Wed, Nov 27, 1:11 AM CST

Renderosity Forums / 3D Modeling



Welcome to the 3D Modeling Forum

Forum Moderators: Lobo3433

3D Modeling F.A.Q (Last Updated: 2024 Nov 24 8:50 pm)

Freeware 3D Modeling Software Links:
Blender | Trimble Sketchup | Wings 3D | Anim8or | Metasequoia | Clara IO (Browser-based 3d modeler)

Check out the
MarketPlace Wishing Well, as a content creator's resource for your next project.

"What 3D Program Should I buy?" Not one person here can really tell you what's best for you, as everyone has their own taste in workflow. Try the demo or learning edition of the program you're interested in, this is the only way to find out which programs you like.



Checkout the Renderosity MarketPlace - Your source for digital art content!



Subject: "WAYWO"/"What are You Working on"


Lobo3433 ( ) posted Thu, 12 January 2023 at 9:33 AM · edited Wed, 27 November 2024 at 1:07 AM
Forum Moderator

Taking the suggestion made by Warlock279 to help encourage more 3D Modeling forum participation decided to start this thread  "WAYWO"/"What are You Working on"  Comments and constructive advice and or info is always welcome. 


I am currently working on becoming more familiar with Hard Surface modeling and Boolean workflow so I am currently flowing a tutorial on using several different add-ons in Blender geared towards Hard Surface modeling one of the things I have to relearn from just basic polygonal modeling is having to deal with topology later in the modeling process than as I go along. 






 

Lobo3433

Blender Maya & 3D Forum Moderator 

Renderosity Store

My Free Stuff

Facebook

Twitter

Renderosity Blender 3D Facebook Page



Miss B ( ) posted Thu, 12 January 2023 at 1:25 PM

Looking good Lobo.  I, and a lot more folks doing modeling, started with Hard Surface projects.

Can you possibly post the link to the the tutorial you're following?  A lot of folks have done these types of tutorials on YouTube, but they're not all the same, so the tutorial you're following might have just the thing I'd need to make my workflow that much easier.

_______________

OK . . . Where's my chocolate?

Butterfly Dezignz


Lobo3433 ( ) posted Thu, 12 January 2023 at 2:04 PM
Forum Moderator

Miss B posted at 1:25 PM Thu, 12 January 2023 - #4453725

Looking good Lobo.  I, and a lot more folks doing modeling, started with Hard Surface projects.

Can you possibly post the link to the the tutorial you're following?  A lot of folks have done these types of tutorials on YouTube, but they're not all the same, so the tutorial you're following might have just the thing I'd need to make my workflow that much easier.

Hi Miss B

This particular tutorial is one of the free ones offered by BlenderBros and you have to sign up and create an account on their website for this particular tutorial it is free but does require and account https://www.blenderbros.com/  They have main free ones on Youtube as well but under their individual names Josh Gambrell  and Ponte Ryuurui  they also mainly use the Hardops and Machin3tools Blender add-ons

Lobo3433

Blender Maya & 3D Forum Moderator 

Renderosity Store

My Free Stuff

Facebook

Twitter

Renderosity Blender 3D Facebook Page



Miss B ( ) posted Thu, 12 January 2023 at 5:22 PM

Ahhh, their names sound familiar, so I think I've probably looked at some of their YouTube videos.  Thanks for the link to their site.  I'll go take a look later.

_______________

OK . . . Where's my chocolate?

Butterfly Dezignz


Lobo3433 ( ) posted Thu, 12 January 2023 at 9:23 PM
Forum Moderator

Yes another tool that I found a little bit easier to learn is Fluent for hard surface modeling 

Lobo3433

Blender Maya & 3D Forum Moderator 

Renderosity Store

My Free Stuff

Facebook

Twitter

Renderosity Blender 3D Facebook Page



Miss B ( ) posted Fri, 13 January 2023 at 3:20 PM
Lobo3433 posted at 9:23 PM Thu, 12 January 2023 - #4453785

Yes another tool that I found a little bit easier to learn is Fluent for hard surface modeling 

Hmmm, not familiar with that one, so will have to look it up.

_______________

OK . . . Where's my chocolate?

