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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 05 9:36 pm)



Subject: Poser Apple future Mac OS compatibility


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DalekSupreme ( ) posted Fri, 02 August 2019 at 12:58 PM ยท edited Wed, 06 November 2024 at 8:40 PM

Hi.

I have just been warned by my PC that Poser Pro will not be compatible with the next upgrade of the desktop OS.

Can Renderosity please: 1: Assure me that this issue is being addressed. 2: When will the patch be available to fix this issue.

There is a lot of noise about Windows versions on the forum but I canโ€™t find anything about the future of the Mac Version.

Thank you


Penguinisto ( ) posted Fri, 02 August 2019 at 1:46 PM ยท edited Fri, 02 August 2019 at 1:47 PM

You may want to email them directly, and chuck a post in Marketplace Support, with screenshots (No means to take screenies? Skitch is an awesome little app that works fine on MacOS to take screenshots with - it's free, in the App Store.)

This is likely something they either know about already, or will be finding out very quickly.

(I had to flop over to a Windows laptop awhile back because the MacBook Pros don't do nVidia anymore :( I'll check to see if Apple comes to their senses in that department in a year or so.)


an0malaus ( ) posted Sat, 03 August 2019 at 1:23 AM ยท edited Sat, 03 August 2019 at 1:28 AM

MacOS has long had the ability to take screenshots and snapshots of screen regions by pressing Cmd-Shift-4 and dragging with the mouse to define a region to snapshot. The captures are saved as datestamped PNG files on the desktop, which you can easily post to forums. Unless you're running an app which swallows all keyboard input and prevents screen captures, (Poser doesn't do this) you shouldn't need a separate app. [ETA: Ah, brief research shows that Skitch allows markup of a screenshot, which could be useful to illustrate a point or highlight a render issue. Point conceded ๐Ÿ˜€ ]

Even more frightening than the prospect of just being unsupported by the latest operating system, is the possibility that Apple will move completely away from Intel CPUs, to their own, in-house design. Unless there's a continuance of development platforms, and it just becomes an abstracted choice of which machine language apps are compiled for, it's possible Poser on MacOS will come to a dead end. At which point Apple will lose me as a life-long customer. (Not that they'll notice, of course) D-X< [Mostly because that will permanently prevent me dual-booting a Mac into Windows]



My ShareCG Stuff

Verbosity: Profusely promulgating Graham's number epics of complete and utter verbiage by the metric monkey barrel.


A_Sunbeam ( ) posted Sat, 03 August 2019 at 2:46 AM ยท edited Sat, 03 August 2019 at 2:46 AM

The warning message about compatibility refers to apps that are 32-bit. You shouldn't get it with Poser, which is 64-bit. I'm running PoserPro on Mojave on an iMac, and everything's fine (apart from the last renders window, the contents of which are in random order). I won't be moving on to Catalina as most of my favourite apps are still 32-bit. And from the posts on MacRumors, Catalina betas are still full of bugs.


an0malaus ( ) posted Sat, 03 August 2019 at 7:02 AM

You may be able to edit one of the Poser preferences (~/Library/Application Support/Poser Pro/11/Poser Prefs, or similar) to tell poser not to expect sorted file lists from the OS. LIB_ITEMS_SERVER_SORT is the particular preference. Try changing it from 1 to 0, or vice versa and restart Poser to see what effect that may have. It's intended for the Library, of which the Recent renders is not part. If that has no effect, I'd report it as a bug, since that was the purpose of that preference, and Poser should adhere to it everywhere.

Sorry, scratch that. I've just looked at previous posts on this subject and the flag setting is not adhered to by Poser for Recent Renders, which is a bug and should be reported (again). The library sort order on APFS formatted SSD drives under High Sierra and Mojave will have to be performed by Poser, as the OS returns storage order filenames to improve performance. Set LIB_ITEMS_SERVER_SORT to 1 to have Poser sort the library (but not the recent renders).



My ShareCG Stuff

Verbosity: Profusely promulgating Graham's number epics of complete and utter verbiage by the metric monkey barrel.


jennblake ( ) posted Sat, 03 August 2019 at 9:00 AM

This is related to Apple's dropping of 32-bit support completely in latest version XCode. Going forward Poser Pro 11 will be 64 bit and no longer need to install the 32 bit files, which is most likely generating this error for you. It will not affect the use of Poser Pro 11 64 bit. ๐Ÿ˜„


RobZhena ( ) posted Sat, 03 August 2019 at 11:49 AM

jennblake posted at 12:49PM Sat, 03 August 2019 - #4358613

This is related to Apple's dropping of 32-bit support completely in latest version XCode. Going forward Poser Pro 11 will be 64 bit and no longer need to install the 32 bit files, which is most likely generating this error for you. It will not affect the use of Poser Pro 11 64 bit. ๐Ÿ˜„

Thank you, maโ€™am.


jennblake ( ) posted Sun, 04 August 2019 at 10:37 AM

welcome ๐Ÿ˜„


DalekSupreme ( ) posted Tue, 06 August 2019 at 5:33 PM

Thanks everyone.

