Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
Attached Link: http://www.petersharpe.com/Tutorials.htm
Thanks for the feedback. I thought about the change in heights also but I was going for a large field of these things. I was hoping that moving them off into the distance would give the height variant but it didn't as much as I'd have liked. As far as the splashed, I followed the Peter Sharpe tutorial and used a variation for the splashes. The ripples are just symmetrical lattices, duplicated and enlarged to make them flow outward. I applied a standard glass material to them at first, but they didn't pick up the ocean look as well as I liked, so I finally used the same material as I did the ocean. That came out much better. Thanks again...I appreciate your opinions! :o) SusanI like the idea of this one... What you could do perhaps is to add some white water around the splashes. Maybe some volumetric clouds can do the trick so it doesn't look "too clean"? Also.. the ripples look a bit "square" where they intersect with the waterplane. A way you could fix this is to raise them slightly off the waterplane.. but then I'm sure you can look under the ripple, right? What I always do is raising the ripples slightly from the middle to the sides then you can make it appear more fluid
Great idea, you can almost hear the splashing. Oops, sorry I got to go, I take a diuretic for my blood pressure. :^) Like some of the others have already said, vary the level of objects. And maybe add a little more color to the sky?
This is not my "second childhood". I'm not finished with the first one yet.
Time flies like an arrow; fruit flies like a banana.
"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy
You know, I'd thought about things in the spheres themselves but hadn't thought of that being part of the replenishing. I like that! :o) I'm also going to give a shot at making some whitewater around the splashes. I agree that that might give it a bit less static appearance. For the height thing, I think I'm going to try altering the view just a little so that one of the spheres is right in the front where only a part of it is in view. I'm hoping that'll give a better frame of reference of size and distance. Lordy, you all are great! :o) Susan
eelie, As Kylara says and the haze color should it be closer to either the cloud or water color - perhaps more of it, but don't haze or fog the scene too much - a certain amount of sharpness inhances this type of picture. Things inside - fishes? unicorns, mice, humanez or other air breathers might drown. Unique perspective, you should continue on this line of thought even after the contest, - TJ
I'd probably try a different sky. One of my favorite stock skys is "Fall Wedding". If you are going to add a model, I'd try either dolphins, whales, marlins or salmon leaping from the water. Or for more tranquil, try very large goldfish. I like this image a lot and may want to use it for a desktop sometime. :c)
Aldaron, I'm sute you're right on both counts . . . but I asked geep anyway about the cubit. If he doesn't think I'm just being lame his answer should be forthcoming. Don't be suprised if the answer is in Poser units though. That does bring up the question of the size of Bryce units . . . but I think that question has been answered before, somewhere. - TJ
Aldsron, Assuming a Poser figure to be 6' tall(as is the stock P4NM figure Dork), you could then scale a scene relative to 40.96 Bryce units being equal to 6 feet. As you say it's arbitrary, but you could do it. Inrerestingly enough, geep says that a cubit is from 17 to 21 inches. (I think that that is correct, but I can't think of where I would know that from.) Thanks for the info, - TJ
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.