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Blender F.A.Q (Last Updated: 2024 Nov 17 9:25 pm)
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Lobo3433
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EClark1894 posted at 12:34 PM Fri, 13 January 2023 - #4453825
I'd like to make a suggestion Earl, whether you go with 2.7 or 2.79 (my recommendation), download a "zip" file version of Blender.Thanks guys. That helps tons. Of course, I don't have any files anymore, so I'll be starting from scratch.
Blender isn't really "installed". You just set up a folder with everything that's contained in the "zip" file, and you're ready to go.
I don't know if this is true on a Linux or Mach computer.
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OK . . . Where's my chocolate?
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
shift A and choose empty>image in the empty's properties add an image
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
Yeah, but how do I add the image?shift A and choose empty>image in the empty's properties add an image
https://www.youtube.com/watch?v=_6Ha6Le2fOA&t=60s Try this. It might help to see it.
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
Thanks again, RP. I never really learned how to used Emptys. I always just added the reference image directly into Blender. But your posting a YouTbue vide made me realize that I had forgoteen how I learned much of Blender in the first place, so I went back to basics and found a video on posting a reference image directly into Blender.
https://www.youtube.com/watch?v=mehosaTPOvI
EClark1894 posted at 10:46 AM Sun, 29 January 2023 - #4454868
While checking out that video Earl, I noticed a link on the right side at YouTube for a similar video for Blender 2.79 that you might find better, since Blender 2.79 is the version you're using.Thanks again, RP. I never really learned how to used Emptys. I always just added the reference image directly into Blender. But your posting a YouTbue vide made me realize that I had forgoteen how I learned much of Blender in the first place, so I went back to basics and found a video on posting a reference image directly into Blender.
https://www.youtube.com/watch?v=mehosaTPOvI
https://www.youtube.com/watch?v=hLjni-QVxXo
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OK . . . Where's my chocolate?
Miss B posted at 11:20 AM Sun, 29 January 2023 - #4454871
Thanks, Miss B. I'll look it up. In the meantime. I have gotten at least a rough draft of the ski boot I wanted to make. I need to remember how I made squares into circles next.EClark1894 posted at 10:46 AM Sun, 29 January 2023 - #4454868
While checking out that video Earl, I noticed a link on the right side at YouTube for a similar video for Blender 2.79 that you might find better, since Blender 2.79 is the version you're using.Thanks again, RP. I never really learned how to used Emptys. I always just added the reference image directly into Blender. But your posting a YouTbue vide made me realize that I had forgoteen how I learned much of Blender in the first place, so I went back to basics and found a video on posting a reference image directly into Blender.
https://www.youtube.com/watch?v=mehosaTPOvI
https://www.youtube.com/watch?v=hLjni-QVxXo
I can add a solidify modifier to thicken it up. Question I have to figure out is if the buckles are attached before or after I add the modifier. Also, I think my ankles need to be wider and the boot less tapered.Very thick and rigid.
With lots of buckles.
And thick soles.
hborre posted at 5:56 PM Mon, 30 January 2023 - #4455012Yep. As I posted, they are clunky and not very flexible to wear. You can Google for images just to get a general idea of what they look like.I can add a solidify modifier to thicken it up. Question I have to figure out is if the buckles are attached before or after I add the modifier. Also, I think my ankles need to be wider and the boot less tapered.Very thick and rigid.
With lots of buckles.
And thick soles.
I can add a solidify modifier to thicken it up. Question I have to figure out is if the buckles are attached before or after I add the modifier. Also, I think my ankles need to be wider and the boot less tapered.
Yeah, the overall shape is bit too "form-fitting" for ski boots, can certainly bulk up the ankle/foot for more of that ski-boot look.
So far as when to add the buckles, it shouldn't matter, treat them as their own object/part [just like the real thing] so they can have their own set of modifiers. I would probably add the solidify modifier to the boot, but not "apply" it until later, that way the base geometry [the fewer points there are to tweak at any point, the better] can be tweaked through-out the process of making the buckles and anything else. Save any "destructive" or "one-way" actions like applying modifiers for as late in the process as possible.
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I' m trying to find an older version of Blender, probably something between 2.7 and 2.79. My current computer can run Blender, but not with out "artifacts". I can' figure out how to get rid of those artifacts, so I thought I'd stick with an older version, so I can get back in practice. Any help would be greatly appreciated.