I was surprised to get the warning as I run Poser Pro 11 64 bit, so it may be a bit of old code floating about. No need for a screenshot as its not something that pops up that often and its the standard MacOS warning "This program will not run on future versions of the OS"...

Yes the random Renders window is annoying... and has been an issue since Poser Pro 11 came out. I desperately want Poser to be successful, otherwise I will have to go to DAZ and I want DAZ to have some healthy competition.


jennblake ( ) posted Wed, 07 August 2019 at 8:56 AM

Please send me an email to jennblake@renderosity.com and tell me about this "random renders winow" please? ๐Ÿ˜„


A_Sunbeam ( ) posted Fri, 20 September 2019 at 8:01 AM ยท edited Fri, 20 September 2019 at 8:02 AM

According to my Mac (running Mojave) there is a bit of 32bit left in the latest Poser (11.2): ... the library - see screenshotScreenshot 2019-09-20 at 12.49.28.png


ATILLART ( ) posted Tue, 08 October 2019 at 7:57 AM

The following app is 32 bit on a Mac, and can be found following this link /Applications/Poser 11/Runtime/ui/AIR/LSMGUI/Poser Library.app Clicking on this app will bring up the random warning message, see attached. Screenshot 2019-10-08 at 13.54.34.png


ATILLART ( ) posted Tue, 08 October 2019 at 8:24 AM

Should have added, I removed the Poser Library.app and it doesn't seem to make any difference, so hopefully deleting this should solve the problem of the warning message. Also the app seems to also require Adobe Air which I think is long gone. I think it may be a legacy item which is no longer required but hasn't been removed.


LeeMoon ( ) posted Tue, 08 October 2019 at 11:11 AM

Thank you for posting the info on 32-bit apps, ATILLART!

I've looked at my system report on MacOS in preparation for upgrading to Catalina and identified several 32-bit apps, including the Poser Library.app.

I might upgrade my MacBook to Catalina today. If so, I'll post anything of interest related to Poser here.

Thanks again!

Lee


RobZhena ( ) posted Tue, 08 October 2019 at 12:08 PM

Iโ€™ve reported getting the 32-bit warning when I open the render settings window. That had stopped happening during the early adopter program, so perhaps the rollback of some code to address the UI problems also reintroduced some 32-bit code. In any event, structure replied that it is a known problem and the dev team is addressing it.


LeeMoon ( ) posted Tue, 08 October 2019 at 8:12 PM

Quick update on MacOS Catalina (10.15) and Poser Pro 2014.

Finished the Catalina update about 15 minutes ago on my MacBook. I had intentionally left Poser Pro 11 at version 11.1 on the MacBook with my other Macs running Poser Pro 11.2.xxx on older versions of MacOS. So no testing of Poser Pro 11.2 at the moment. Will do the Poser Pro 11.1 to 11.2 update later tonight or tomorrow morning and report back on how that version runs under Catalina.

No errors and a quick render test showed PP2014 seems to be running fine. I loaded a saved scene and some library poses. Everything rendered fine. Note that I've been using Adobe AIR and the external library for a while. Expected some errors with the library, but not so far. Thought this might be helpful to those who haven't made the leap to Poser Pro 11.2.

More info on PP11 later on!

Lee


LeeMoon ( ) posted Tue, 08 October 2019 at 9:50 PM

I decided to download the current official Poser Pro 11.2 install files instead of using the ones I'd already downloaded.

Catalina wants to do a malware check and won't let you run the installers. You can change that behaviour in the Privacy and Security system settings. I didn't do that, instead, I right-clicked on the installer(s) and selected "Open" which will give you a warning about the malware check, but this time with an Open button to run it. Super easy to do.

Both the main installer and the support files installer did their thing. Poser Pro 11.1 was updated to 11.2.296 and I moved my backed up preference/settings files back into the active folder.

No warnings about 32-bit software have shown up at all thus far. Catalina does ask if you want Poser to allow access to the installed folder location when I ran EZSkin3 (which I hadn't configured yet for PP11), and I think during installation it might have asked for access. I've done a quick render of La Femme, but haven't added my external runtime just yet, nor installed any of the additional content. Will do that tomorrow when I have more time.

To recap, Catalina will need you to confirm/override running the installer files if you're doing an update/upgrade. You might have it ask for access to certain folders for scripts, etc. on first launch after updating your MacOS to Catalina.

WIll update again after having more time to test.

Lee


LeeMoon ( ) posted Tue, 08 October 2019 at 10:10 PM

Couldn't edit my prior post due to timeout.

Additionally, Catalina asks if you want Poser to monitor the keyboard while using other apps. Haven't granted that permission yet, will see if there's any impact or any advice from others before allowing it.

Lee


CobraBlade ( ) posted Thu, 10 October 2019 at 1:16 AM

Last I check I had over 160 32Bit apps on my system... So guess where Apple can stick Catalina.

