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64 comments found!
I had some success with using a bright blue light from above and a dim grey light from side/front. The lighting preset that comes with Kozaburo's Nene411SE makes a very natural light. You may just change the angles and the intensity a bit.
Thread: "PonyTail Hair" posted :-) | Forum: Poser - OFFICIAL
This is hard to believe! You still manage to beat yourself each time you create a new work! Thank you so much!
Thread: Yet Another New Babe :) | Forum: Poser - OFFICIAL
Thread: Rating system is too nice... | Forum: Poser - OFFICIAL
I agree that we're getting too much 5's lately. My opinion to the suggestions above: 1. A rating between 1 and 10 would not solve the problem but make rating more difficult ("Should I give it a 7 or 8??"). Enough people will always rate top notch. 2. A separate jury rating seems very reasonable. Also the possibility to turn this on/off like the member rating. 3. Different ratings for certain aspects are complicated, time consuming and may be even unfair. Some pictures are simply great, even if the lighting is bad, or whatever. In conclusion: I would suggest to add a separate jury rating and leave the rest as it is. The only problem left will be electing the jury. Those jury people will have a lot of work to do in the future!
Thread: Join the Empire: The Anit-Millie/Victoria Resistance. Viva la Resistance! | Forum: Poser - OFFICIAL
I agree with you, Darth and Allie: A counter figure will be the best solution, for several reasons: 1. Everyone in the community can do his/her best to add to the figure. 2. We can focus on solving our well-known problems, not being dependant on some marketing guy who will tell us what is worth doing. 3. We can continuously enhance the figure. 4. It will be for FREE!!! I'm using Poser as a hobby, and I'm NOT going to buy any models unless I urgently need to. Some logistic questions are yet to be solved: 1. Who can coordinate the project? A web site with a progress report would be great. 2. Who can host the files that the team members are providing? 3. Can we join existing models together? (Evolution woman, real eyes, etc.) 4. What about the clothing? Will we still be able to use the (lots of) P4Fem clothing? Do we have to modify their settings (umph)? Do we have to create entirely new clothes (arrgghh)? Maybe we should start a new thread on this one...
Thread: Clothes textures posted... | Forum: Poser - OFFICIAL
Thread: transmapping the fem slacks, not working | Forum: Poser - OFFICIAL
I also stumbled upon this darn problem. Maybe in this case, only "snow cloning" (i.e.: two renders, one without clothes, then combining the two in a paint program) helps...
Thread: Anaglyphs (Red/Blue images) 101 in Poser - Interested? | Forum: Poser - OFFICIAL
Oops, I forgot to mention that you first have to convert both images to greyscale mode (to get rid of the colour) and then back to RGB mode (to allow red and green).
Thread: Anaglyphs (Red/Blue images) 101 in Poser - Interested? | Forum: Poser - OFFICIAL
The technique you described only shifts the red channel, so all the "greyscale" information belongs to the green channel. I use another method which you can see in my "The Archeresse - Anaglyph Stereogram" in the gallery. Here's how: 1. Render two images just as you described. 2. Open them in Photoshop and make one image with two layers out of them. 3. Do "Image/Adjust/Hue Saturation" and colorize each layer with 75% saturation and -50 brightness. Use a red hue for the left eye layer and a blue/green hue for the right. 4. In the layers tool window, set the mode to "screen" to combine the layers. 5. Flatten the image and save it. I think this way preserves the information for the left and right eyes better. You decide.
Thread: that dress I wanted | Forum: Poser - OFFICIAL
I just posted a picture, the transmap and the description how I did it in the recent thread. As it's using standard Poser4 clothes, it can be reproduced by everybody. blau: I'd really like to see what you will make of it.
Thread: Conforming victorian...revised for this weekend's freebie! | Forum: Poser - OFFICIAL
Wonderful, Rena! I like the left girl best, too. What a pity that her hair is just Cosmo...
Thread: a new dress | Forum: Poser - OFFICIAL
That dress didn't let me come to a rest, so I had to try it out. As usual, it was more work than expected. The standard UV mapping mode of the catsuit does not allow to define a clean transparency at the sides and beside the breasts. The same counts for all other standard Poser clothing. I tried, and so my first hour was gone. Here's the way around this: 1. Take Steve Cox's UV Mapper (in Free Stuff) and load blcatsuit.obj from the GeometriesPoser4ClothesSuits directory. 2. Use the command Edit/New UV Map/Cylindrical to generate a new cylindrical map. I used 1024 as size, checked the "Scale result". 3. Save the Template with File/Save Texture Map. 4. Save the new object under another name, e.g. blcatsuit_cyl.obj, with File/Save Model. This is important to change the UV settings in the obj! Otherwise the map will not work. 5. Load the Catsuit.cr2 file from the RuntimeLibrariescharacterClothing-Female directory in a text editor. 6. Change all the appearances of the filename "blcatsuit.obj" to the new name "blcatsuit_cyl.obj". 7. Save the file under a different name, e.g. CatsuitCyl.cr2. The next time you start Poser, you have a new Catsuit in the library (no thumbnail, but what the heck!) which you can use with the new template. Why a cylindrical map? With this projection type, the object's mesh is projected onto a virtual cylinder wrapped around it. This makes the arms unusable, but we don't need them here. Anyway, this projection allows a better painting all around the body's y-axis. I put my transparency map at http://verzeichnisse.freepage.de/welcometoac/images/bcscyl_t.tif You can easily taylor the dress by changing the shapes. It isn't perfect, as you can see at the arrow in the picture. There's still one edge that refuses to be mapped, but that can easily be done in postprocessing. Now let's come to the point of combining the clothes: 1. In Poser, create the new CatsuitCyl. 2. In the hierarchy editor, make every part of the catsuit invisible, except for body, abdomen, chest, neck, left collar and right collar. 3. In the render materials, set highlight, ambient and reflection for the CatsuitCyl to black. 4. Set both transparency min and max to 100%. 5. Load the transparency file as a transparency map. 6. Create a Miniskirt. Make it the same color as the CatsuitCyl. Load no maps and leave transparency at 0%. 7. Your done! I hope that helped you a lot nearer to your dress.
Thread: a new dress | Forum: Poser - OFFICIAL
jje: As long as someone doesn't ask about how to make some sex toys, I think this discussion belongs right here. I'd love to have a dress like this. Maybe a combination of the upper parts of the catsuit with a transparency map and the miniskirt will do it...
Thread: Homage to Traveler - What an Artist! | Forum: Poser - OFFICIAL
I wish I could ever reach Traveler's expertise in making morphs! Thanks once again for the mouth morphs without my Debbie character wouldn't have been possible!
Thread: looking for long gloves | Forum: Poser - OFFICIAL
I found glove morphs at MorphWorld. Haven't tried them yet, but this may be what you were searching for.
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Thread: Lighting | Forum: Poser - OFFICIAL