Sun, Nov 10, 10:10 AM CST

Renderosity Forums / DAZ|Studio



Welcome to the DAZ|Studio Forum

Forum Moderators: wheatpenny Forum Coordinators: Guardian_Angel_671, Daddyo3d

DAZ|Studio F.A.Q (Last Updated: 2024 Nov 09 6:27 pm)



Subject: Reality Render thread. A new beginning.


pobble ( ) posted Sun, 08 September 2013 at 11:23 AM

Quote - Just added Raiya's new Daphne texture to my Victoria 6 skin catalog here on Rendo (and on DA)

http://www.renderosity.com/mod/gallery/index.php?image_id=2470122

This series makes it easy to quickly compare different textures on the same body with all render settings kept identical. Of course those settings are only a starting point, but they generally look nice already.

Cheers!

Erik

 

Looks very good!  Are you planning to share these settings via ACSEL?  It would be very helpful to people using G2F.


pobble ( ) posted Sun, 08 September 2013 at 11:25 AM

Paolo: Have we been given an estimate of when we might expect Reality 3 for DS?  I did a quick look through this thread (last couple of pages) and didn't see any comments one way or the other, so I thought I would ask.  Thanks.


Pret-a-3D ( ) posted Sun, 08 September 2013 at 12:04 PM

Hi pobble.

Please consider following the official Reality forums, at RuntimeDNA. I have a thread there about the development of Reality 3 for DAZ Studio.

I generally don't give dates until the program is ready to be released. I am working on that as hard as possible but I want to release a stable and fully-featured program. In my experience giving date is only detrimental of quality so I don't do that. I know that waiting is not fun but this is the best that I can do at this time.

Please follow the development in the official forum, I post news there as often as I can.

You can also subscribe to the news from my website:

http://preta3d.com/news

 

Cheers.

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com


erik-nl ( ) posted Sun, 08 September 2013 at 12:30 PM

Content Advisory! This message contains nudity

Relax and enjoy your weekend like we all do Paolo : )

Another Victoria6 texture 'catalog' item: Olivia for V5, also by Raiya.

This being a darker skin I was surprised that the render settings I used for the others worked as well as they did for this one.

A preview version can be seen here:

http://erik-nl.deviantart.com/art/V5-Olivia-skin-on-Genesis-2-Victoria-6-398957406

Cheers!

Erik


erik-nl ( ) posted Mon, 09 September 2013 at 5:24 AM

Content Advisory! This message contains nudity

And here's Leah V5 on Victoria 6 (also by Raiya):

http://erik-nl.deviantart.com/art/V5-Leah-skin-on-Genesis-2-Victoria-6-399133382

That's all the textures I have that will fit V6, but if you've seen really good (realistic) textures for G2-V6 I'd sure like to hear about it.

Cheers!

Erik


Doctorjellybean ( ) posted Mon, 09 September 2013 at 5:58 AM

Nice tests Erik!

My DA Gallery


Amethst25 ( ) posted Mon, 09 September 2013 at 11:38 AM

Quote - And here's Leah V5 on Victoria 6 (also by Raiya):

http://erik-nl.deviantart.com/art/V5-Leah-skin-on-Genesis-2-Victoria-6-399133382

That's all the textures I have that will fit V6, but if you've seen really good (realistic) textures for G2-V6 I'd sure like to hear about it.

Cheers!

Erik

Erik,

Will these be for sale?  I really like this on a lot!

My Rendo Gallery

My DA Gallery


erik-nl ( ) posted Mon, 09 September 2013 at 12:18 PM · edited Mon, 09 September 2013 at 12:20 PM

Sorry, I thought all of you here would recognize those textures, and that merely mentioning their names would be enough information.

[whisper mode on]

I bought all of them in the DAZ shop

[whisper mode off]

Erik


superboomturbo ( ) posted Mon, 09 September 2013 at 1:38 PM

Sharky, or anyone else who has used the GPU's Hybrid function, have you had issues with Lux failing to close when aborting a render, which then crashes Studio?  I'm on 1.2.1 of Lux's release (or 1.3 on the official record). I've been getting some impressive runs but wondered if anyone else was seeing the same. 

crimsonworx.com; free ebooks and previews

I've bowed down to facebook: https://www.facebook.com/crimsonworx

 


pobble ( ) posted Mon, 09 September 2013 at 7:58 PM

Quote - Hi pobble.