Poser scripts by Snarlygribbly


an0malaus ( ) posted Thu, 10 October 2019 at 3:44 AM

@LeeMoon are you able to test QueueManager? I'd expect it will work locally on the same machine as Poser, but run from a second system may have more stringent access control restrictions on the locations remote renders would normally be written back to (according to reports from other software suites experiencing issues). I'm unable to test Catalina as my hardware is unsupported.



My ShareCG Stuff

Verbosity: Profusely promulgating Graham's number epics of complete and utter verbiage by the metric monkey barrel.


shante ( ) posted Tue, 28 January 2020 at 12:40 PM

A 2010 MacBook Pro started having GPU problems (computer reboots as more and more work is done in prepping files in Poser (and other apps now). THe idea of having to spend $3000 again on another computer (3rd in 10 years!). Because GPUs were created in series there is no fix for it no matter what because ALL the GPUs used were of the same defective series). SO Buying a new computer is the fix. Unfortunately that will kill ALL my apps. What I never understood was if those apps have been for 10 years 32bit were they working fine on my old MacBook pro running in 64Bitt but won't run in Catalina and a newer MacBook running in 64Bit?

So reading here and elsewhere I can run the newly updated Poser 11+ on a 64bitt MacBook (I have not purchased yet) will I be able to transfer several of my Runtime folders to use with it in 64 bitt and open older Poser fiiles on the new platform?


ratscloset ( ) posted Fri, 31 January 2020 at 11:53 PM

The Malware message is the result of a setting and Apple has work around for their own limits The setting is in General System Preferences and it limits installers to those from the App Store. You can change this to allow from Identified Developers.This is a new policy that requires installers to obtain new notarization annually, even if there is no change.

Apple used to have an option to Allow from all developers, but they removed that. They still allow you to install from all developers, but make you jump through some hoops. Here is a link if it posts. It is Apples own support.

https://support.apple.com/en-us/HT202491

They apparently can block some applications installed from running if not Notarized, but also offer a solution for that currently.

Apple has indicated they want to move to only apps from the App Store, and as a business model, it makes sense, since they get paid for every application obtained through the App Store.

ratscloset
aka John


shante ( ) posted Sat, 01 February 2020 at 12:48 PM

CobraBlade posted at 12:46PM Sat, 01 February 2020 - #4366571

Last I check I had over 160 32Bit apps on my system... So guess where Apple can stick Catalina.

Agree...until your current computer dies and you need to get a new one to continue your work and then they got you by the proverbial arse. This is the problem when a company gets too damn big.


ssgbryan ( ) posted Sat, 01 February 2020 at 9:00 PM

Apple has been warning the Apple community for a couple of years now about 32-bit support going the way of 16-bit support, so this shouldn't have been a surprise to anyone. Apple has ALWAYS been like this, it isn't something that Timmy cooked up.

I would suggest that you plan a transition away from Apple. If you need any help, let us know. In my case, it was a great 20 years, but It Just Works means Windows 10, not OSX.

Ryzen is a whole new ballgame.



shante ( ) posted Sun, 02 February 2020 at 11:41 AM

I worked with Windoze machines and never like them. Been with Macs since 1993 and will neer go back to Windoz! Is it just Apple that is caught up in the "Forced Obsolescence" game or EVERY TECH INDUSTRY? I can understand it as a business decision.....afterall in business revenue stream and PROFIT is NEVER good enough.....M.O.R.E.! is always more better! But at my age looking back at the 30 years I have been using tech to create artwork...that doesn't even exist (can't touch it, hold it, display it, collect it or preserve it), having weighed the volume of work I have literally LOST because of my inability to anally keep up with tech changes and religiously backing images up that WANT TO FADE, hell, are MADE TO DISAPPEAR into the ether, I can honestly say I am kinda fed up. Spending more and more time tweaking, synching and upgrading and backing up the damn technology has become the real work and the picture has slowly taken a back seat. If I at least had the end products: the PICTURES, to show whatever depth or breadth I have to show as an artist might not be so bad. But I don't.......really, What, images posted on-line or the few actually published in books or posters? WAY too few compared to all the long hours of hand cramping eye straining, ass flattening and wallet draining work I put into the creative process over the last 30 years on computers. I am about the picture....only the picture....and always about the picture. As an artist THEN nothing else has ever mattered. NOW I no longer know what I am. I am certainly reluctant calling myself an artist! I have not been able to create a singly picture for almost a year now and I am heart-struck. Not because I don't have the desire or the idea but I don't have the damn TOOL! Just thinking i gotta go out and toss yet another $3000 bucks(on top of the countless thousands of dollars I have wasted these last 30 years) into the fat coffer of yet another tech company (and it's not just Apple, what about Adobe, or Microsoft, or Intel or what the frell other company!) just so I can go back to being the picture creator I have been since 3rd grade, makes me want to scream my fool old head off. We let ourselves become slaves or prisoners or freaking slaving prisoners of tech spending way more money than necessary and way more time with tech than on the creative process. I tried taking out my old well cared for technical pens and draw something....anything....on paper again and could not even draw a straight line again. No more pens, pencils airbrushes, no more clay, wood, metal or leather, no more cameras and film and hours in the darkroom watching magic happen. All dead because of my foray into computer-land! I was told I needed it and could not earn a living without it because it was "the future". So, reluctantly I did. And as promised, it did. But at what cost....to me anyway. Now, with less future than past, I look at it all and cringe at how stupid and gullible I was believing it enough to immerse myself in it, so completely and exclusively, at the cost/loss of everything else including my need to create. As DaVinci repeated over and over on his death bed: "TELL ME IF ANYTHING WAS EVER DONE....TELL ME IF ANYTHING WAS EVER DONE!?" At least he had a huge repository of finished artwork to prove he had come this way. If the last 30 years are any indication of my journey, I will not! Really wishing I never got involved with the whole technology race thing..........and apologizing for the rant......signing out............:(


