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186 comments found!
Just thought of something else. I agree with the slow render engine in Bryce (maybe something to correct in version 5?) It seems to me also that when I import objects especially ones that are not made specifically for Bryce (ie..3dmax, dxf, etc..) that it really effects render time and slows the machine down in thumbnail update and onscreen display. I have had the screen change to just block representation, because of so many objects being displayed. And then you add any transparency, or volume and you are really get screwed.
Thread: Is this normal? | Forum: Bryce
I also have had very high rendering times. Some of the scenes I have done,taking upwards of 40+ hours (1gig PIII w/384megs)for a render or 1024X768. That was using a plane black background but I had 6 planets with highly detailed textures, and 3 nebulas. This one is rendering right now on another box of mine (266amd w/128megs) and is at over 90+ hours right now.. But the scene is rendering for a print of 30x22.5 (poster size) at 150dpi so I expect it to take about 11 days or so. I hope that helps
Thread: Bryce question | Forum: Bryce
Thread: Challenge? | Forum: Bryce
The picture looks good and having done an underwater scene in Bryce myself I know the challenge. I want to know what texture you used for the fish? But if I had to say anything constuctive about the picture would be that I don't get the feeling of elevation in the water, it appears to me to slope to the back of the picture. Maybe bringing a terrain to the front and having it break the water surface will fix this. Hope that helps.
Thread: Rendering | Forum: Bryce
Thread: Rendering | Forum: Bryce
Ok now this makes me ask another question? How do you adjust the DPI? I have never found that option anywhere, thanks for the responce.
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Thread: Is this normal? | Forum: Bryce