Please consider following the official Reality forums, at RuntimeDNA. I have a thread there about the development of Reality 3 for DAZ Studio.

I generally don't give dates until the program is ready to be released. I am working on that as hard as possible but I want to release a stable and fully-featured program. In my experience giving date is only detrimental of quality so I don't do that. I know that waiting is not fun but this is the best that I can do at this time.

Please follow the development in the official forum, I post news there as often as I can.

You can also subscribe to the news from my website:

http://preta3d.com/news

 

Cheers.

 

Good enough for me.  Thanks much.


superboomturbo ( ) posted Tue, 10 September 2013 at 12:35 PM

Content Advisory! This message contains violence

Lil bit of AVP goodness =D

http://fav.me/d6ls6qj

crimsonworx.com; free ebooks and previews

I've bowed down to facebook: https://www.facebook.com/crimsonworx

 


Doctorjellybean ( ) posted Tue, 10 September 2013 at 12:45 PM

Interesting. Is this the one you said would be more to my liking? LOL

My DA Gallery


superboomturbo ( ) posted Tue, 10 September 2013 at 1:00 PM

Depends on your sick puppy mode, Doc! No human gore this time ;-)  

I'm beginning to think you want to see a Hunter with boobs 

crimsonworx.com; free ebooks and previews

I've bowed down to facebook: https://www.facebook.com/crimsonworx

 


FSMCDesigns ( ) posted Wed, 11 September 2013 at 6:14 PM

Quote - Dawn Portrait

Daz Studio 4.6 / LuxRender via Reality 2.5

Peace /

dpm316

Daz Studio 4.6 / LuxRender via Reality 2.5

 

 

Stunning work!! I haven't had the time or inclination to even try dawn out, but you are doing a great job for both of us.

Regards, Michael

My DeviantArt page


FSMCDesigns ( ) posted Wed, 11 September 2013 at 6:25 PM

Quote - I'm certainly happy some reality users have been posting pictures of Dawn.  Certainly solidifies my decisions on her.  She seems to be a good idea gone wrong.  Who knows, maybe in four or five years she'll be as common as V4; but, I just don't have the spare cash to be an early-adopter or unpaid beta tester.  I've been pretty quiet around her because I've gone back to using poser full-time since the release of R3 and Poser 2014.  I had forgotten just how flexible and how much of a joy it was to work with V4 and Poser.  Not to mention the thousands of dollars I have in V4 content.  True, studio has its autofit and that was one of the selling points for me; but, now that there's the tighten/loosen fit morph tool as well as the droop morph tool, I doubt that I'll ever go back to studio unless they toss that idiotic d-form and go for more vertex morphing tools like poser has.

That being said.. I see plenty keeping the faith with the DS/R2.5/Lux route and am seeing a ton of fantastic renders on DA.  For those of you who haven't used R3 yet; you're in for a treat.

 

Funny, I had more joy working with V4 in DS, still do, LOL.

Having been a long time poser user well before DS, I am just the opposite, which is partly the reason I haven't done much lately, just not getting along well with the R3 UI and I feel like I am going backwards with poser again. That and the genesis2 fiasco at Daz, just feels like to much work jumping thru hoops.

Luckily I got a bunch of commercial work for one of the games I develop for and that has me pretty busy, so glad to see you have a workflow that works for you, best of luck!

Regards, Michael

My DeviantArt page


superboomturbo ( ) posted Sat, 14 September 2013 at 2:26 AM · edited Sat, 14 September 2013 at 2:27 AM

Keeping things moving again! My latest obsession, reborn: 

http://fav.me/d6m7vee

crimsonworx.com; free ebooks and previews

I've bowed down to facebook: https://www.facebook.com/crimsonworx

 


erik-nl ( ) posted Sun, 15 September 2013 at 5:39 AM

Man, I really luuuuve that dynamic cloth stuff!

It's a pain to pose, but absolutely worth the bother.

