Tue, Dec 3, 12:15 AM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 02 5:01 am)



Subject: Antonia - Opinions?


WandW ( ) posted Wed, 27 May 2009 at 6:22 AM

Shante, Joelglaine and others,

I found Poser 7 runs quite well on a Pentium M 1.6 Ghz laptop with 1 GB ram , which is equivalent to a P4 2.4 GHz.  I had purchased this laptop second-hand for $180.  Used desktops are even less-you can probably find something.suitable for around $100.  Latest-and-greatest is nice, but you can get by with less, as you guys well know.

We now return you to your regularly scheduled renders...

----------------------------------------------------------------------------------------

The Wisdom of bagginsbill:

"Oh - the manual says that? I have never read the manual - this must be why."
“I could buy better software, but then I'd have to be an artist and what's the point of that?"
"The [R'osity Forum Search] 'Default' label should actually say 'Don't Find What I'm Looking For'".
bagginsbill's Free Stuff... https://web.archive.org/web/20201010171535/https://sites.google.com/site/bagginsbill/Home


jenay ( ) posted Wed, 27 May 2009 at 7:02 AM

Hi, odf,
I recently installed antonia into Poser5 and did some tests. however I found out,
that the PMD-file didn't load. as far as I know, the PMD file contains the morphs
as external binary file or so and is supported by Poser6 and above ??
so I had antonia, but no expression morphs, etc.


odf ( ) posted Wed, 27 May 2009 at 7:51 AM

Thanks jenay! Yep, PMDs don't work on P5 and earlier. I've been using them because they can create morph channels on the fly, which is much more flexible, especially during development. That might change in future previews, but I'm not making any promises yet.

-- I'm not mad at you, just Westphalian.


JOELGLAINE ( ) posted Wed, 27 May 2009 at 10:23 AM · edited Wed, 27 May 2009 at 10:24 AM

Not supported in P5?  Good god.  Is there some way to inject them and then save them as a Cr2 for distribution? It would be better if we didn't push the poor users off the back-end of the boat to feed the  crocks, if we can avoid it. I thought morph inj's were universal. Sheesh!:rolleyes:

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


Fisty ( ) posted Wed, 27 May 2009 at 11:00 AM

morph injection into channels is universal as far as I know, PMD morphs to inject into a channelless item are not (requires a 3rd party add on in D|S and doesn't work in P4/5)

No point in adding the injection channels to an alpha figure, it'll all be workable when she's released...


Jules53757 ( ) posted Wed, 27 May 2009 at 11:42 AM · edited Wed, 27 May 2009 at 11:42 AM

There is a free Java script available under this Link: www.kuroyumes-developmentzone.com/products_poser_freebies.html that enables P4/ P5 to read and load PMD files.


Ulli


"Never argue with an idiot. They drag you down to their level and beat you with experience!"


shante ( ) posted Wed, 27 May 2009 at 12:07 PM

Well, I am on a Mac system. I got a crappy laptop from DELL (HELL!) hoping I could run the DAZ texture converters on it but after 3 weeks of trying to hook it up to my internal network with the pathetic tech support from overseas i gave up and put the piece of crap in the close with all my unuseables.  So no I don't think I am going to a Windows based system. Used them for too many years when I first got into digital and once I went to Mac I never wanted to go back despite having been forced to work with them from time to time at work (Service Bureau/Print Shop).

I used morph injections with V3 when I first got her before the demise of my newer computer. I have to say I really didn't like the injections method of expanding the figure's capabilities. They need to be residing on same hard drive and in the same or accompanying runtime folder taking up a lot of hard drive realestate where as all my obj morphs are on a different hard drive in folders set up by body part and character making them so much easier to manage. For that reason, I still prefer obj injections (not sure what PMD morphs though).

