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17 comments found!
Thread: Swirls?! | Forum: 3D Modeling
That would be sweet, have done it now but I am sure your tute would benefit a lot of people, I am pretty sure you can do it with LW's Seashell tool but I did not have time to get it to work. Silo looks really nice from what I can gather but then I guess the grass is always greener in another field!
Thread: Swirls?! | Forum: 3D Modeling
Cheers for the reply, I am using Lightwave for this project though I have acess to XSI as well. I think the one you have done there is perfectly acceptable to be honest, I can get away with that amount of division as they will most probably be on background/midground objects.
Thread: Vue forum to be busier soon... | Forum: Vue
Yup, it will be. i am looking forward to getting my copy of Vue5i with my LW9 upgrade and look forward to getting to know you all. I have seen some fantastically beautiful work produced in vue.
Thread: Question about morph targets in Poser | Forum: 3D Modeling
I don't think it is even that complicated.I am not using any cr2,pp2 or hr2 files. I have an .obj base object and an .obj morph target, I am not exporting out of poser either. Thank you for the reply though, its appriciated.
Thread: Question about morph targets in Poser | Forum: 3D Modeling
I managed to sort the size problem, but now when i apply the morph the object either drops through the floor or files up into the air, I really don't get it!
Thread: Question about morph targets in Poser | Forum: 3D Modeling
Hey Shanna, Well, the morph essentialy lengthens part of the object so in that respect it gets bigger but the parts that don't move remain the same size in the programme, so the object is the same size as the morph target. I tried with a different object (a set of scales), this time I did not alter the size of anything but just tipped the scales to one side and the same thing happens(the scales do tip but also get much larger).I am very confused at this point in time.
Message edited on: 11/09/2004 12:45
Thread: Animedoll clothes | Forum: Poser - OFFICIAL
Thread: File problems | Forum: Photoshop
Thread: The Example | Forum: Bryce
Thread: The Example | Forum: Bryce
Thread: The Example | Forum: Bryce
Thread: Ok so how does it work....I mean really | Forum: Bryce
Ok I really should have specified should have I ! Its the last one, my photoshop pics look horrible when converted!
Thread: Seburo Industrial Espionage | Forum: Bryce
Thread: Seburo Industrial Espionage | Forum: Bryce
When I make terrains in bryce and import them into lightwave the poly count is so ridiculously high it makes my machine unbearable, also my landscapes seem to have very jagged edges, any tips on avoiding this?
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Thread: LV-X9: Basilisk | Forum: 3D Modeling