Retrowave ( ) posted Sun, 02 February 2020 at 1:18 PM

That was a fun rant to read, Shante, and I agree with the sentiment very much!

I love photography, cameras etc, and used to develop my own film and photos in my make-do dark-room (my bedroom). I'd be lying if I said I didn't appreciate modern cameras and the convenience of an instant, digital photo, and the ability to edit it. But at the same time, I can honestly say that if it were possible to wave a magic wand and return ALL of us back to the stage before digital took over, I would do so in a heartbeat, and everyone would thank me for it.

People who can genuinely sculpt would be thankful because they would no longer face the injustice of their living been taken away by 3D printers. People who genuinely know their way around a proper camera enough to take a meaningful photograph in manual mode, would not face the injustice of billions or effortless trash being offered on stock image sites taken mainly by people who could not operate a proper, analogue film-based camera, if their lives depended on it, let alone develop a physical, valuable photo using genuine dodge and burn technique.

What might surprise people though, is that drawing with traditional media is just as popular as it always was, and the amount of views such videos generate on YouTube will demonstrate this. What might also surprise people is that despite this world of digital consumption, Vinyl is now outselling CD, and is even on it's way to outselling digital downloads as well (don't expect Apple to point this out to you). And in the world of photography, two of the big film manufacturers have recently released brand new formulations of film to cater for the growing amount of people who are coming to realise that nothing beats the real thing.

So we're at a point now where the convenience of digital has started to show it's disadvantages when compared to the real, physical, and far more valuable analogue world of pencil to paper, stylus to vinyl, chisel to wood, and light-ray to film.

It's not only still out there, it's doing remarkably well and always will, simply because true artistry that results in an actual physical product, will always be more valuable than virtual bits and bytes. If you miss the look of real film, the feel of a proper, film-based camera, then go search the web and you'll find it all very alive and kicking mate, and if anything, your skills with it will be valued more in the current world we live in, than it would back when we were all using film.

Thankfully Kodak are in on the game now, too, so perhaps THIS might bring a cheeky little smile to your face ๐Ÿ˜‰

You can totally expect to be referred to as a "Hipster" for viewing that webpage, but why wouldn't any guy or gal be happy with being labelled a "Hipster", when it's the polar-opposite of "Sheep"?


shante ( ) posted Sun, 02 February 2020 at 5:08 PM

Sheit friend. THANK YOU VERY MUCH for putting a stupid grin BACK on my frown! Maybe I can try to get my lines and wrinkles going the opposite way. Luckily I had all my Analog Nikons refurbished before I retired them. I kept all my studio stuff (except my Dyna-Lite strobes and hand flash gear and meters which dried up from lack of love/use losing them to Analog forced obsolescence) and all my top of the line darkroom equipment stuffed into a big wood shipping crate. Thousands of dollars of equipment collected over the years in the field. Though I kept my air brushes, I sold my air compressors so no more airbrushing. But realistically I no longer have space for doing anything analog except drawing on a dining room table and that is no longer an option either. I just can't go back to doing things the way I did when younger either and that hurts as much as whining about being a captive of digital tech. But again thanks for the positive juice. Appreciate it.


Afrodite-Ohki ( ) posted Sun, 02 February 2020 at 5:28 PM

You can do both, you know. Digital and traditional. These are all mine.

image.png

image.png

image.png

image.png

(yes that's a jointed doll)

image.png

(another jointed doll, this one sculpted in Zbrush, 3d printed and then sculpted traditionally over that!)

The thing is, one skill adds to the other, when it comes to art. Having a good eye for photography will help you figure out what you draw. Being able to draw will help you create more beautiful 3d characters. Being able to sew will help you draw more realistic clothing. And so on.

And as much as digital is taking a lot of space, people still appreciate the traditional arts too. And various media. They've just invented new techniques for 2d animation for Klaus, in the era of 3d animation. Bookstores are regaining love. And so on.

- - - - - -ย 

Feel free to call me Ohki!

Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.

Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.


wolf359 ( ) posted Sun, 02 February 2020 at 5:34 PM

ssgbryan posted at 5:34PM Sun, 02 February 2020 - #4378604

Apple has been warning the Apple community for a couple of years now about 32-bit support going the way of 16-bit support, so this shouldn't have been a surprise to anyone. Apple has ALWAYS been like this, it isn't something that Timmy cooked up.

I would suggest that you plan a transition away from Apple. If you need any help, let us know. In my case, it was a great 20 years, but It Just Works means Windows 10, not OSX.

Ryzen is a whole new ballgame.

Apple has long ago become a luxury brand for affluent consumers. not a product for us hobbiest 3D/CG artist and certainly not for industry professionals

No hard feelings.

They are one of the great American business Success stories I wish them well

All of the really interesting tools for 3D/CG artists are on windows now especially for us animators /VFX artists. who wnat to use realtime engines and many that I am migrating too are Free.

( Blender 2.81 , Davinci Resolve, Natron).

I have two windows PC's ,two android phones and an android base tablet and an old 13 year old intel mac still rendering my final mac based animation project.

https://youtu.be/Xja0DNS1rRc

The future is looking good for independant artists/hobbiests with Limited budgets.?



My website

YouTube Channel



EClark1894 ( ) posted Sun, 02 February 2020 at 6:29 PM ยท edited Sun, 02 February 2020 at 6:32 PM

Blender 2.81 , Davinci Resolve, Natron all have a Mac OS version.

I finally had to give up my Mac and move over to Windows a few years ago when Poser 11 came out. I could afford to get a new computer and keep upgrading the OS. Ironically, I resisted moving to Windows 10 for pretty much the same reason. Now, I might have to to run Blender 2.8.




shante ( ) posted Sun, 02 February 2020 at 8:47 PM ยท edited Sun, 02 February 2020 at 8:48 PM

Afrodite-Ohki posted at 8:44PM Sun, 02 February 2020 - #4378713

You can do both, you know. Digital and traditional. These are all mine.

image.png

image.png

image.png

image.png

(yes that's a jointed doll)

image.png

(another jointed doll, this one sculpted in Zbrush, 3d printed and then sculpted traditionally over that!)

The thing is, one skill adds to the other, when it comes to art. Having a good eye for photography will help you figure out what you draw. Being able to draw will help you create more beautiful 3d characters. Being able to sew will help you draw more realistic clothing. And so on.

And as much as digital is taking a lot of space, people still appreciate the traditional arts too. And various media. They've just invented new techniques for 2d animation for Klaus, in the era of 3d animation. Bookstores are regaining love. And so on.

True that but only if you transition to one w/o stopping the other. Due to lack of space to set up a good work area for drawing boards and art-o-graph set up, and light boxes or darkroom or studio and....well, depending on your art mode of preference, you lose the abilities or hand and eye coordination etc. Once gone as in my case hard to get back into the groove. NICE WORK BTW. Love the BJ doll!


shante ( ) posted Sun, 02 February 2020 at 8:58 PM

wolf359 posted at 8:50PM Sun, 02 February 2020 - #4378714

ssgbryan posted at 5:34PM Sun, 02 February 2020 - #4378604

Apple has been warning the Apple community for a couple of years now about 32-bit support going the way of 16-bit support, so this shouldn't have been a surprise to anyone. Apple has ALWAYS been like this, it isn't something that Timmy cooked up.

I would suggest that you plan a transition away from Apple. If you need any help, let us know. In my case, it was a great 20 years, but It Just Works means Windows 10, not OSX.

Ryzen is a whole new ballgame.

Apple has long ago become a luxury brand for affluent consumers. not a product for us hobbiest 3D/CG artist and certainly not for industry professionals

No hard feelings.

They are one of the great American business Success stories I wish them well

All of the really interesting tools for 3D/CG artists are on windows now especially for us animators /VFX artists. who wnat to use realtime engines and many that I am migrating too are Free.

( Blender 2.81 , Davinci Resolve, Natron).

I have two windows PC's ,two android phones and an android base tablet and an old 13 year old intel mac still rendering my final mac based animation project.

https://youtu.be/Xja0DNS1rRc

The future is looking good for independant artists/hobbiests with Limited budgets.?

No offense taken dude. Hope you are well! But you know me man and therefore how I feel about having to tackle those learning curves. If I was bad or found it difficult back what seems like a lifetime ago friend, I am far worse off now. I just can't do it any more. It frustrates me and causes me much unneeded stress but I have to stick to same old same old just to create some stupid little picture you very much know I haven't called "ART" for a very long time. I just want to sit quietly and focus on doing my thing w/o hassle. Can't o that if trying to learn something new just to do the image let alone constantly dealing with all the damn tech stuff. Creating my images was a two fold affair.

  1. Escape and sublimation
  2. Mindless relaxation. Reinvesting in Windows and apps and content I will need to run it is not an option. Too invested in Mac run apps. to movr to another platform yet no longer happy about spending any more on Macs either. Like standing in a doorway with one leg in one room and the other in another room being unable to decide one room over the other.