Joelglaine:   I know a lot of people in our same boat. Seems Poser is a magnet for the broken hearts and broken lives subculture around the globe. Wonder why!?  :)
I gotta admit it is engrossing and therefore therapeutic to sit at your computer for hours or days at a time trying to sublimate your sad or painful existence through a render. of course there are also those who use the technology everyday professionally and migrate those skills to create content for the rest of us. To them thanks...I would not be able to sublimate my painful existence if not for you all!  LOL

ODF:   I have been reading the WHOLE thread and do understand that you are trying to flesh the important stuff out for the figure. I would not dream of asking for stuff for it while that process was going on. I just learned that sometimes a little squeaky wheel gets some grease so it never hurts to ask or bring a concern to the forefront. One h=never knows!  :)

I know a lot of people who despite having P5 and above still render in the P4 engine. Can't figure that out but if I understand it there are complex functions in P5 and above that are a bit mind boggling and I can see where many like myself, (self defined as Techno Phobe) would go back to safety and comfort of familiar functions. Hell, after all the years using P4 I still can not for the life of me figure out how to create magnets and morphs for my stuff and have to beg others with sharper minds to do it for me. Humiliating!  :(


JOELGLAINE ( ) posted Wed, 27 May 2009 at 2:06 PM

odf--If you still have the Cr2 I sent you for Antonia I sent you, that has the morphs in it via "obj injection"!  That should work on any machine that runs any form of Poser.  If you need me to send it again, I can.

In a while.  I'm in the middle of a render on my other machine.:always in the middle of something. I must be subliminating.  I thought that was something dirty! :laugh:

 

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


SaintFox ( ) posted Wed, 27 May 2009 at 5:19 PM

You make a do with what you have.
Chapeau! And many things that are not affordable can be compensated by knowledge/learning and doing things manually.
Keep your optimistic mindset!!

I'm not always right, but my mistakes are more interesting!

And I am not strange, I am Limited Edition!

Are you ready for Antonia? Get her textures here:



The Home Of The Living Dolls


SaintFox ( ) posted Wed, 27 May 2009 at 5:19 PM

You make a do with what you have.
Chapeau! And many things that are not affordable can be compensated by knowledge/learning and doing things manually.
Keep your optimistic mindset!!

I'm not always right, but my mistakes are more interesting!

And I am not strange, I am Limited Edition!

Are you ready for Antonia? Get her textures here:



The Home Of The Living Dolls


odf ( ) posted Wed, 27 May 2009 at 6:56 PM

Don't worry, folks! With the nice tools I got from phantom3D, it will be no problem to go back and forth between PMDs and traditional deltas. In fact, since I'm now developing in D|S, I might push out the next few previews with all the "supported" morphs preloaded.

I imagine I'll have to bite the bullet and include some empty channels a la DAZ in the final figure, so that non-binary injection poses will work. It's clumsy and messy, but people are used to it and probably expect it. I don't want to scare off developers too much by inventing my own baroque solution to the injection problem in pre-P6.

SaintFox: Sorry, I forgot about your fingernail request. I'm afraid I'd like to avoid making any changes to the base mesh at this point. It tends to break morphs, and it's a big hassle to repair them. That said, there's a problem with the welding of the toe cap that might force me to rethink that statement. But don't hold your breath.

-- I'm not mad at you, just Westphalian.


SaintFox ( ) posted Wed, 27 May 2009 at 7:18 PM

No problem - Leo just fixed the last finger. He thinks that fixing seams is entertaining :blink:
but was afraid that the one or other may be discouraged when fumbling around with the hole under the nails. Anyway: It's really just a hint and no youhaveto as we are still in the state of WIP here, so everything may be needful 😉

I'm not always right, but my mistakes are more interesting!

And I am not strange, I am Limited Edition!

Are you ready for Antonia? Get her textures here:



The Home Of The Living Dolls


ThespiSis ( ) posted Thu, 28 May 2009 at 7:44 AM

This is fantastic! She looks beautiful! I can't wait to see more. :)


SaintFox ( ) posted Thu, 28 May 2009 at 10:33 PM

Okay - we are done with fixing the seams on the textures and now have to check the bump maps for any seams as well. The only thing I am having a hard time with is this brow transparency. I am keeping the brows on an extra layer so maybe anyone likes to create the transparency?

