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2000 Aug 03 9:40 PM
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54 comments found!
[spits on hands] "I make it my business when I see someone from this community being wronged." In short, you enjoy sticking your nose in other people's business -- asked for or not. This is probably because you have nothing else valid to talk about, so you let other people's coversations give you something to do. Or, you are simply one of those self-righteous nitwits who demonstrate their social immaturity by barging into any conversation or issue whether or not it concerns them. Nobody made you the Forum Defender (hmmm...good idea for a Poser Character here....hold on....) Ah, where was I? Oh, yes. Please continue, though. With more "fucks", and "shits", please. They add spice. --scharmers --whoops. HEY, EVERYBODY READING THIS: D/L the Elle101 model! [YOUR AD HERE]
Thread: !!! WARNING !!! for Scharmers | Forum: Poser - OFFICIAL
"If you had just apologised to Kozaburo, I wouldn't have given this thread a second glance." What? Are you my owner? Are you the Pope? Solieri? You're the guy going around, waving your hand, saying, "I absolve you...I absolve you?" Of all the people I don't have to satisfy, it's you. Call me names, whatever: I'd rather be insulted by you than by somebody I respect. I made an unegregious error then quickly corrected the situation. The offended party in question then gave me a quick nod. Other people gave me a hard-but-fair head's-up on the situation. You, on the other hand, just keep throwing your popcorn from the balcony, with nothing to say and an even more worthless way of saying it. You want to keep this up? I'll be a man and admit I was in the wrong. Sorry, Koz. It won't happen again. Now that THAT'S out of the way, I would be glad to deal with you on the forums, PJF. Like I said, I make a good chunk of my living dealing and participating in flamewars. Maybe you should check out the other part of my site, the one dealing with the Follies. If you're up for a bunch of unwarranted and unnecessary name-calling, well, I'm your man. --scharmers
Thread: Important Question Please Answer... | Forum: Poser - OFFICIAL
Thread: New Elle (V1.01) Uploaded | Forum: Poser - OFFICIAL
Read the post above yours, PJL, and let it go. I'm not going to argue with you. Besides, newbies typically have no idea that Digital Babes is Kozaburo's home page. Hell, I've been lurking here for around two years (P3 days), and it was only when he posted a direct link (for the new Daz3d hair) that I found out. Damn, with the zillions of stores and sites out there for Poser these days, it's hard to find ANYTHING! (I remember when Renderosity was the ONLY thing going, beyond Paul S.'s textures, HappyWorldand and the first inklings of Morphworld...) --scharmers
Thread: !!! WARNING !!! for Scharmers | Forum: Poser - OFFICIAL
PJF: I'm glad you're reading what you think I'm doing into what I'm actually doing. You seem to think that I was a deliberate thief, looking to steal somebody's work (for whatever purposes, you'll have to fill me in on that); while I was simply looking to put up a cool, useful Poser character I put together for my own use. I hope your thinking supports your narrow, argumentative view of the world. I, however, will not play along. The problem is fixed, I'm now aware of the limitations I need to follow when putting stuff up here and on my site, and I consider the issue closed. I'm going to move on, and create some props to get away from the character minefield. All the righteous puffery and troll-bait indignation is being wasted, friend. End of line. --scharmers
Thread: Important Question Please Answer... | Forum: Poser - OFFICIAL
I rarely use either. I prefer Eve over all of the other female meshes. This is personal preference, there's good and bad to everything. I especially wouldn't buy Vickie now since Millie (a tweaked and remapped Vickie) is no longer available free. (You can get a new Millie with Saluda, a fine model, but you have to pay for it). Mike has all sorts of issues. I just use the Poser dork and morph the hell out of his face. !!!!YMMV!!!! --scharmers
Thread: !!! WARNING !!! for Scharmers | Forum: Poser - OFFICIAL
Thread: Poser Creations and Morphs | Forum: Poser - OFFICIAL
The process is explained in the Poser 4 manual. What it amounts to is that you need a final figure or prop in .OBJ format, you build a hierarchy file for it, then tweak joint settings. Of course, it's more work than that, but... Morph targets are easier. For example, I recently built a dresser prop in 3D Studio, that had a couple of drawers. I wanted the drawers to open in close in Poser, so I needed two morph targets -- TopOpen, and BottomOpen. I created the mesh in 3d studio with the drawers closed, made three groups (one for the dresser, one each for the drawers), saved it as .3ds, then used 3DExploration to turn the .3ds into an .OBJ with a .MTL file (I find 3DE to be the most reliable converter). I imported that .OBJ into Poser as a prop. IT WAS HUGE, BUT I DIDN'T SCALE IT...yet. I then went back to 3d studio, and modified the mesh so that the top drawer was fully open (topopen.3ds) and that the bottom drawer was fully open (bottomopen.3ds). Each of these was saved, then converted to .OBJ. These became morph targets. I double clicked on the HUGE prop in Poser, and added topopen.obj and bottomopen.obj as morph targets. Voila! I now had a city-block sized dresser with opening and closing drawers (two new dials). A simple scale operation in Poser at the end of the whole process made everything fine. There's a little bit of work, tweaking, and experimentation that YOU will need to do, but read the manual and play around. Good luck! --Scharmers
Thread: New Elle (V1.01) Uploaded | Forum: Poser - OFFICIAL
FIXED with new Elle V1.01b. Hope your site can handle the traffic when all the peeps come looking for your stuff, Kozaburo! :) --scharmers
Thread: !!! WARNING !!! for Scharmers | Forum: Poser - OFFICIAL