Butterfly Dezignz


Lobo3433 ( ) posted Fri, 13 January 2023 at 9:51 PM
Forum Moderator

The creator of Fluent also create a decent PBR material add-on that gives decent texturing like Substance Painter 

Lobo3433

Blender Maya & 3D Forum Moderator 

Renderosity Store

My Free Stuff

Facebook

Twitter

Renderosity Blender 3D Facebook Page



Miss B ( ) posted Sat, 14 January 2023 at 12:24 PM

Thanks, good to know.

_______________

OK . . . Where's my chocolate?

Butterfly Dezignz


Warlock279 ( ) posted Sat, 14 January 2023 at 5:06 PM
Lobo3433 posted at 9:33 AM Thu, 12 January 2023 - #2976596

I am currently working on becoming more familiar with Hard Surface modeling and Boolean workflow so I am currently flowing a tutorial on using several different add-ons in Blender geared towards Hard Surface modeling one of the things I have to relearn from just basic polygonal modeling is having to deal with topology later in the modeling process than as I go along. 


 

Looks good so far, only critique I'd have is if those are wheels/casters on the bottom, they look a little "light weight" for what they're supporting [visually].

Core i7 950@3.02GHz | 12GB Corsair Dominator Ram@1600mHz | 2GB Geforce GTX 660


Lightwave | Blender | Marmoset | GIMP | Krita


Lobo3433 ( ) posted Sat, 14 January 2023 at 10:03 PM
Forum Moderator
Warlock279 posted at 5:06 PM Sat, 14 January 2023 - #4453912
Lobo3433 posted at 9:33 AM Thu, 12 January 2023 - #2976596

I am currently working on becoming more familiar with Hard Surface modeling and Boolean workflow so I am currently flowing a tutorial on using several different add-ons in Blender geared towards Hard Surface modeling one of the things I have to relearn from just basic polygonal modeling is having to deal with topology later in the modeling process than as I go along.  


 

Looks good so far, only critique I'd have is if those are wheels/casters on the bottom, they look a little "light weight" for what they're supporting [visually].

Thank you for the info and critique I appreciate it yes I agree worrying about topolgy as I go long is very frustrating and having to wait till the end to do it hasn't sunken in my thick skull from having always done my modeling with topology as you versus at the end. And yes I think the wheels can be a bit bigger and bulkier for the weight they would be carrying 

Lobo3433

Blender Maya & 3D Forum Moderator 

Renderosity Store

My Free Stuff

Facebook

Twitter

Renderosity Blender 3D Facebook Page



Lobo3433 ( ) posted Sat, 14 January 2023 at 10:21 PM
Forum Moderator

Warlock suggested a great Idea since this thread is What are You Working on  I should have posted a wire frame render besides the matcap to show the current topology which I know I will have to do some major clean up once the booleans are apply currently I am still working non-destructively


 

Lobo3433

Blender Maya & 3D Forum Moderator 

Renderosity Store

My Free Stuff

Facebook

Twitter

Renderosity Blender 3D Facebook Page



dbwalton ( ) posted Sat, 04 February 2023 at 5:11 PM

Wow, great minds think alike.   I just came over here to start a "What are you working on" thread, and I can see you beat me to it.   You've put a smile on my face Lobo.

What is your end product going to be?   And, are you creating a prop to sell, or is this strictly a personal project.


dbwalton ( ) posted Sat, 04 February 2023 at 5:12 PM

What am I working on?

I just bought DM's Steely Curves so I'm doing some renders utilizing it and/or parts from it.   I strictly do this for fun and sharing.   Working on it while listening to Arturo Sanduval.


Lobo3433 ( ) posted Sat, 04 February 2023 at 10:49 PM
Forum Moderator
dbwalton posted at 5:11 PM Sat, 4 February 2023 - #4455329

Wow, great minds think alike.   I just came over here to start a "What are you working on" thread, and I can see you beat me to it.   You've put a smile on my face Lobo.

What is your end product going to be?   And, are you creating a prop to sell, or is this strictly a personal project.

It is based on a tutorial I am following which is learning the basic of hard surface modeling and boolean work flow with out add-ons just Blenders native tools some of the more sophisticated hard surface add-on do allot like making sure your modifiers are stacked right so I am learning the fundmentals and it will be once it is done like a mechanical claw on mobile base. Eventually I want to make props for Poser or for kitbashing kits 

Lobo3433

Blender Maya & 3D Forum Moderator 

Renderosity Store

My Free Stuff

Facebook

Twitter

Renderosity Blender 3D Facebook Page



Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.