As already said the head-texture comes with brows and without and I will write matching matposes (VSS and "classic" - close to what I use with V4). I am still adjusting the tint/diffuse colors for both and the bump for the lips in the VSS version as the lips look very brittle here at the moment.

When we are done with everything all developers will get the set and I will create an additional set of psd files, a kind of "developer resource".

I decided to do head and body in 4000x4000 because I am of the opinion that downsizing (if desired at all) gives better results than blowing the whole thing up. And most of all: Creating MakeUps and such will be easier with a larger base.

...and now, as it's already early morning here: Good night ;o)

I'm not always right, but my mistakes are more interesting!

And I am not strange, I am Limited Edition!

Are you ready for Antonia? Get her textures here:



The Home Of The Living Dolls


SaintFox ( ) posted Thu, 28 May 2009 at 10:36 PM · edited Thu, 28 May 2009 at 10:40 PM

file_431816.png

Here are two previews, both rendered with ugly Poser default lights set to neutral grays - so don't kick me please 😉

This is what I've got with the VSS shaders so far. The value for the lip's bump-settings still need adjustments, I know! The tint is a very pale yellow, a kind of chamois. I used it on the lips as well as I didn't wanted a "lipstick look" here.

I'm not always right, but my mistakes are more interesting!

And I am not strange, I am Limited Edition!

Are you ready for Antonia? Get her textures here:



The Home Of The Living Dolls


SaintFox ( ) posted Thu, 28 May 2009 at 10:48 PM · edited Thu, 28 May 2009 at 10:50 PM

file_431818.png

This is the same set of bump maps and color textures with an additional specular map (will go with the complete set), set up in a way close to what I use for the characters I sell here. Same ugly lights with too much shadow and so on, slightly different camera as above as these both are just test renders I did for myself - anyway: I wanted to give you a first impression. The strange shine on the lashes will be gone in the final version, it happened by accident.

By the way: I couldn't resists to call the set "Toni", maybe someone knows the "Buddenbrooks" by Thomas Mann where we have an Antonia who is called Toni by her family 😄 It was just too enticing to resist!

I'm not always right, but my mistakes are more interesting!

And I am not strange, I am Limited Edition!

Are you ready for Antonia? Get her textures here:



The Home Of The Living Dolls


Fisty ( ) posted Thu, 28 May 2009 at 11:12 PM

beautiful  =)


odf ( ) posted Fri, 29 May 2009 at 12:05 AM · edited Fri, 29 May 2009 at 12:05 AM

Looks great! Does that mean we need a Reinhild Solf morph for her now?

-- I'm not mad at you, just Westphalian.


SaintFox ( ) posted Fri, 29 May 2009 at 11:27 AM · edited Fri, 29 May 2009 at 11:30 AM

LOL I looked up the actresses of all four movies made from the novel (so far) and found
http://www.jolie.de/imgs/86182_2875eadb5f.jpg
Jessica Schwarz (most recent version)
http://www.deutsches-filmhaus.de/filme_einzeln/w_einzeln/wirth_franz_peter/buddenbrooks_4_pulver_hoerzu.jpg
Liselotte Pulver (on the left - to me the perfect Toni/Tony - late 50's version. The portrait on the right shows Nadja Tiller, not ugly as well 😉)
Marion Kracht (1979 version - photo is more actual but somehow nice)
http://www.stadthalle.attendorn.de/inhalte/kulturprogramm-Dateien/Kracht-Marion.jpg
or
http://culturebase.de/hpg/media/t1_76130.jpg
Reinhild Solf as the older Antonia (1979 version)

and Hildegard Imhof (the Tony in the oldest version, 1923), here I found no useful image...

So it's up to the morphers 😉

More previews coming soon!

I'm not always right, but my mistakes are more interesting!