Dynamic robe for V4 on Victoria 6 (Genesis 2)

Large version:

http://www.renderosity.com/mod/gallery/media/folder_248/file_2471944.jpg

Cheers!

Erik


Doctorjellybean ( ) posted Sun, 15 September 2013 at 5:46 AM

Quote - Keeping things moving again! My latest obsession, reborn: 

http://fav.me/d6m7vee

Nice one!

My DA Gallery


Doctorjellybean ( ) posted Sun, 15 September 2013 at 5:47 AM

Quote - Man, I really luuuuve that dynamic cloth stuff!

It's a pain to pose, but absolutely worth the bother.

Dynamic robe for V4 on Victoria 6 (Genesis 2)

Large version:

http://www.renderosity.com/mod/gallery/media/folder_248/file_2471944.jpg

Cheers!

Erik

Yes, it is a pain. But, as you said, worth it. Some are easier than others. Very nice Erik.

My DA Gallery


erik-nl ( ) posted Sun, 15 September 2013 at 10:59 AM · edited Sun, 15 September 2013 at 11:00 AM

Thanks Doc!

Hey, I've learned a new trick today: converting UV maps using DAZ Studio's 'Map Transfer Utility'. Didn't even know it was there before I accidentally stumbled upon a discussion about it on the DAZ forum. I'm now rendering a test with M5 Benjamin textures on Victoria 6, and does she look sweet with them on! There's still sooooo much to learn.....

Cheers!

Erik


erik-nl ( ) posted Sun, 15 September 2013 at 1:30 PM

Content Advisory! This message contains nudity

For those curious (enough) to see what that looks like:

http://erik-nl.deviantart.com/art/M5-Benjamin-skin-on-Genesis-2-Victoria-6-400463298

Cheers!

Erik


Doctorjellybean ( ) posted Sun, 15 September 2013 at 1:42 PM

Looking good! Do you have a link to the discussion at DAZ? I know one can use V4 maps with the help of a product in the DAZ store, but via Map Transfer Utility sounds good.

My DA Gallery


erik-nl ( ) posted Sun, 15 September 2013 at 3:01 PM

Content Advisory! This message contains profanity

Ooh, I'll have to see if I can find it again.

In the mean time there's this tutorial by SickleYield on DA:

http://sickleyield.deviantart.com/journal/Tutorial-The-Map-Transfer-Utility-368686796

 


erik-nl ( ) posted Sun, 15 September 2013 at 3:12 PM

Got it!

http://www.daz3d.com/forums/viewthread/22550/

It's the answer by DAVIDGB, posted: 25 May 2013

For convenience I'll quote him here (hoping that's okay with him):

Quote - Many people don’t realise this, but DS already contains a tool to convert textures between different UV sets that the same figure has.

For example, let’s say you have an M4 texture set you want converting to the M5 UVs, In DS, if you have Genesis with the M4 and M5 UVs (of course you get the Genesis M4 UVs with the basic content, but get the M5 UVs by buying M5) you simply use the ‘Map transfer’ command in the surfaces menu, and DS will convert the M4 textures to the M5 mapping (that is, DS generates new jpegs of the textures, with the textures transformed, like with Textyre Converter 2 etc).

DS has actually had this function since DS3 and pre Genesis. If, in DS3, you were to load V4, say, then select the M4 obj as an alternate UV set for the V4, DS would convert V4 textures to M4 UV mapping and vice versa. The simple requirement for DS to convert textures from one UV mapping to another is that one figure (or prop) must have both the UVs to convert from and to available for it. With Genesis, of course, that means textures can be converted by DS between the V4, M4, V5, M5, A5, S5, H5, F5 UVs, plus those for the various Genesis custom creatures that come with separate custom UV mapping. But Genesis is not itself a requirement, just that a single figure or prop has both UV sets available for it.


Doctorjellybean ( ) posted Sun, 15 September 2013 at 3:44 PM

Thanks Erik!

My DA Gallery


erik-nl ( ) posted Mon, 16 September 2013 at 2:53 AM · edited Mon, 16 September 2013 at 2:54 AM

Content Advisory! This message contains nudity

Here she is:

 http://www.renderosity.com/mod/gallery/media/folder_248/file_2472197.jpg

'Benjamina' would be such a crappy name for her, anyone have a better idea?