Afrodite-Ohki ( ) posted Mon, 03 February 2020 at 7:55 AM ยท edited Mon, 03 February 2020 at 7:55 AM

shante posted at 9:53AM Mon, 03 February 2020 - #4378735

True that but only if you transition to one w/o stopping the other. Due to lack of space to set up a good work area for drawing boards and art-o-graph set up, and light boxes or darkroom or studio and....well, depending on your art mode of preference, you lose the abilities or hand and eye coordination etc. Once gone as in my case hard to get back into the groove. NICE WORK BTW. Love the BJ doll!

Then re-start small. Take pictures with your phone until you can get a camera. Draw on paper with a ballpen until you can get a painting setup.

I always say it's never too late to start, and just the same, it's never too late to restart. You'll just need the patience to allow yourself the learning process again.

Also: THANK YOU!

- - - - - -ย 

Feel free to call me Ohki!

Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.

Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.


wolf359 ( ) posted Mon, 03 February 2020 at 12:12 PM

@shante, is a used mac an option??..

I mean in case your current Rig dies completely?



My website

YouTube Channel



EClark1894 ( ) posted Mon, 03 February 2020 at 1:02 PM ยท edited Mon, 03 February 2020 at 1:02 PM

wolf359 posted at 1:59PM Mon, 03 February 2020 - #4378796

@shante, is a used mac an option??..

I mean in case your current Rig dies completely?

That's actually not a bad idea. I'ved used them for years. Either bought them from the State or school surplus stores or bought them online refurbished. They're usually much cheaper than a new machine. And depending on your states's surplus rules, you may also get some free software. I actually got my first copy of Photoshop 7 that way.




Retrowave ( ) posted Mon, 03 February 2020 at 1:10 PM ยท edited Mon, 03 February 2020 at 1:14 PM

@Shante - So brink those lovely Nikons out of retirement, slap-on the Nikkors, and bring an even bigger smile to your face when you visit a camera shop and ask to try the latest formulation of film, just like the good times. You don't even need to develop it yourself if you lack the space, just tell 'em you'll be seeing them again soon to get your film developed, and if they're a proper camera shop, they'll be just as happy as you that you did! So then you go out shooting on real film with a real camera, and you'll be instantly taken back to the habit of taking a roll of meaningful photographs, where every shot you take on film, counts!

@Ohki - Nice, love the elven couple, and I'm guessing that if Brian Froud saw it (one of my favourite artists) he'd love it too. Love the overall elegance of the image, and the faces are very stylistic (very Froudian), but my god, that female especially looks so damn feminine and delicate, I absolutely love the way you did her eyes!

Is it watercolour paint, or watercolour pencils?

@Wolf - Dude, Apple are the biggest disaster ever to confront mankind, and I wish them the most horrendous downfall imaginable. That aside, I just watched your animation, and there is no way I would ever travel in a space-ship with you, not when you randomly flush peeps into outer-space like that!

Do that to Tim Cook, however, and the animation could win a gold medal, maybe even platinum ๐Ÿ˜


Afrodite-Ohki ( ) posted Mon, 03 February 2020 at 2:41 PM

Retrowave posted at 4:36PM Mon, 03 February 2020 - #4378802

@Ohki - Nice, love the elven couple, and I'm guessing that if Brian Froud saw it (one of my favourite artists) he'd love it too. Love the overall elegance of the image, and the faces are very stylistic (very Froudian), but my god, that female especially looks so damn feminine and delicate, I absolutely love the way you did her eyes!

Is it watercolour paint, or watercolour pencils?

Why thank you! I had to look up Brian Froud and I really like what I see. Reminds me of Ayami Kojima's stuff (which is definitely one of my favorite inspirations), only less vampires and more fairies. Great stuff and being compared to that is an awesome compliment.

Watercolor pencils, with tiny bits of white acrylics on the highlights of the metal bits.

- - - - - -ย 

Feel free to call me Ohki!

Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.

Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.


wolf359 ( ) posted Mon, 03 February 2020 at 3:17 PM ยท edited Mon, 03 February 2020 at 3:22 PM

@Retro , the woman blown out of the air lock was responsible for this Disasterous loss of life during a failed Coup attempt. https://youtu.be/SjokKZX1r6I

Also lets be fair, Apple makes an expensive consumer product ,Puts it up for sale, in a free market that has competitors /alternatives and free people willingly by it from them ...or not.

At least they offer you a nice computer or fancy Smartphone instead of just confiscating peoples cash Like the Banking and Insurance industries

Most people live their entire lives without ever buying an Apple product with Zero negative consequences....Zero

Try living in the west, without dealing with banks,the credit system or that wretched hive of scum & villainy in the insurance industry.

The only legal way is by having Zero income and living completely on the dole

Back on topic :This compatibility problem is happening with Daz Studio and the latest Apple/Mac OS as well so no refuge to be found over there either.?

Apple has chosen its target demographic and it is not the 3D/CG users, hobbiests or industry pros.

