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(Last Updated: 2024 Nov 01 10:34 pm)



Subject: Show your Poser 13 renders!


shvrdavid ( ) posted Thu, 15 June 2023 at 5:33 PM

This is all your fault Y-Phil.... Stuck in a dark forest, and attacked by a powerful destruction mage..... Looks like little Red grew up.... Poor wolf......

fdd598a83acab5dd48a4f54a9f185c46_original.jpg



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hborre ( ) posted Thu, 15 June 2023 at 10:56 PM

I decided to play with the Mondello Beach scene this evening; added a new HDRI and built up a scene with Cycles shader water and this is what I came up with.

yXqE3i1Q8U6vU3gaGBA0VW7uirmkZphOqMsG1PTV.png


jngzsz ( ) posted Thu, 15 June 2023 at 11:19 PM · edited Thu, 15 June 2023 at 11:20 PM
shvrdavid publicado a las 5:31 p. m. jue., 15 de junio de 2023 - #4467995
jngzsz publicado a las 3:00 p. m. jue., 15 de junio de 2023 - #4467986

Si actualizo a un I9 con un Nvida 4090, ¿los tiempos de renderizado se reducirían drásticamente?

Genial renderizado.

Una 4090 es mucho más rápida que cualquier tarjeta GTX, aproximadamente 3,5 veces en la mayoría de los puntos de referencia que renderizan. Las tarjetas RTX también pueden renderizarse en Optix, que puede ser mucho más rápido que CUDA.

Exactamente cuánto más rápido realmente depende de lo que estés representando.

Tengo una 2060 en este sistema y quiero obtener una tarjeta 4060ti de 16 gigas para renderizar cuando salgan, solo por la capacidad de memoria y la velocidad que renderizará en Optix. La memoria GPU es un poco más importante para mí que ir hasta un 4090 por la ventaja de velocidad que consume más de 400 vatios y me saca de la habitación por la salida de calor.

Tampoco necesita un I9 para hacer renderizados de GPU. Elegí un procesador I5 13600k para ahorrar energía. Tiene 20 subprocesos y sentado aquí escribiendo para usted, el procesador está usando muy poca energía saltando entre 6 y 15 vatios. I y cae a 4,3 ghtz a plena carga de unos 170 vatios. Si hace cosas intensivas de CPU, un I9 es un gran procesador, pero también consume mucha energía. 

La velocidad es genial si la necesitas todo el tiempo. Pero cuesta mucho más ejecutarlo a largo plazo.

Very god info.  Thank.


Y-Phil ( ) posted Fri, 16 June 2023 at 1:18 AM · edited Fri, 16 June 2023 at 1:22 AM
shvrdavid posted at 5:33 PM Thu, 15 June 2023 - #4467996

This is all your fault Y-Phil.... Stuck in a dark forest, and attacked by a powerful destruction mage..... Looks like little Red grew up.... Poor wolf......


Loool... Fantastic render, damn' gorgeous big little grown up Red who owns so beautiful... arguments NruJZZvUaAcFDusQ62y2qOWLU2cNEtPZMdcIXVf3.gif

That being said, I'm bluffed by that "ball of energy": wow!


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Y-Phil ( ) posted Fri, 16 June 2023 at 1:19 AM · edited Fri, 16 June 2023 at 1:19 AM
hborre posted at 10:56 PM Thu, 15 June 2023 - #4468010

I decided to play with the Mondello Beach scene this evening; added a new HDRI and built up a scene with Cycles shader water and this is what I came up with.


Love it! eBP2qSYMjWTQOjDUDhkNjwNwFKUwIsUMJKMLaciR.gif


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odf ( ) posted Fri, 16 June 2023 at 3:05 AM · edited Fri, 16 June 2023 at 3:05 AM
shvrdavid posted at 5:33 PM Thu, 15 June 2023 - #4467996

This is all your fault Y-Phil.... Stuck in a dark forest, and attacked by a powerful destruction mage..... Looks like little Red grew up.... Poor wolf......

fdd598a83acab5dd48a4f54a9f185c46_original.jpg

As a fellow creator of scary red riding hoods, can you PLEASE tell me how you made the shader on that object she's holding? I've been trying to make something like that for ages but can't figure out how to produce a volumetric shader that works in object space rather than world space.

-- I'm not mad at you, just Westphalian.