And I am not strange, I am Limited Edition!

Are you ready for Antonia? Get her textures here:



The Home Of The Living Dolls


odf ( ) posted Sat, 30 May 2009 at 6:39 AM · edited Sat, 30 May 2009 at 6:40 AM

Content Advisory! This message contains nudity

file_431867.jpg

Still fiddling with the JCMs for Antonia's thighs. Progress is slow, but steady (-ish).

-- I'm not mad at you, just Westphalian.


JOELGLAINE ( ) posted Sat, 30 May 2009 at 10:30 AM

Looks like she's ready for morning exercises! LOLOLOLOLOL:lol:

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


WandW ( ) posted Sat, 30 May 2009 at 4:39 PM

Doing situps with the knees bent is better for her abs... :woot:

----------------------------------------------------------------------------------------

The Wisdom of bagginsbill:

"Oh - the manual says that? I have never read the manual - this must be why."
“I could buy better software, but then I'd have to be an artist and what's the point of that?"
"The [R'osity Forum Search] 'Default' label should actually say 'Don't Find What I'm Looking For'".
bagginsbill's Free Stuff... https://web.archive.org/web/20201010171535/https://sites.google.com/site/bagginsbill/Home


odf ( ) posted Sat, 30 May 2009 at 11:09 PM

Content Advisory! This message contains nudity

file_431919.jpg

I know. But I'd like to take care of those unsightly wrinkles between her legs before I let her do that in public.

-- I'm not mad at you, just Westphalian.


RobynsVeil ( ) posted Sun, 31 May 2009 at 2:53 AM

I've just invest my Sunday trying to catch up on this fascinating character - well DONE, ODF! - and when I click on your avatar, I get this:

MySQL error: Table './renderosity/bwcore_homepage_member' is marked as crashed and should be repaired, occured in query: "select * from bwcore_homepage_member where template_id = '1' and userid = '20205'".

MySQL error: Table './renderosity/bwcore_homepage_member' is marked as crashed and should be repaired, occured in query: "insert into bwcore_homepage_member set views = 1, template_id = '1', userid = '20205'".

Not happy, Jan... :crying: :cursing: :crying: :cursing: :crying: :cursing:
(you would know that one, odf, you remember that ad? on the telly...)

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


odf ( ) posted Sun, 31 May 2009 at 3:25 AM

The same happens when I try to click yours. I hope they do regular backups of their databases.

Ads on the telly? I wouldn't know about those. I haven't owned a TV since I came to Aussieland.

-- I'm not mad at you, just Westphalian.


RobynsVeil ( ) posted Sun, 31 May 2009 at 3:33 AM · edited Sun, 31 May 2009 at 3:34 AM

And that is why you are so proDUCtive!

That "not-happy, Jan!" came out of some courier company ad (I thinK) that came out when I arrived here back in 2000... people were all saying it....

BTW, when I click my own profile, no hiccups. Just other folks'...

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


JOELGLAINE ( ) posted Sun, 31 May 2009 at 3:56 AM

I think they fixed it. I click on people's pictures and it takes me right to their home page.  Maybe it was a temporary outage they handled? Maybe it was a ghost in their server that got placated by brain-meat?  Dunno.  It's all good now on my end. :laugh:

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


RobynsVeil ( ) posted Sun, 31 May 2009 at 4:26 AM

Well, I still get that error, unfortunately, even when I do a refresh and everything. Oh well, I'll have another go tomorrow... back to my (Bill's) shader... SHEESH... creating classes in Python! How cool is this, then, hey?

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


odf ( ) posted Sun, 31 May 2009 at 4:28 AM · edited Sun, 31 May 2009 at 4:31 AM

Yep! I still see that message. Looks like something broke in their database. I'm no MySQL buff, so I have no idea how bad it is. But everything else seems to work, so I don't really care. It's the middle of the night in Rendoland, so it might be a while before the admins see and fix it.

We don't get it when we click our own icons because they don't take us directly to our home pages.

