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279 comments found!
the problem with welded vertices...where people usually recommend to split them, you know what i mean? still the same in P6?
Andi
Thread: Project Fantomette | Forum: Poser - OFFICIAL
@ blackhearted
now that´s more than just a question of taste, mate!
that "middle ages"-stuff is like an evergreen, if you know what i mean. there´ll always be some people who still like it.....
but that kind of toons, they come and go, they´re crawling all over! change the colours and you have a new toon! no character, just copy and paste and sell - mba!
@ giorgio
hi there - crosspost
Â
Thread: Project Fantomette | Forum: Poser - OFFICIAL
Thread: Project Fantomette | Forum: Poser - OFFICIAL
there´s 2 different types of headcovers on those images: on the first one it looks like a cowl, covering head, neck and chest, the second is a cap strapped under the chin... which one would you prefer? ----anyway, i could make them for you.
an a simple letter like that "F" is done in a couple of minutes.
although i do not know the books, i am sure it is a very nice project and i´d be happy to help...
A.
Thread: Rude gallery comments! | Forum: Poser - OFFICIAL
i´d say, art is (apart from sex) (well, and speeding of course) the only way to set the animal loose for a while in civilized world. that this animal is not necessarily a kitty lies within the human nature. ( did i say nature?)
thus fear and violence are a part of art as well as grace is, right?
btw, i saw that avatar in this forum, a little girl obviously eating a spider.....
this is  a b s o l u t e l y  S I C K !!!!!
this is  a b s o l u t e l y  G R E A T, and i give you all those "peach-sword-temple"-renders for this small image......
er, would someone pls link me to it´s original picture?
thx
A.
Thread: V3 and the RMP | Forum: Poser - OFFICIAL
Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=2508808
100 percent agree...theres one reason for this "overkill":
i posted in the merchants forum a couple of months ago with (almost) no reaction.
maybe youll find it amusing...
Thread: Poser Hair vs. Painted hair..... | Forum: Poser - OFFICIAL
the german word for art, Kunst, has the same origin as the word Koennen, basically: ability, skill. from this POV a plumber would be as well an artist as somone who is painting hair. art-talks......yawn!
Thread: How do I give V3 a broken nose? | Forum: Poser - OFFICIAL
be patient, acadia, and try again - its worth it!
btw, for my first steps i had the docs painkillers as well. post edit: crosspost.... @Neyjour good luck and let me see the results.....
Message edited on: 03/24/2006 17:27
Thread: How do I give V3 a broken nose? | Forum: Poser - OFFICIAL
mags on the way.... no magnets before? really? now heres my advice: call your boss and tell him to put that job - well, right there. get devorced. get rid of lovers, kids and pets. do everything to get a week or two to learn more about magnets. you want magnets! youll love magnets! looking at shahara in your gallery id say they should fit. maybe you want to reduce the value of mag 2 to 0.5..... play a bit with nose wide, nose flat etc, and it should be just fine. A. ps: if anybody else is interested, pls do not hesitate to let me know....
Thread: How do I give V3 a broken nose? | Forum: Poser - OFFICIAL
Thread: How do I give V3 a broken nose? | Forum: Poser - OFFICIAL
Thread: Well here goes nothin - complex morph problem | Forum: Poser - OFFICIAL
well, if uv-mapper failed, then load the cr2 with those toe-morphs and export that as your new figure geometry. make sure the y-trans value of the hip is set to zero before exporting.
Thread: Getting serious about cleaning up my Runtime folder(s) | Forum: Poser - OFFICIAL
Thread: Well here goes nothin - complex morph problem | Forum: Poser - OFFICIAL
in uv-mapper you can open the new obj and with FileImport UVs assign the BlMilWom.obj mapping (or "milwomen.obj" in your case). this should do it. if the morphs accept the new obj there should be no problem.....
Thread: Well here goes nothin - complex morph problem | Forum: Poser - OFFICIAL
now wait a minute.... did you try to seperate the feet and toes groups from the whole object and apply them as morphs in object properties? maybe this could be an easy way around... and, by the way, do the default morphs work with this new figure obj? somehow i doubt it... pls try both and tell me the results. A.
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Thread: blistering and strange shadows in P5... | Forum: Poser - OFFICIAL