GiveitUp ( ) posted Fri, 16 June 2023 at 11:24 AM · edited Fri, 16 June 2023 at 11:24 AM

Without PostFXUjCSWNPpjuIUInrBU3elqLMYiRJkxoDJyWNzwdjK.jpg


GiveitUp ( ) posted Fri, 16 June 2023 at 11:25 AM

.NrvRJj1z44Qglb0qqEVuuRIMbXS1lzDgXvRjT7Ws.jpg


GiveitUp ( ) posted Fri, 16 June 2023 at 11:26 AM

.4rlPBuMliiKDdsiqMv8anYowUXKvSuT38UlA6Hkr.jpg


GiveitUp ( ) posted Fri, 16 June 2023 at 11:27 AM

Sweetest twins for the weekend...


GiveitUp ( ) posted Fri, 16 June 2023 at 11:28 AM
I was too lazy to dress them up...


Y-Phil ( ) posted Fri, 16 June 2023 at 11:35 AM
JanusJsenwark posted at 11:28 AM Fri, 16 June 2023 - #4468042

Perfect as is. Twice. 
aL5EvLvzfSQAl1i6SLms6Qt6znoeRUOQF2E3Qz9l.png

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shvrdavid ( ) posted Fri, 16 June 2023 at 11:57 AM · edited Fri, 16 June 2023 at 11:57 AM

odf posted at 3:05 AM Fri, 16 June 2023 - #4468016

shvrdavid posted at 5:33 PM Thu, 15 June 2023 - #4467996

This is all your fault Y-Phil.... Stuck in a dark forest, and attacked by a powerful destruction mage..... Looks like little Red grew up.... Poor wolf......

fdd598a83acab5dd48a4f54a9f185c46_original.jpg

As a fellow creator of scary red riding hoods, can you PLEASE tell me how you made the shader on that object she's holding? I've been trying to make something like that for ages but can't figure out how to produce a volumetric shader that works in object space rather than world space.
It is not as hard as one might think. And it works around trying to manage object versus world space with props.

The entire scene is in a box, that is the main volume. It is using this shader. 

1EJaL89S3jKmgfDMSvuNf4vIbey0965jyLAD0Dfr.jpg

There is a prop light between her hands with this shader.

HPf0gpe8HALvT7tvtWRdVfuhp05EVMkIXLMuliTP.jpg

There is a box between her hands with a similar shader as the first volume shader but using a Magic texture. There is very little effect from that box thou, is basically just gave that circular glow around the image on the plane. The magic texture can give you a sort of dull prismatic glow effect, which works perfect for this.

The one sided plane has this texture on it and some emission magic from a modified prop light shader using this image as an alpha on the plane, and is where most of the effect comes from. No world to object trickery needed, it's just a prop.

W5Ef9dE7pvv4kO7JBInfa7Pj72Fx8A5qIEOinId3.jpg

This is similar to what the scene looked like. And yes, I normally work in hidden line view with scenes like this. (Still waiting on a live preview..... lol)

ANP2Ra8GbRBQOwfNcyAuFQCsvLxGf9lTe9tRrYB3.jpg

The twisted mobius's are for an effect you have not seen yet and were not in the scene at the time of the render.... I have done many renders of this scene. So exact shader details are not so easy to give on things that have changed repeatedly to get it to where it was for the render I posted, because I did not save the scene at that step.. I wish I had saved it at that exact step to give you better details on the shaders. 

I hope this gives you some ideas to get the effects you want. The prop lights are what I use to get these effects in many renders I do with atmosphere. Oddly I don't post many of them, lol.  (I did a lot of atmosphere testing in the beta).... Being able to control the length of the light, is the key, and this shader allows for that in Superfly... You can have them crazy bright in an atmosphere and cut the light off before it hits something you don't want it to with the distance setting in the math node and light placement. That is how the atmosphere shifts from white to red, left to right. You can see another prop light in the scene if you look closely, and there are more offscreen as well.

The light path node is awesome for things like this, because you literally have full control of lighting that Firefly never dreamed of having....





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shvrdavid ( ) posted Fri, 16 June 2023 at 12:10 PM

JanusJsenwark posted at 11:26 AM Fri, 16 June 2023 - #4468040

.4rlPBuMliiKDdsiqMv8anYowUXKvSuT38UlA6Hkr.jpg

What hair is that, it looks really good.

Reminds me of the scene in the matrix. There is no spoon.....



