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Poser 11 / Poser Pro 11 OFFICIAL Technical F.A.Q (Last Updated: 2025 Jan 26 5:56 am)
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I don't have Poser in front of me right now ... but you can turn on collision detection ... it works in both forms of dynamics. Keep in mind though to only use bullet physics on more distant animations because the collision barrier is more distant from the skin by its specific structure. Just be sure as I said to turn collisions on ... in a drop down menu that I can't pinpoint from memory. Sorry I don't have the details.
Boni
"Be Hero to Yourself" -- Peter Tork
Here you can see it cutting through forehead and nose.
It always happens, with both methods and all hairs of Pauline.
Is there a character where dyanmic hairs actually work? I have Poser 11 standard, not pro.
Or is it just a bug with this software ? - if so dynamic hair is unusable.
I am surprised no one else has noticed so far.
There are 3 places where you have to turn on collisions. 1 is for the figures you want to collide with the hair. 2 is for the hair groups. 3 is for the whole scene. The hair also needs to have enough vertices and not start inside the figure. It still isn't a guarantee. Legacy works better than bullet but neither work perfectly.
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
sorry. I forgot the image
here is the same hair with legacy draping
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
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Whenever I use Paulines dynamic hairs and run the smiulation, the hair cuts through the skin With both hairs, and with both bullet dynamics and legacy dynamics What can I do to prevent this?