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37 comments found!
Hello Kendra,
The easiest way is to export with FBX. Just keep transparency,embeed media and geometry checked. It works well with fbx2014.
Let at the top the poser scale and in daz, import as Poser scale,
Hope it helps,
Best regards,
Thread: Tekken7 FanArt | Forum: 3D Modeling
Hello muwawya,
I will copy this linK to the Blacksmith3D forum,
Amazing work and great reference!!
Thank you,
Best regards,
Thread: Weird Daz Error, I can use help please. | Forum: DAZ|Studio
Hello Tazirai,
Your second character is wearing a hidden skirt (when you try to select "shin", grouping of the dress is appearing). The "blue" is certainly a hidden geometry "exploded" by a morph... Select your second character in the scene tab, delete all cloth, hair, etc...parented to it and retry. It should be working fine now
Hope it replies,
Best regards
Thread: Subscription Issues | Forum: MarketPlace Customers
Thread: Installation des freestuffs | Forum: Freestuff
Bonjour blanco13
Dans la structure "myDAZ3DLybrary", il y a un dossier "Runtime". Il faut décompresser le freestuff et voir ce qu'il contient. Il faut copier les dossier dans les dossiers correspondants. Voilà pour l'installation. Pour le faire apparaitre dans le "smart content", il va falloir ajouter des metadata. Il faut aller dans le "content "tab, cliquer sur le fichier et il faut cliquer sur la petite icone en haut du tab et "content db editor" Là , il faut renseigner le type, la compatibilité, etc... Ensuite, on revient sur le fichier, click droit et créer un produit et lui donner un nom. Enfin, re-click droit et "show in "smart content/files" Là , il doit apparaitre et être reconnu si toutes les metadonnées sont bonnes.
J'espère que ça répond,
Cordialement,
Thread: no shadow | Forum: DAZ|Studio
Hello Apto,
You should have a plane(floor) to receive shadows.
hope it helps, Best regards,
Thread: Genesis 3 Female Belly Button Bug | Forum: DAZ|Studio
Hello inthesky, Razor 42 is right, It is a common mistake with Genesis3 when morphing. Navel, mouth HD are set to 100% on the character. Before exporting your geometry for morph, be sure to set shape to Zero in the parameter tab and check that everything (navel and mouth) are well set to zero, then turn your geometry at subd level 0 in order to get a proper character to morph. If you have a look at your current character, you will certainly notice that when you open the mouth, teeth are not in the correct shape also.... It is not a bug, just that when you apply your morph, DAZ is calculating the geometry, adding navel at 100% + 100% of your morph. It happened many time on my side, so, i knowwhat I'm talking about :-)
Hope it helps,
Best regards,
Thread: when shader mix can be used | Forum: DAZ|Studio
Thread: when shader mix can be used | Forum: DAZ|Studio
Hello apto, Shader mixer or Shader Builder are designed to create your own shader. there are very few tutorials on it and the main information is in the DAZ Wiki/help.
Hope it replies,
Best regards,
Thread: Member of the month for September is - Richardphotos | Forum: Community Center
Thread: Joanna - StudioArtVartanian....Please Read | Forum: Community Center
What a bad day for the whole community...We did loss one of the most fabulous artist and a very nice and kind person. Such news is really a heart-breaking. I have always be amazed by her skills and her talent, her humility and its kindness. My prayers and condolences to her family and friends. May her soul rest in peace
Thread: Member of the month for July is: Vitachick | Forum: Community Center
Thread: Puzzeling alert in DS 4.9 | Forum: DAZ|Studio
Hello pappy411,
I get the same error and did not found a way to correct it. After connecting manually, all is working fine on my side. Best regards,
Thread: How can I make objects as a light source in DAZ-Iray? | Forum: DAZ|Studio
hello Dreamdesigner,
Just select your surface and apply the emissive shader located in Shader preset/iray/daz uber/emissive. Then scroll and set emission, luminance and temperature,
hope it helps,
Best regards,
Thread: Daz Studio Staff Picks For Week April 10 thru April 16 | Forum: DAZ|Studio
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Thread: Exporting from Poser | Forum: DAZ|Studio