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hborre ( ) posted Fri, 16 June 2023 at 12:55 PM · edited Fri, 16 June 2023 at 12:55 PM

I'm surprised that no one has tried this yet.

f6blYotVUO78lQpW50WMSMfZlBESS7GpZYVfHBTr.png


GiveitUp ( ) posted Fri, 16 June 2023 at 1:38 PM · edited Fri, 16 June 2023 at 1:40 PM

@shvrdavid

https://www.renderosity.com/marketplace/products/136938/lizanna-hair-for-la-femme
OKThXPD2UIjTbKpLQzxZRFlctsD5hSjWF9SvqTgi.jpg


shvrdavid ( ) posted Fri, 16 June 2023 at 3:04 PM · edited Fri, 16 June 2023 at 3:05 PM
odf posted at 3:05 AM Fri, 16 June 2023 - #4468016


I reproduced the glow that is around the sparks shader for you. It is not exact but if you play around with it, you can get different areas of the sphere to not be there. Obviously I only let this go a few samples to show you what it does, it will clean up a lot better as it goes along. I don't have the emitter in the same place here either. But this will give you a better Idea of what I did to get the effect. Think of it as oil on water, in an atmosphere....

9REGpYM5v2NrKowi67784WtJP8EVRs5MHOzBUGM4.jpg



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odf ( ) posted Fri, 16 June 2023 at 8:55 PM

Thanks shvrdavid! I've successfully made shaders like the glow one from your last comment based on what you posted earlier. What I'm looking for is a way to make a simple glowing ball that is brighter in the center and has an unsharp border. A scatter volume with a point light in the center and its density depending on the radius would do that, but that's just a pain to get the coordinates to match up for. Maybe a prop light using the ray length property is the way to go here, as you've shown above. If I come up with any nice-looking results, I make sure to post them here.

-- I'm not mad at you, just Westphalian.


shvrdavid ( ) posted Fri, 16 June 2023 at 9:38 PM · edited Fri, 16 June 2023 at 9:40 PM

Use could probably use my prop light shader in a volume box to do exactly what you are looking to do, set the falloff to quadratic or possibly a shader node for your own falloff. Don't forget that you can modulate the ray length too, and that is usually what is missing to get something like you described. Keep in mind that Poser point lights have no end setting in Superfly. They are treated as a normal light, so that wont work....

I prefer to just find an easier way than write scripts to do things. Controlling light with a light path node allows you to do some really cool effects that Poser point lights never dreamed of.




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odf ( ) posted Sat, 17 June 2023 at 1:32 AM

Content Advisory! This message contains nudity

It seems that a prop light with quadratic falloff inside a constant density scatter ball makes for a decent starting point for what I'm trying to achieve. I'll have to play around with this stuff some more and see what else I can get out of it.

I should note that the image here has DOF and also some mild denoising and tone-mapping applied in post effects. Normally I post raw renders, but with all these atmospheric effects it becomes a bit more difficult to get the exact desired results directly in the renderer.

jMHh81rU1N4vQeDCf6xYM0VKgWNE4WiGHQXrJKkj.jpg

-- I'm not mad at you, just Westphalian.


shvrdavid ( ) posted Sat, 17 June 2023 at 1:32 AM

Wisp "My Lady, we have captured him"

My Lady "Bring him forth, his end awaits. He we be sacrificed, and his essence will strengthen all of us.... We will be unstoppable....." (dark laughter)

966559f2a6b73597f2d977585b4062ff_original.jpg



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shvrdavid ( ) posted Sat, 17 June 2023 at 2:02 AM

It think it is best to do a little post with Atmospheric renders. The one I just posted has tone and smoothing changes done to it as well.



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odf ( ) posted Sat, 17 June 2023 at 2:24 AM

LOL, My Lady is cruel but smooth and atmospheric.

-- I'm not mad at you, just Westphalian.


shvrdavid ( ) posted Sat, 17 June 2023 at 11:15 PM

As he is brought before her, a cold darkness envelopes the chamber.

Only the shuffling of feet can be heard as he is brought to her.

Everyone watching in the room knows this fate, the pain, and backs away as he slumps to the floor....

She leans forward in her throne...

The Wisps tremble and can feel the pain that once was, and his essence fills the chamber.....

They too were once devoured...

A husk of a man and bindings fall to the floor....


He is no more...

i0EJatg24EMpAiYTHk2xxA5WPdkpcxFPXEH4D6SL.jpg



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Thalek ( ) posted Sun, 18 June 2023 at 12:15 AM
hborre posted at 12:55 PM Fri, 16 June 2023 - #4468050

I'm surprised that no one has tried this yet.


