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DAZ|Studio F.A.Q (Last Updated: 2025 Jan 19 2:48 pm)
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
http://franontheedge.blogspot.com/
It looks like you applied a "MAT" pose to him. M2 MAT files won't work on M3 to M2, because they are UV Mapped differently. There are some excellent free textures for him in the Poser free stuff, as well as in the Christmas giveaway. Or, you could remove the textures manually, and try to make a skin shader (although, there are quite a few good skin shaders in the Misc. free stuff that are designed specifically for DAZ|Studio that are worth looking into ;) ).
Sitemail | Freestuff | Craftythings | Youtube|
Knowledge is knowing a tomato is a fruit. Wisdom is not putting it
into a fruit salad.
MorriganShadow, "There are some excellent free textures for him in the Poser free stuff, as well as in the Christmas giveaway" What Christmas giveaway? "Or, you could remove the textures manually," Isn't that what RHaseltine just told me how to do in his message above? The one that didn't work? If not, then I have no idea how to remove anything "manually" or otherwise come to that. I wish there was an "UNDO" button in Daz. "and try to make a skin shader" (cries pitifully into a cup of lukewarm coffee) I don't even know what a skin shader IS, much less how to MAKE one... is it difficult? Is there a tutorial for that somewhere? jestmart, "The morph makes M3's body like the old M2 body. But since its still using the M3 .obj mesh it has to use M3 textures." Oh RIGHT!!! So I shouldn't use M2 textures at all! AHA!!! Okay thanks, I'll have to delete the whole figure and start again from scratch then, thanks... At least I know where I am and why... All this is just because there are no sci-fi suits for M3, thus the need for an M2 body. (sigh) Thanks to all...
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
http://franontheedge.blogspot.com/
Um, just one thing... how do I save an entire figure, plus all his clothes and equipment as well as his pose, but without the thing I've posed him around? I need to get him into Bryce... help?
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
http://franontheedge.blogspot.com/
Sitemail | Freestuff | Craftythings | Youtube|
Knowledge is knowing a tomato is a fruit. Wisdom is not putting it
into a fruit salad.
Sitemail | Freestuff | Craftythings | Youtube|
Knowledge is knowing a tomato is a fruit. Wisdom is not putting it
into a fruit salad.
D|S does have an undo function, in the Edit menu (or just press cmd/ctrl-z). It enables you to go back several steps, depending on how much memory you have, but doesn't persist between sessions. To export just part of a scene to Bryce, click the eye icon next to the things you don't want to include in the Scene palette (or cmd/ctrl-click to select them all, and then click the Visible button in the Parameters palette): invisible items aren't exported. Click the eye or the Visible button a second time to bring the items back.
MorriganShadow, & RHaseltine, I can see there's a lot of information in here, so I'm saving this thread for more in-depth perusal later. Thanks.
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
http://franontheedge.blogspot.com/
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
http://franontheedge.blogspot.com/
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Help? I have to use M3 to M2 but when I try to add colour to the figure the face goes blue. To try to fix this I've tried various morphs for M3 but now the face has some strange blemishes. So I need to know how to do two things - a) how to give the whole figure a uniform skin texture, and b) how to remove the morphs I've applied to the figure... Please help?
Measure your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
Fran's Freestuff
http://franontheedge.blogspot.com/
http://www.FranOnTheEdge.com