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DAZ|Studio F.A.Q (Last Updated: 2024 Sep 19 9:56 pm)



Subject: Booleans and clipping planes in DAZ Studio


Katsuyaki ( ) posted Tue, 13 September 2022 at 8:32 PM · edited Mon, 16 September 2024 at 6:26 PM

Does DAZ Studio support booleans and clipping planes? I had the idea of using one to basically cleave a figure down the middle, but don't know if this is actually possible, and if it is, I don't know how to do it.

If this is possible, does anyone know how to do it, or are there any products available that add this functionality to DS?

Thankis...


RHaseltine ( ) posted Wed, 14 September 2022 at 9:54 AM

Iray support Section Planes, but bear in mind that the figures have no insides - if you split one it will just be hollow.


Katsuyaki ( ) posted Wed, 14 September 2022 at 10:58 AM

Thanks for the reply. I've gotten a few suggestions so far: export/modify/import back, Geometry editor, cut-out shaders, and a boolean product from Alvin Belmar at DAZ3D. So far, it's looking like the export/modify/import back route is the the way to go, even tho' it's the one I was trying to avoid in the first place.


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