I've  been thinking of reproducing the TOS transporter effect in an animation. Figure I'd have to do post in GiMP, preferably with a script.  Once I learn how to write scripts for GiMP, that is.


GiveitUp ( ) posted Sun, 18 June 2023 at 3:29 AM · edited Sun, 18 June 2023 at 3:29 AM

Content Advisory! This message contains nudity

When he saw her, he wanted to fall to the ground, but it was too hot.

She leaned forward on the rattan sofa.

Will-o'-the-wisps circled his head --- and her presence filled the beach.

She too had to go through the hot sand.

A man's sweat and swimming trunks fall to the ground.

There wasn't much....

2iX3qm9yNxb2Vr1jmCI39BOVY1cVulKyKAQPEJpe.jpg


GiveitUp ( ) posted Sun, 18 June 2023 at 5:35 AM

Wind and light...Q8OPSdewkmzaVp7NGZMSeGyambj0o4mcvjfKfQMh.jpg


GiveitUp ( ) posted Sun, 18 June 2023 at 5:36 AM · edited Sun, 18 June 2023 at 5:36 AM

.WMQb6GtjEdkn7uk8E7wzmrOoh3jb5LBoEwGMahns.jpg


GiveitUp ( ) posted Sun, 18 June 2023 at 5:38 AM

.nwTpqo98iwH3nqzVhxvXKFmkxz8mA2HF74Fm8sj5.jpg


GiveitUp ( ) posted Sun, 18 June 2023 at 2:44 PM · edited Sun, 18 June 2023 at 2:44 PM

!fCpwdNCvKWqSBuSLU7hGzpmjEjt8h0P0tyVAiS5t.jpg


ghostship2 ( ) posted Sun, 18 June 2023 at 9:38 PM
Online Now!

@JanusJsenwark I  Like the beach scenes. I have that set but got overwhelmed trying to re-texture it.

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shvrdavid ( ) posted Sun, 18 June 2023 at 11:29 PM · edited Sun, 18 June 2023 at 11:31 PM

A new day in the chamber.... She is very bored listening to the reports. There are no new converts, just daily business.

f5d02a62caf621ef6ca00a1dd60f352c_original.jpg

Still playing around with volumes. 



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GiveitUp ( ) posted Mon, 19 June 2023 at 12:19 AM

@ghostship2

I can understand. I had already done a few things in this direction.... then came Poser 13, new installation... and all the work was gone. Had the idea of ​​backing up the runtime files too late.. :)   But the "old and just new" ones also do the job as a background.


GiveitUp ( ) posted Mon, 19 June 2023 at 12:22 AM

Surely they are still somewhere and I can overcome my laziness to look for them. Hahahaaaa :))


Thalek ( ) posted Mon, 19 June 2023 at 11:51 AM
JanusJsenwark posted at 12:22 AM Mon, 19 June 2023 - #4468198

Surely they are still somewhere and I can overcome my laziness to look for them. Hahahaaaa :))

Let me suggest the obvious, first, by suggesting a search of the Recycle Bin.  That has saved my bacon (and some of my files) more than once.


hborre ( ) posted Mon, 19 June 2023 at 2:28 PM

I came across a couple of items in my runtimes that deserved a little TLC Cycles rendering.  Experimenting with ScatterVolume and water textures, I put together this subterranean scene.  There were some retexturing and lighting improvements and post-work embellishment but I think it came out monstrously well.

FuFOvfCpsqDs8lJqxIDL7Ygyna8pp6WGzVeJN9UC.jpg 


GiveitUp ( ) posted Mon, 19 June 2023 at 5:02 PM · edited Mon, 19 June 2023 at 5:02 PM

itGPLFqGRT8huZj2uCUYAMe4YC0b5e7Wlom5LMRQ.jpgBecause I'm a big fan of Sorajama, I decided to build an android. It's not quite finished yet, the legs are still missing. But here is a first impression. it will probably still be a few hours of work...


hornet3d ( ) posted Mon, 19 June 2023 at 8:23 PM
hborre posted at 2:28 PM Mon, 19 June 2023 - #4468230

I came across a couple of items in my runtimes that deserved a little TLC Cycles rendering.  Experimenting with ScatterVolume and water textures, I put together this subterranean scene.  There were some retexturing and lighting improvements and post-work embellishment but I think it came out monstrously well.

