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DAZ|Studio F.A.Q (Last Updated: 2024 Nov 21 11:14 pm)
Thanks for the reply. I've gotten a few suggestions so far: export/modify/import back, Geometry editor, cut-out shaders, and a boolean product from Alvin Belmar at DAZ3D. So far, it's looking like the export/modify/import back route is the the way to go, even tho' it's the one I was trying to avoid in the first place.
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Does DAZ Studio support booleans and clipping planes? I had the idea of using one to basically cleave a figure down the middle, but don't know if this is actually possible, and if it is, I don't know how to do it.
If this is possible, does anyone know how to do it, or are there any products available that add this functionality to DS?
Thankis...