-- I'm not mad at you, just Westphalian.


JOELGLAINE ( ) posted Sun, 31 May 2009 at 4:44 AM

NOW I'm getting it,too!  It must have finally got to my neighborhood!  Maybe its a Drive-by error on the information superhighway! :laugh:  I hope the place isn't falling apart.

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


RobynsVeil ( ) posted Sun, 31 May 2009 at 4:48 AM

That would be a tragedy of EPIC proportions.

Imagine a day without Rendo. Why, is life worth living? Do I have a life? What is the meaning of life, anyway?

<walking away, muttering to myself in the direction of the kitchen, where chocolate awaits>

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


odf ( ) posted Sun, 31 May 2009 at 8:27 AM · edited Sun, 31 May 2009 at 8:28 AM

Content Advisory! This message contains nudity

file_431937.jpg

I've added the second stage JCM for the thigh x-rotate. I think most plausible positions look fairly decent now, but I'll do some more testing. I'll need to add a JCM for the backward movement, too, but that should be easy. Ankles will be next.

-- I'm not mad at you, just Westphalian.


odf ( ) posted Sun, 31 May 2009 at 9:14 AM

Content Advisory! This message contains nudity

file_431938.jpg

Antonia continues her workout... :lol:

I need some dynamic knickers for her, or I'll soon be banned from the forums.

-- I'm not mad at you, just Westphalian.


Fisty ( ) posted Sun, 31 May 2009 at 11:21 AM

Quote - I need some dynamic knickers for her, or I'll soon be banned from the forums.

K, gimme an hour or three.


JOELGLAINE ( ) posted Sun, 31 May 2009 at 1:17 PM

Hooray for DYNAMIC KNICKERS!  LOLOLOLOL  I know what that means, but it sounds so damned funny!:laugh:

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


bagginsbill ( ) posted Sun, 31 May 2009 at 1:28 PM · edited Sun, 31 May 2009 at 1:29 PM

I could be wrong, but that last pose looks like the buttocks need some adjusting.

I went and looked at some similar poses of humans (ahem ... Q: "Hey! Why you lookin' at porn?" ... "Research!"). It looks like the upper buttock should not be a cone shape. the entire posterior forms a shape more like a tomato.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


JOELGLAINE ( ) posted Sun, 31 May 2009 at 1:37 PM

I believe BB is right.  I was distracted by the 'Dynamic Knickers' comment.  The top of the buttocks shown should be smoother due to the muscles being pulled from that posture.

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


Fisty ( ) posted Sun, 31 May 2009 at 3:18 PM

modeled, mapping.. taking a bit longer than expected 'cause I'm trying to make them Baggin's approved mapping.


bagginsbill ( ) posted Sun, 31 May 2009 at 4:21 PM

Heheheh, Fisty.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


Fisty ( ) posted Sun, 31 May 2009 at 5:12 PM

file_432000.jpg

Here we go..

www.renderosity.com/mod/rrfilelock/download.php

You will need to at least add the top edge of verts to the constrained group or they will fall off (unless that's your intention.)  Or you can add the PantyTrim material zone to constrained, that looks kind of loose but stays in place.
I got the best results from adding all of it to the constrained group but it might not work for all poses


Fisty ( ) posted Sun, 31 May 2009 at 5:14 PM

Someone feel free (please) to make better materials for it.. my Poser-fu is not that strong.


odf ( ) posted Sun, 31 May 2009 at 6:30 PM · edited Sun, 31 May 2009 at 6:34 PM

Fisty: W00t! Those look great. I'll try them on ... err! ... I mean I'll try them on Antonia as soon as I get home tonight.

I wonder if that wishing thing works with other things, too. :lol:

The cone-shaped buttocks: good catch, BB! Actually, I noticed that too after I posted the image while, err, doing some research. This is where multi-stage JCM come in handy. At lower angles, since the normal bend algorithm turns the whole buttock into a circular bulge, it is actually correct to take volume away selectively and go for a more angular shape. With only one JCM, I'd have to go for a compromise of what looks good at 60 or 90 and what looks good at 120 degrees and more. But now that I have a second stage, I can simply work on that shape until it looks right.