FuFOvfCpsqDs8lJqxIDL7Ygyna8pp6WGzVeJN9UC.jpg 

What a great render.

 

 

I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 -  Ryzen 9 5900HX, with 64 gig ram and 3 TB  storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU .   The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.


hornet3d ( ) posted Mon, 19 June 2023 at 8:24 PM
JanusJsenwark posted at 5:02 PM Mon, 19 June 2023 - #4468235

itGPLFqGRT8huZj2uCUYAMe4YC0b5e7Wlom5LMRQ.jpgBecause I'm a big fan of Sorajama, I decided to build an android. It's not quite finished yet, the legs are still missing. But here is a first impression. it will probably still be a few hours of work...

I like the look of this, can't wait to see the completed Android.

 

 

I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 -  Ryzen 9 5900HX, with 64 gig ram and 3 TB  storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU .   The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.


RedPhantom ( ) posted Tue, 20 June 2023 at 8:48 AM · edited Tue, 20 June 2023 at 8:48 AM
Site Admin


since I can't enter the swimsuit contest, I thought I'd post something here


Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage

Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
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Y-Phil ( ) posted Tue, 20 June 2023 at 11:23 AM

RedPhantom posted at 8:48 AM Tue, 20 June 2023 - #4468271


Nice ❤
I recognize the place: it's where I tested 13 Vic4's at the same time, using P12 hNR4Omsktg5Y1H8isSGN2dbGNZrgrLpzIGDhezu2.gif

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bobbesch ( ) posted Sun, 25 June 2023 at 5:42 AM

Tinkering with transparency maps for lighting.yZAnpNn7qEXIbXMsVt9QtkFRZmJARKqp2c5amHiN.jpg


GiveitUp ( ) posted Sun, 25 June 2023 at 6:20 AM

.Zt3hb1ZhaygHpHdOmMMoEpUoeL7OUm1WTZ9fA9TQ.jpg


GiveitUp ( ) posted Sun, 25 June 2023 at 6:26 AM · edited Sun, 25 June 2023 at 6:26 AM

.7st8MQCFLqWwNxkcXSiPiAIi6uPc1kxJ4si0Gsv0.jpg


GiveitUp ( ) posted Sun, 25 June 2023 at 6:26 AM

.QEyeDtz2iirOVhi7MfummhAag92VMQymu2qCm2yz.jpg


GiveitUp ( ) posted Sun, 25 June 2023 at 6:27 AM · edited Sun, 25 June 2023 at 6:27 AM

.NUy1W5IOv3rWBWLlH6inLjqaoGGnbNy2aXQbeLE2.jpg


hornet3d ( ) posted Sun, 25 June 2023 at 3:53 PM · edited Sun, 25 June 2023 at 3:55 PM

Another old and new mix, the location is Hostile Surface IV from Coflek-Gnorg and the outfit is Cybersuit for Dawn which I purchased back in 2015.

Cbb8dXx8nmvmySfOyyAvZDQ7ANFTKuClQ47alW1E.jpg

 

 

I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 -  Ryzen 9 5900HX, with 64 gig ram and 3 TB  storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU .   The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.


shvrdavid ( ) posted Mon, 26 June 2023 at 4:10 PM

Content Advisory! This message contains nudity

0e5bffbed684d5837c97ff123c99b345_original.jpg

nudity checked, just incase someone can see something that doesn't actually show.....



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Y-Phil ( ) posted Tue, 27 June 2023 at 1:08 AM
shvrdavid posted at 4:10 PM Mon, 26 June 2023 - #4468729


nudity checked, just incase someone can see something that doesn't actually show.....  

BRVbFwlhDHFSgqzDumo7dDhksjdMc2E7hJS448sK.gif

Beautiful... picture by the way iHgTXNSqKkcrzXK3vuTNxnyhim9UjhKp3u4k39Oo.gif


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Thalek ( ) posted Wed, 28 June 2023 at 11:59 PM · edited Wed, 28 June 2023 at 11:59 PM

I had to Google how to do images with alpha channels (which lead me to an older thread here on Renderosity; seems that the method depends on whether you're using FireFly or Superfly).

Then I got out my handy dandy copy of GiMP and composited this by hand.  I need to learn GiMP's scripting language, because I am not going to create a ten second long animation by hand.

r3tzc82Lv5dafuyBu6ukDmHVBwdsIyrL5oPq9VQo.pngzkNHnEAwTmwncm0gIMiK3gvMddE5rkzcELbO2yRg.png


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