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140 comments found!
**
Thanks Lisa,
Yes I had a look at the CGCookie video tut and used the mirror modifier to great effect. Set offset to 2 ,selected shrinkwrap modifier after making it the first on the stack, named object,hit apply "Bingo"..............................nothing happened in the shrinking dept !
That was late last night so guess I missed a point along the way.
And then there is.. .........."Retopo"...where did you pull that one from?
Had to Google to find yet another of Blenders little treasures !
How curiass I did'nt find this before lol.
Thanks again Lisa, off to find a tut on Retopo now,
Kind Regards
Blueblott.
**
Thread: Importing Collada dae files. | Forum: Blender
Thread: Importing Collada dae files. | Forum: Blender
**
" Oh Lisa you are my inspiration " lol.
Thanks......thats a good start to the week,fear not another stone wall is waiting just around the corner !!
Cannot give up Blender I like it too much the challenge also.
Am trying to make chest armor of the Roman era....sooo thought i would try using "Shrink Wrap".
Thanks again
Kind Regards
Blueblott
**
Thread: Importing Collada dae files. | Forum: Blender
**
Lisar Thankyou,
that was my first attempt at trying to use Collada, i just found that particular
file in my search for Roman armor seeing Blender can import dae type files i thought "here goes" ........but it did'nt !!
At least you proved I did'nt do anything wrong and I thankyou.
Will try a dae from another site just to see how it should work.
Also try and give you a rest from my questions for a while,lol.
You have been most helpful
Kind Regards
Blueblott
**
Thread: Importing Collada dae files. | Forum: Blender
Lisar **Thanks,
Am using 2.49 version of Blender.
Roman Armor - Lorica Segmentata (Corbridge Type "B" - circa AD 50)
Google the above, I thought I would try another file from the same place
but it ended up the same.
. it seems to import the plane or scene it was created in ? After deleting this black background from the scene the object ( now very tiny ) is left. When first imported the only view I can see is if I hit num O camera view.
Be interested to see how you go .
Could not scale it up .
Perhaps should stick to playing with my building bricks mum got me !
Thanks for your patience.
Blublott
**
Thread: Export ing in Bryce 6 | Forum: Bryce
"I like dark chocolate Hobnobs thanks"
( waiting on reading a review on Metasequioa first )
Thread: Export ing in Bryce 6 | Forum: Bryce
Thread: Exporting as Wavefront OBJ. | Forum: DAZ|Studio
Thread: Exporting as Wavefront OBJ. | Forum: DAZ|Studio
**
Thanks Jefferson AF. will get onto that to see if I can get my head around this as Pippin said , nice clean explanation.
Thankyou very much indeed.
Blueblott
**
Thread: Exporting as Wavefront OBJ. | Forum: DAZ|Studio
**
HI Pippin_Marianc,
Thankyou so very much for trying to help me, you are most kind.
Blueblott.
**
Thread: Exporting as Wavefront OBJ. | Forum: DAZ|Studio
***Yep, afraid so,
Been there done that too lol.
Just installed DazStudio 3, this evening.
What a tease...
Kindest Regards
Blueblott
Thread: Exporting as Wavefront OBJ. | Forum: DAZ|Studio
Yes been there , done that.
Just tried importing and export without any texture applied.
" Not Responding" is all i get !
Thread: Exporting as Wavefront OBJ. | Forum: DAZ|Studio
Ah, now you have got me wondering, hm better just go and try that out am sure I selected wavefront from drop down menu...Back shortly
Thread: Export ing in Bryce 6 | Forum: Bryce
Yes seems its time to give Wings another go, its handy to have on hand even if only to convert other files.....and...its ....free!!
Thread: Exporting as Wavefront OBJ. | Forum: DAZ|Studio
***P.S
Should also mention that it gets to 33% as it starts to save and thats it,game over !
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Thread: Importing Collada dae files. | Forum: Blender