-- I'm not mad at you, just Westphalian.


Fisty ( ) posted Sun, 31 May 2009 at 6:45 PM

Quote - I wonder if that wishing thing works with other things, too. :lol:

That kinda depends on what one is wishing for, I guess..


odf ( ) posted Sun, 31 May 2009 at 6:58 PM

Wise answer.

-- I'm not mad at you, just Westphalian.


kobaltkween ( ) posted Sun, 31 May 2009 at 7:04 PM

ok, i was going to keep this to myself, but i think it might be good to say.  my boyfriend saw her picture over my shoulder, and said "Oh my God, what's wrong with that girl?"  now, that's better than it sounds, because he thought it was a photo (yay!).  but he was noticing, her, um, crotch area, and thought she was missing her privates.  upon realizing it was 3d, he said the cut doesn't come up high enough on her crotch.  he was looking at this image:  http://www.renderosity.com/mod/forumpro/media/folder_9/file_431867.jpg

i'd say i'd agree just based on what research i did trying to make my nudes not look really weird (and boy was that strange in itself), but it's definitely not my area of expertise.  i mean, i've drawn, painted, and sculpted nudes since middle school, but being female, i just never really studied that area.



SaintFox ( ) posted Sun, 31 May 2009 at 7:08 PM · edited Sun, 31 May 2009 at 7:09 PM

file_432012.jpg

Sweet and real looking panties, Fisty! And dynamic!! I allowed myself to download them as well as I just dropped a preview render because it would look sweet with pants but without a bit too naughty for my taste!!

The texture just has to go through another fixing as the footsoles or better -sides look too pale against the foot - sorry for the delay!

Here's a sample with the vss shader and a hasty made light - you can see that the feet still need some work.

I'm not always right, but my mistakes are more interesting!

And I am not strange, I am Limited Edition!

Are you ready for Antonia? Get her textures here:



The Home Of The Living Dolls


bagginsbill ( ) posted Sun, 31 May 2009 at 7:32 PM

Content Advisory! This message contains nudity

file_432013.jpg

Fisty - you rock. I'm going to have to learn the cloth room parameters. I know what they do, but I don't know what are the right values to do various things on purpose.

I certainly don't know how to make the panties tighten up - the crotch is hanging down and I don't want that. Is it because the panties are parented to the hip? I'd expect them to just stay where they are and be pulled up by the bent over pose. Oh well.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


bagginsbill ( ) posted Sun, 31 May 2009 at 7:33 PM

Quote - Here's a sample with the vss shader and a hasty made light - you can see that the feet still need some work.

Wooooww.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


SaintFox ( ) posted Sun, 31 May 2009 at 7:38 PM

You may like this tool by PhilC
http://www.philc.net/ClothRoomPresets.htm

to get you started and this

http://www.poserpro.net/King_Tut/cloth_hair/cloth_parameters.html

gives a good overview on what those parameters do.

Both helped me a lot when I started using dynamic clothes!!

I'm not always right, but my mistakes are more interesting!

And I am not strange, I am Limited Edition!

Are you ready for Antonia? Get her textures here:



The Home Of The Living Dolls


Fisty ( ) posted Sun, 31 May 2009 at 7:39 PM

Yeah, they drape too much at default, I tried playing around with the dials but didn't get very far.. try adding all the verts to the constrained group, might work with that pose, might look terrible.

Another thing to try - in the first frame make Make Antonia and the panties like 80% y-scale, in the 15th or so frame make Antonia 100% y-scale but keep the panties 80%.. if you have the top row or two of them constrained it should compensate for the vertical drape and make them stretch to fit.  (I've done that several times fitting tight dresses to thinner than default body morphs, not tried with these but same concept should apply)


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.