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49 comments found!
Thread: Simulating space scene | Forum: Blender
Thread: Blender vs. 3D Max | Forum: Blender
I have been using Blender for a while now and I have dabbled a bit with Max. I have also used most of the other programs out there and thus this opinion;
The main problem with Blender is a lack of easy to find documentation. Yes, there IS documentation out there but much of it is confusing and dated. The reason for this is that the program is changing constantly. Some sites, like this one here ar R'osity and very good and quite helpful. Many sites are full of very young kids who think that it is cool to be sarcastic. Many of the video tutorials on youtube are good if you can stand the nasal voices of the kids who did them. BLESS them for doing the tutes but the voices put my teeth on edge.
Blender has a world view of its own. It is close to Maya is some ways but its internal logic is unique and, for many, very frustrating. You have to REALLY work to learn Blender but I think it is worth the time involved.
There are some good books on Blender but they are expensive and are out dated pretty quiclky.
I fell that the developers should take some time to sit down and document the program and offer updates that non-propeller heads can understand when they change things.
All that aside Blender does a lot of things and it does it VERY well. I could mention a number of programs that don't do near as much and cost big $$. Put in the time to learn it, don't be afraid to ask questions and Blender can do almost anything you want.
Tony
Thread: Vexing question | Forum: Blender
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Thread: Simulating space scene | Forum: Blender