Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 24 8:11 pm)
By any chance are you rendering in superfly instead of firefly? Go into render settings and select Firefly and see if you still have the problem, if you don't it means you're rendering in superfly and the materials aren't set up right for superfly.
There's something wrong with his outfit. Perhaps a transparency map has been altered. Delete his outfit and load it back on.
You could render just the outfit by itself to make sure it's okay before you conform it to him.
If it still looks messed up, download and re-install the outfit overwriting the existing files.
There shouldn't be any difference between the two render engines. The only maps that might cause the problem would be incorrect gammas on grayscale and transparency maps.By any chance are you rendering in superfly instead of firefly? Go into render settings and select Firefly and see if you still have the problem, if you don't it means you're rendering in superfly and the materials aren't set up right for superfly.
It's not transparency maps causing the problem, those are pokethroughs. Without seeing how the material zones are set up, it is difficult to judge whether there is a problem with the maps and gamma settings.There's something wrong with his outfit. Perhaps a transparency map has been altered. Delete his outfit and load it back on.
You could render just the outfit by itself to make sure it's okay before you conform it to him.
If it still looks messed up, download and re-install the outfit overwriting the existing files.
Do you have an option to make his outfit look weathered and one to make his outfit look new? Does it give you that option in the description, the store you got the outfit from? What's his outfit called?
The chewed up look of his outfit looks like a setting to make him look like he's a zombie or undead.
The alt specular is too high. The shine is washing out the colors. And uncheck the reflect lite multi
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
First, lets untick the Reflection_Lite_Multi, that's probably what is causing the over metallic look. Next, expand all the nodes to display the previews and settings. I see a potential problem but without the expanded nodes, I can't be sure. Get rid of the Edge_Blend node and plug the image map into the Diffuse Color; drop the Diffuse Value to 0.85, it's too high. No natural material is 100 percent diffuse. Disconnect the texture map from the Specular Color, it's value is 0 and not contributing to the rendering calculations.
That will not fit anything unless the file is completely corrupted. I don't think that is the case. It's a Poser 7 compatible figure with some serious ancient hacks. Aside from completely converting it for P11, the Firefly part can be repaired and refurbished.I forgot how to use Poser but yeah re-download it and re-install everything. Thank you for the figure, nice find!
Goodness, didn't even realize it has Refl_Lite_Multi there. That's old.First, lets untick the Reflection_Lite_Multi, that's probably what is causing the over metallic look. Next, expand all the nodes to display the previews and settings. I see a potential problem but without the expanded nodes, I can't be sure. Get rid of the Edge_Blend node and plug the image map into the Diffuse Color; drop the Diffuse Value to 0.85, it's too high. No natural material is 100 percent diffuse. Disconnect the texture map from the Specular Color, it's value is 0 and not contributing to the rendering calculations.
TwiztidKidd posted at 7:13 AM Sun, 21 May 2023 - #4465972
I did that and....back to square one!Cool, once you finished installing it, apply the selected P9SSS material to your character. Start fresh, especially the clothes + boots :)
Happy Sunday.
Dang, that means the update is only for the character, not the clothes and boots.
You will have to manually create your own P11 leather-like material for each and every one of them: the vest, pants and boots.
Use the 1 texture map and 1 bump map given for each piece of clothing found in the Texture folder. It's something you would have to do in any 3D rendering program.
Do you know how to do that?
The problem lies in the glossy node. When I use your posted shaders, I get this
When I disconnect the glossy node from the alt specular, I get this
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
well with the help of you guys and working a few things out i came up with a solution im happy to say (as this has been annoying me) I will put my solution here for people who might have the same problem at some point.
1. uncheck reflection lite mult
2. lower deffuse value to .85
3 delete all nodes leaving only Image map and image map 2
Image map connects to Diffuse col and spec col.
Image map 2 connects to bump and Displacement.
this needs to be done on every part of each clothing item.
huge Thanks to you guys for the advice.
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has any body else had this problem rendering Dwarvez? As you can see he looks find untill he is rendered the this happens, I have never had this problems before with clothes in all the years I have used poser so i'm baffled. Im use poser 11.