You are incorrect, PJF. Unless specifically stated, anything may be distributed REGARDLESS of copyright. Freeware is an example of this. Copyrights are maintained on Freeware, meaning that another person cannot modify the work and call it their own. However, the Freeware can be FREELY distributed -- as long as it is not for commercial purposes. If Kozaburo had specifically stated in his website "DO NOT DISTRIBUTE WITH ANY OTHER MESH", by god I wouldn't have done it. "Personal Use" is pretty nebulous -- perhaps my idea of personal use is to apply it to a mesh I'm working on, then distribute that modified mesh. Again, this misunderstanding was quickly corrected in the new archive I'm attempting to upload. I'm saddened that you take an honest mistake so personally, PJF. Posting an email before an open forum accusation would, in most places, be considered common courtesy. It seems I've stumbled into yet another forum out looking for a flame-fight ... This seems to be a lot of trouble when what I basically trying to do was give back to a community whose resources I have relied on for a long time now. I probably shouldn't bother walking into this minefield any more. --scharmers
Thread: !!! WARNING !!! for Scharmers | Forum: Poser - OFFICIAL
Nobody asked you, frankly. Kozaburo made a request and I have complied. The new ELLE101.ZIP archive is being fixed and uploaded as I speak. Your opinion was not necessary, and, it was inflammatory. I have made a nice chunk of change covering flame wars as a internet journalist, but I wasn't looking for one here. This issue is over, but I welcome comments from others explaining how they feel about redistribution of others' work when they have NOT made it clear about their feelings on the issue. --Scharmers
Thread: !!! WARNING !!! for Scharmers | Forum: Poser - OFFICIAL
Kozaburo, this is from your website: "This file is free for personal / non comarcial use. Copyright (C) 2001 by kozaburo" The Elle101 figure, as stated in the .ZIP's readme, is Freeware, for personal use only, and states that under NO circumstances shall the .ZIP be commercially distributed for ANY purposes. The readme (which I believe all parties involved failed to read) also explicitly states the name of EVERY PERSON whose work is included in Elle, AS WELL as links to their sites. My opinion is included at the bottom of the readme as follows: "Please respect the hard work of others, and let's keep the Free Poser Community FREE!" In other words, I was careful NOT to use any work that included a statement saying: "DO NOT REDISTRIBUTE WITH YOUR OWN MESHES." However, in respect for your excellent work, Kozaburo, I will edit the download so that your hair is no longer included, but will include a link to your site and instructions on the proper scaling of the mesh. In any event, I wish you would have e-mailed me first -- another indication that people are NOT READING THE README. Now for the big question: legally, I could just be a jerk and tell K to f*** off -- there is no wordage on his site that indicates his work is not to be directly distributed (even with full credit). That would be stupid, obviously. Alienating someone whose work I greatly admire is not the best way to go. However, as a new contributor (rather than Freestuff leech), are there some unspoken ground rules out there ? I see other people's stuff included in other people's stuff all the time -- it makes for a nice synergy of work, combining strengths. --scharmers P.S. Marque: the blanket statement on my site is just that -- a blanket statement to prevent people from scamming my name or my art on the pages. Common sense and readme's obviously override this. Please save your selfrighteousness for bad store purchases.
Thread: Has anyone done an image with hmann's total hair?? | Forum: Poser - OFFICIAL
Thanks to all who posted here...it saved me $30, and made me that much more fond of Kozaburo's work :) --scharmers
Thread: Eve V3 Hip Morphs | Forum: Poser - OFFICIAL
I don't believe there is a texture for the pubic hair prop -- it's based strictly on the material color. It's the transmap that does the work (shrug). Where's Kozaburo when you need him :) The original transmap from the Prop (again, snagged from over at Renderosity) was crooked. I did a quick hack to fix that, and it seems to work well. Funny, all this talk. Only on a Poser forum ;) --scharmers
Thread: Eve V3 Hip Morphs | Forum: Poser - OFFICIAL
Attached Link: http://www.scharmers.com
I'm fairly experienced using the Eve model, so maybe my two cents will help. Grab my Elle model, which shows the (admittedly minor) changes I made to textures and the like. 1) The pubic texturing is perhaps the biggest headache in the Eve model. It's a direct carryforward from the old Hellborn P3/P4WWG models, which did things the same way -- standard P4 map for body, genital map for genitals. Careful colorblending of the mons area with the untextured genital texture is required. Also keep in mind that the texture for the female pubic prop (Renderotica?) need fixing unless you like uneven bushes. All of this is demonstrated on my Elle model. It's nearly impossible to "paint on" a decent bush -- the body texture size and the genital texture size make it frustratingly difficult to put any kind of coherent texture "down there". My advice is to color it close enough, then cover it up with a bush prop. 2) Don't bother with heavy-duty clothes work on an Eve. It's not worth the hassle -- many of the clothes require much more than a "scale it a little and move it around" to work, especially if the pose is more than a "standing with my arms out" deal. What I do typically is move all of the face morphs (which really define the character more than anything) over to a P4 Fem using Morphmanager. Eve uses the same head as the standard Posette (thank god). You can then tweak the poor P4 Fem's body to something close, and you now have a figure you can clothe just fine. Bloodsong: keep in mind that a lot of the morphs in the hip were not designed to be used with each other in massive quanities. I've never had a problem tweaking her, ah, rear end around to get the effects I want. Also keep in mind while that particular area is fairly, well, important, it doesn't get the dose of polygons and details (although it's far better than the standard P4 Fem) than say, the face. I find that in extreme poses, or, well, ACTION poses, a lot of post-render PSP work (detail and retouch) is needed. If you're really going to spend a lot of time downstairs with the Eve model, create a bible -- move each morph seperate, render from two (or more) different angles, dump in a document, and print it out. Don't leave it lying out in front of the kids, please :) --scharmersThis site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: !!! WARNING !!! for Scharmers | Forum: Poser - OFFICIAL