This is obvious to anyone paying attention who is not in denial.?



My website

YouTube Channel



EClark1894 ( ) posted Mon, 03 February 2020 at 3:18 PM

I'm not a BIG fan of today's Apple, especially since they seem bound and determined to develop more IPhones, than computers lately. I'm in my 60's now and think I prefer having a desktop on my desktop. Unfortunately, the trend is to go smaller. I can deal with laptops though, but I don't really even look at the tablets. And while I do try to optimize my website for phone use, I don't like to use phones for surfing the internet because everything is so damn small.




Afrodite-Ohki ( ) posted Mon, 03 February 2020 at 3:22 PM

I've never liked Apple. But a lot of it has to do with the fact that the cheapest Apple computers here are the price of a good, brand-new car, and the most expensive Apple computers here are the price of an actual, good house with three bedrooms and a backyard in a good neighborhood.

- - - - - -ย 

Feel free to call me Ohki!

Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.

Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.


EClark1894 ( ) posted Mon, 03 February 2020 at 3:26 PM

Afrodite-Ohki posted at 4:24PM Mon, 03 February 2020 - #4378825

I've never liked Apple. But a lot of it has to do with the fact that the cheapest Apple computers here are the price of a good, brand-new car, and the most expensive Apple computers here are the price of an actual, good house with three bedrooms and a backyard in a good neighborhood.

I remember when I was back in college, I used to joke that I could buy a used car for the price of a new Mac Classic. But a new car? Damn, girl, where do you live?




SeanMartin ( ) posted Mon, 03 February 2020 at 3:28 PM

I've worked with Macs for many, many, many years (going back to vers 7 OS), and they have definitely lost their edge since Jobs passed on. Everything now is so "cool" and geared towards the "mobile devices" that the actual computers are lost in the shuffle and left to die. The new Mac OS is a joke, and the new cheese grater Macs are overpriced and ludicrous. I figure I have three or four more years on the machines I have, and then it'll just be retiring from the computer world all together... and I will not miss it.

docandraider.com -- the collected cartoons of Doc and Raider


Afrodite-Ohki ( ) posted Mon, 03 February 2020 at 3:35 PM

EClark1894 posted at 5:33PM Mon, 03 February 2020 - #4378826

Afrodite-Ohki posted at 4:24PM Mon, 03 February 2020 - #4378825

I've never liked Apple. But a lot of it has to do with the fact that the cheapest Apple computers here are the price of a good, brand-new car, and the most expensive Apple computers here are the price of an actual, good house with three bedrooms and a backyard in a good neighborhood.

I remember when I was back in college, I used to joke that I could buy a used car for the price of a new Mac Classic. But a new car? Damn, girl, where do you live?

Brazil, land of the lap dogs of USA, where we think nothing we make is good but everything the USA makes is the top of the world and should be expensive as hell.

Land of people selling broken iphones on our Ebay lookalike for $500 (US$120, or the equivalent of US$500 if you consider our minimum wage) with the intention of "taking it to events and nights out and pretending it's just uncharged so you can pretend to be rich"

- - - - - -ย 

Feel free to call me Ohki!

Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.

Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.


Afrodite-Ohki ( ) posted Mon, 03 February 2020 at 3:37 PM

Oh, and MEANWHILE, I've actually heard people say to me "you are not a TRUE graphics designer because you don't own a Mac"

- - - - - -ย 

Feel free to call me Ohki!

Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.

Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.


EClark1894 ( ) posted Mon, 03 February 2020 at 3:42 PM ยท edited Mon, 03 February 2020 at 3:43 PM

Well, Graphics design started on a Mac, but it didn't stay there. ๐Ÿ˜„

The only person I've ever know from Brazil was a waitress who used to work with me in a restaurant. Her name was Flavia? Is that a common Brazillian name?




Afrodite-Ohki ( ) posted Mon, 03 February 2020 at 3:52 PM

EClark1894 posted at 5:51PM Mon, 03 February 2020 - #4378836

Well, Graphics design started on a Mac, but it didn't stay there. ๐Ÿ˜„

The only person I've ever know from Brazil was a waitress who used to work with me in a restaurant. Her name was Flavia? Is that a common Brazillian name?

Graphics design started analogically. People were out there drawing things, cutting bits and pieces to rearrange around, etc, long before there ever was a computer.

And yeah, Flavia is a very common name around here!

- - - - - -ย 

Feel free to call me Ohki!

Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.

Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.


ssgbryan ( ) posted Tue, 04 February 2020 at 1:00 AM

EClark1894 posted at 11:39PM Mon, 03 February 2020 - #4378826

Afrodite-Ohki posted at 4:24PM Mon, 03 February 2020 - #4378825

I've never liked Apple. But a lot of it has to do with the fact that the cheapest Apple computers here are the price of a good, brand-new car, and the most expensive Apple computers here are the price of an actual, good house with three bedrooms and a backyard in a good neighborhood.

I remember when I was back in college, I used to joke that I could buy a used car for the price of a new Mac Classic. But a new car? Damn, girl, where do you live?