Cheers!

Erik


Doctorjellybean ( ) posted Mon, 16 September 2013 at 8:41 AM · edited Mon, 16 September 2013 at 8:43 AM

Anybody tried LuxRender 1.3RC2 yet?

@Erik: You could name her Erikana :)

By the way, I thought Paolo mentioned splitting this thread, or creating a new one. Any news on that?

My DA Gallery


erik-nl ( ) posted Tue, 17 September 2013 at 2:29 PM · edited Tue, 17 September 2013 at 2:31 PM

While we are waiting for ANYone to respond, here's another picture with a blond girl in it : )

http://www.renderosity.com/mod/gallery/media/folder_248/file_2472564.jpg

Barely visible, I'll admit, but she's there allright.

Cheers!

Erik


RFreise ( ) posted Wed, 18 September 2013 at 1:04 AM

Nice Osprey


Sharkbytes-BamaScans ( ) posted Fri, 20 September 2013 at 12:20 PM

Quote - Looking good! Do you have a link to the discussion at DAZ? I know one can use V4 maps with the help of a product in the DAZ store, but via Map Transfer Utility sounds good.

Doesn't take any extra produce to use V4 maps on V5 and above.. you just have to change the uv map settings in the material editor


ointment ( ) posted Fri, 20 September 2013 at 4:11 PM

I attended a reality webinar at the weekend, learnt a lot. Would recommend it if you get the chance.


erik-nl ( ) posted Sun, 22 September 2013 at 2:26 PM · edited Sun, 22 September 2013 at 2:27 PM

No 'Wimmin' in this one, just a test image really.

Surprisingly difficult to get sea water to look like, well, sea water.

It is nice and black, but those waves still are far too smooth.

I tried to get a ripple in, like tiny waves IN or ON the larger ones, but so far didn't quite succeed.

http://www.renderosity.com/mod/gallery/media/folder_248/file_2473863.jpg

Reality's procedural water surface didn't work at all in this case, so I modeled a mesh in Rhino using a grey scale map. To this (high res and subdivided) ondulating mesh I added a bump map in Reality with a much finer wave pattern, but in this render that did not give me the look I'm after. (the lighthouse and rock are merely there to help get a sense of the scale).

Any useful suggestions to improve it are welcome of course! : )

Cheers!

Erik


Sharkbytes-BamaScans ( ) posted Tue, 24 September 2013 at 4:34 AM

Quote - No 'Wimmin' in this one, just a test image really.

Surprisingly difficult to get sea water to look like, well, sea water.

It is nice and black, but those waves still are far too smooth.

I tried to get a ripple in, like tiny waves IN or ON the larger ones, but so far didn't quite succeed.

http://www.renderosity.com/mod/gallery/media/folder_248/file_2473863.jpg

Reality's procedural water surface didn't work at all in this case, so I modeled a mesh in Rhino using a grey scale map. To this (high res and subdivided) ondulating mesh I added a bump map in Reality with a much finer wave pattern, but in this render that did not give me the look I'm after. (the lighthouse and rock are merely there to help get a sense of the scale).

Any useful suggestions to improve it are welcome of course! : )

Cheers!

Erik

 

hmmm.. . a cheater way of making a workable realistic looking bump/dsp map would be to do a websearch for a overhead ocean wallpaper.. context fill anything in it that isn't water and then turn the results into a bump map.  


erik-nl ( ) posted Tue, 24 September 2013 at 6:13 AM

The bump map not working was my own stupid fault, I forgot to generate a UV map for my water surface : )

For the ripples-bump map I used the same grey-scale map as the one I used to make the waves (in Rhino), but I first made it nine times smaller and then tiled + rotated it.

http://www.renderosity.com/mod/gallery/media/folder_248/file_2474269.jpg

It is beginning to look a bit like I wanted it to, but it renders extremely slow and consumes an enormous amount of RAM, so there's a lot of room for improvement!

Cheers!

Erik 

 


Doctorjellybean ( ) posted Tue, 24 September 2013 at 6:23 AM

I like the (oil) rig? Where does that come from?

Hopefully R3 will have an improved water render option, same for fog, smoke, etc.

