop also made by one of the ZBrush wizards out there
thanks
I can definitely contribute fibermesh eyebrows, no worries! if someone makes eyebrow-less textures, I will make several eyebrows to go with them! :)
Quote - Hair grown on the brows is always the way I prefer to go for close up renders of the face. Don't need them painted on, don't need a separate mesh, and you can change them on the fly from mussed to groomed.
and you can get creative and make them all fantasy fun like with long tails at the peaks.
Now, back to work texturing flowers, which have nothing to do with Dawn. >_>
....cept maybe Dawn can enjoy the flowers in a scene some time.
Happy 4th of July to those celebrating and I hope everyone has a good day.
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For those wanting a non eyebrow head texture, you could always drop the head texture into a graphics program and use the clone brush and save that skin texture as a seperate file.
There are enough eybrow brushes about to do the job with a bit of scaling.
All the best.
Great Uncle LROG
Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!