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4,708 comments found!
Is this something from preferences? I never thought to dig around in there. I have, in fact, been copying entire runtimes over from previous builds. While I know there is no copy of Snarly's subdivider installed anywhere in any runtime, the runtimes themselves can trace their lineage back to the days when I did once use that addon, and probably before.
See, Deecey, I don't remember Sydney. Dang. Bits are falling out all over the place.
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
Thread: What Poser Version are you using and Why ? | Forum: Poser - OFFICIAL
I still use Poser Pro 2014 periodically. I was a Poser 11 beta tester and I bought v11.2, but I've never really used them. Why? Superfly doesn't interest me at all, and none of the other whizwhams have impressed me enough to overcome my resistance to being forced to keep my computer online. I sort of think Poser actually ended for me around the Dimension3D died. But, you know. I'm an old crank whose hobbies now include running Linux on old Chromebooks and strangling puppies, and I don't adapt to change very well nowadays.
I've always been more of a Posertechie and not much of a Pretty Render Person. When I use Poser, I end up working on weight-mapping, building and revising figures, Python scripting, and editing cr2 files. I think Poser has been moving away from the range of possibilities that enabled the Posertechie focus, moving now toward imposing a specific way of doing things on the user. A bunch of you can probably tell me that I'm wrong about that. Oh well.
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
Thread: Need a good rigging tutorial | Forum: Poser - OFFICIAL
It looks like this one outlines the old .phi file figurebuild process: http://www.faeriewylde.com/tutorials/WingTut.html
The old PHI Builder program is available here: https://ia601203.us.archive.org/view_archive.php?archive=/20/items/various_cd-rom_iso_collection_2016_07/Infomagic%20-%20Windows%206-Pak%20%28Disc%202%20of%206%29.iso&file=3D-Graphics-Editors.html
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
Thread: Seeking a UV-texture transformation tool | Forum: Poser - OFFICIAL
Good to know. Thank you.
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
Thread: Seeking a UV-texture transformation tool | Forum: Poser - OFFICIAL
In the posts where various users have referred to UDIM, it seems like those long, composite textures show up a lot. If the process is combining all of the textures into one long strip, it seems like that would make texture editing and modification a hellish sort of process. I guess I'm wondering whether those strip-images illustrate the staggering of overlapped UV sets or an actual merged texture-on-a-strip.
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
Thread: Seeking a UV-texture transformation tool | Forum: Poser - OFFICIAL
I am interested in the script and your process, odf, but I am about ten years behind many of you, in terms of technology and resources. I guess that means I would like to understand your process, in hopes of adapting it for use with Poser Pro 2014. I might be able to run a Python 3 script on one of my Linux installations, assuming the script is a standalone that doesn't require Poser 12. Beyond that, I wonder whether this new UDIM business everyone seems to love nowadays is at all compatible with PPro14.
Will any of this work for a backwards user like myself, or am I too short to ride this roller coaster?
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
Thread: Seeking a UV-texture transformation tool | Forum: Poser - OFFICIAL
What you're seeing is a problem I've had with Modo and texture painting, for years. Modo has a built-in feature which extends the pixel-colors at the UV seam edges by an unspecified increment, which has always solved it for me. As reported above, I had the same issue and solution for uv2uv. I assume it's some sort of float precision issue, with the various UV methods being more precise than Poser prefers about finding the edges of the UV islands, but I can only guess.
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
Thread: Seeking a UV-texture transformation tool | Forum: Poser - OFFICIAL
Ooh. Thanks, DCArt. I have Modo 302, purchased during a short-lived period when I actually have money to spend on such things. I will have to see if my version has the tools to work with your link.
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
Thread: Seeking a UV-texture transformation tool | Forum: Poser - OFFICIAL
It fails a more challenging test rather drastically. An attempt to convert an Antonia Standard texture to the A-mapping made a real mess. I suspect the different grouping of the two Antonia obj files throws off the polygon, tri, and UV indexing. I'll try prepping the Antonia files, for a better test.
EB, your avatar image reminds me of the little white dot that would appear, as the old CRT televsions were shutting down. As Neil says, "It must be a really old telly."
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
Thread: Seeking a UV-texture transformation tool | Forum: Poser - OFFICIAL
The uv2uv program does exactly what I need, and this user found its website delightful, with the frame and the program logo that looks like it might have been made in Amorphium or something. Really lovely. This saved me, potentially, hours of repainting hair textures. All I had to do was pull the resulting textures into Modo, so I could expand the UV seams.
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
Thread: Seeking a UV-texture transformation tool | Forum: Poser - OFFICIAL
Woohoo! Thank you, EnglishBob! This one seems straightforward enough for me to try it and report back later today.
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
Thread: Seeking a UV-texture transformation tool | Forum: Poser - OFFICIAL
Ah, so I need to be careful where I click, as I scroll a page. That would explain the matter. I often fidget-click while reading, not paying attention to where the cursor is when I click. And I should not do that, I guess.
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
Thread: Seeking a UV-texture transformation tool | Forum: Poser - OFFICIAL
FVerbaas posted at 10:11 AM Sun, 18 December 2022 - #4452023
I guess this is the "UV morphing" idea that was mentioned some years ago, in the Antonia thread? A couple of people tried to explain it to me in private messaging, a couple of years ago. I never quite understood. [Laughing at self smiley would go here.] Thank you for your link. I will check it out.Cage posted at 10:01 PM Sat, 17 December 2022 - #4451992
... I need to convert a texture graphic designed for one UV set so it can be used with the other UV set. I need to move the pixels around on the texture map image (not a UV template, but an actual texture), so they fit into the new spots on the modified UVs, right.
An all Poser solution is to apply your source image to the ambient or (better) altDiffuse channel of the texture of a 'cloth plane' and apply magnets, masks and morph brush to rearrange the uv's as you need them when viewed by a top camera with long focal distance. Then render to get the new map.
In my freebies here there is an all-poser solution that applies the technique to morph V4 face textures to suit Project Evolution: face-texture-converterIt comes set up for that specific task, with some specific bells and whistles to match tone etc. so it looks more complicated than it is.
It takes some time to set up, but once it is set up for a uv conversion like V4->PE it can do any source image swapped on the source pane.
What does it mean when one sees "Heads Up! This user's messages are blocked from your view." in a thread? Are we blocking one another now? Seems like a way to create discussions full of holes & gaps. The internet has gone all pear-shaped, since the advent of these wander-phones.
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
Thread: Seeking a UV-texture transformation tool | Forum: Poser - OFFICIAL
odf posted at 10:12 PM Sat, 17 December 2022 - #4451993
Aha! I am interested. Very interested.I reiterate, Blender can do what you want. :-)
Can you tell me anything more? My version of Blender is from... maybe 2008. My computer, for that matter, is from 2011, always offline and running Windows 7. My version of Poser is PPro14. Cage is super-way out of date. Which makes me wonder whether I can run the latest versions of Blender.
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
Thread: Seeking a UV-texture transformation tool | Forum: Poser - OFFICIAL
Thanks, everyone. I may not have been clear about my problem. I don't need to transfer UV sets between objects, I need to convert a texture graphic designed for one UV set so it can be used with the other UV set. I need to move the pixels around on the texture map image (not a UV template, but an actual texture), so they fit into the new spots on the modified UVs, right.
Ten years ago I would have spent a month fighting with PoserPython and PIL and cursing a lot, to try to build such a thing. My programming skills, like my google-fu and my general internet communication skills, are pretty rusty these days. Dang.
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
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Thread: My Poser has a "virus" named addonData, and how do I get rid of this? | Forum: Poser - OFFICIAL