My DA Gallery


erik-nl ( ) posted Tue, 24 September 2013 at 6:41 AM

Quote - I like the (oil) rig? Where does that come from?

It was made by Mario Amaya (aptly titled 'oil-platform'), and can be found (for free) on GrabCAD. Renderosity doesn't allow direct URL's to stuff, so you'll have to do a search for it. Mario and his brother Luis Amaya have a LOT of great oil-rig stuff on GrabCAD, but it's all 3D AutoCAD dwg's, hardly any ready-to-render STL-meshes. I use Rhino to turn those dwg's into OBJ's, but I can't publish them since those models are not mine.

The boat is by Filippo Citati, also to be found on GrabCAD, but I had to do quite a bit of repairs before I could render it. It doesn't have any textures, so it looks a bit bland and toy-like, but it does what it was meant to do I think.

Cheers!

Erik


bobvan ( ) posted Thu, 03 October 2013 at 4:22 PM

The new DS 4.17 is out is Reality still broken with it?


Pret-a-3D ( ) posted Sat, 05 October 2013 at 7:11 PM

Hello.

I did not receive any update from this forum in ages!

I didn't not ignore you, I just did not know that there was traffic. I'm back. What happened lately?

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com


Pret-a-3D ( ) posted Sat, 05 October 2013 at 10:55 PM

Bob, everything seems just fine with Studio 4.6.1.17

Cheers.

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com


Pret-a-3D ( ) posted Sat, 05 October 2013 at 10:56 PM

Quote - I like the (oil) rig? Where does that come from?

Hopefully R3 will have an improved water render option, same for fog, smoke, etc.

The water displacement in Reality 3 is completely configurable. It gives you 6 presets and you can customize all the parameters of the preset.

Cheers.

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com


Pret-a-3D ( ) posted Sat, 05 October 2013 at 10:58 PM
MrWizard1024 ( ) posted Sat, 05 October 2013 at 11:44 PM

file_498694.jpg

> Quote - The new DS 4.17 is out is Reality still broken with it?

Quick render:  Knock wood, seems to be working so far.

 

MrWizard1024


bobvan ( ) posted Mon, 07 October 2013 at 9:29 AM · edited Mon, 07 October 2013 at 9:29 AM

I agree the thread is beyond dead it's a shame cause I find there was better support then over ar RDNA I have been using studio 17 all weeknd and yes it is problem free


Pret-a-3D ( ) posted Mon, 07 October 2013 at 5:30 PM

Bob, I don't know what you mean about "better support," I give the same level of attention to every venue. Please let me know if there are standing issues.

The fact is, even today I didn't receive any notifications. I saw the last two messages because I remembered to check. If the software doesn't send notifcations then it's no surprise that people don't come back.

Cheers.

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com


RFreise ( ) posted Tue, 08 October 2013 at 12:38 AM

Not getting updates again Like the redhead there MrWizard1024


erik-nl ( ) posted Sun, 13 October 2013 at 4:17 PM

Beep Beep!

http://www.renderosity.com/mod/gallery/media/folder_248/file_2479310.jpg

Just to keep things going around here : )

Cheers!

Erik


john3d ( ) posted Mon, 14 October 2013 at 11:46 AM

Nice one Erik.

It has been quiet around here lately.


Pret-a-3D ( ) posted Wed, 16 October 2013 at 12:20 AM
superboomturbo ( ) posted Thu, 17 October 2013 at 1:10 AM

Quote - Another Deus Ex fan I see :)

Indeed! Tuning  up my modeling skills on the cast. A certain figure with the initials 'LB' is giving my all kinds of issues. I'll get him straightened out, save it, then all my weight maps disappear. I've redone them soooo many times now that I'm ready to abandone him... 

Sorry for the frustration rant! Like your new avatar Paolo; kinda looks like a Super Paolo emblem =D

(And yes, I haven't gotten updates in forever either. x<  )

crimsonworx.com; free ebooks and previews

I've bowed down to facebook: https://www.facebook.com/crimsonworx

 


bobvan ( ) posted Thu, 17 October 2013 at 6:32 PM

Question is 1.3 RC fixed to use with Reality yet?


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.