The 1st 5 generations of Mac Pros were price competitive with their Windows brethren. The trashcan, not so much, and then there is the 7,1.

A fully maxed out Mac Pro 7,1 is over 53,000USD. It is aimed at places like Industrial Light and Magic. Not the folks that kept the lights on during the 1990's.

That gets you 28 cores @2.5Ghz, 1,5Tb of Ram (the CPU can address 2Tb, but OSX can't, apparently), a Vega Duo (obsolete), Afterburner card (since AVX-512 has an additional 2.5Ghz offset), and a 2Tb of nand flash memory (that can't be replaced, because the controller hardware is on the motherboard as well as it being tied to the T2 chip). Another feature that was never requested by anyone. It has missed the boat on PCIe 4.0 (meaning that the I/O is 40% slower than a Ryzen 3rd gen system.

And a $8,000 Rome based Eypc system will outperform it.



A_Sunbeam ( ) posted Tue, 04 February 2020 at 3:40 AM ยท edited Tue, 04 February 2020 at 3:41 AM

I have a PowerMac 7300 (1997) on OS 8.6, still running, but slow; a G5 (2005) with Tiger (non-Intel), also still running when needed; one 2009 MacBook with El Capitan and new SSD hard drive; and a 2015 iMac.

i will not be upgrading to Catalina (I have been testing it). When these give up the ghost I think I might call it quits; much as I love Macs, I have no time for the way Apple is now working and the latest very expensive MacPro.


EClark1894 ( ) posted Tue, 04 February 2020 at 5:39 AM

ssgbryan posted at 6:34AM Tue, 04 February 2020 - #4378900

EClark1894 posted at 11:39PM Mon, 03 February 2020 - #4378826

Afrodite-Ohki posted at 4:24PM Mon, 03 February 2020 - #4378825

I've never liked Apple. But a lot of it has to do with the fact that the cheapest Apple computers here are the price of a good, brand-new car, and the most expensive Apple computers here are the price of an actual, good house with three bedrooms and a backyard in a good neighborhood.

I remember when I was back in college, I used to joke that I could buy a used car for the price of a new Mac Classic. But a new car? Damn, girl, where do you live?

The 1st 5 generations of Mac Pros were price competitive with their Windows brethren. The trashcan, not so much, and then there is the 7,1.

A fully maxed out Mac Pro 7,1 is over 53,000USD. It is aimed at places like Industrial Light and Magic. Not the folks that kept the lights on during the 1990's.

I started with Macs back in the 80's. They were expensive, but not ludicrously so. Ilast updated my hardware with the Mac Mini 2 which was around $700. Since then, I've just upgraded the OS which for the most part was free. I finally, could upgrade anymore and just switched over to a Windows laptop I owned. So I haven't kept up with the price on Apple's stuff in a while.




Retrowave ( ) posted Tue, 04 February 2020 at 5:45 PM ยท edited Tue, 04 February 2020 at 5:52 PM

@Ohki - We might not be on the best of talking terms right now, but thanks for the lol by correcting Clarkie as to where graphic design originated - LMFAO!!!

Regards Brian Froud, funny enough, he's exactly the guy who is popular with Faerie fanatics over here. He's released quite a lot of work on that subject, including some very well respected art books. Unfortunately, a lot of his work is not visible on the web, I think his publishers actively monitor the web to protect the sales of his books. There are many of his drawings that have a very similar style to the faces in your work, and while I cannot find them, here's a few that might show you what I mean.

Personally, it's his fantasy work on the original 1980s movie The Dark Crystal that brought him to my attention way back when I were a kid, and the artwork in the book for that thing is absolutely amazing, very intricate, but again, other that the same images on the web, the only way to see the others is to pick up his books, or maybe take a look when you visit a library. It really is stunning stuff when you see his work in print.

Anyway, here's some of that pointy-face stuff, but sadly not what I wanted to show you ...

@Clarkie - Sounds as if someone bit too hard into that Apple ๐Ÿ˜

@Wolf - I gotta be honest, I could barely understand a word he was saying, but it looks like a very ambitious project!

E651A075-6D03-47D8-9555-6B32CEE7E934.jpeg

DA5A3EED-C4F8-4193-97C6-D933D1167C25.jpeg

C7A2A5BC-124D-45B8-9A41-594DD864905C.jpeg

0507B33B-D095-41ED-B5C9-B6C0ACE5A4DE.jpeg


EClark1894 ( ) posted Tue, 04 February 2020 at 6:33 PM

Retrowave posted at 7:21PM Tue, 04 February 2020 - #4379071

@Ohki - We might not be on the best of talking terms right now, but thanks for the lol by correcting Clarkie as to where graphic design originated - LMFAO!!!

Regards Brian Froud, funny enough, he's exactly the guy who is popular with Faerie fanatics over here. He's released quite a lot of work on that subject, including some very well respected art books. Unfortunately, a lot of his work is not visible on the web, I think his publishers actively monitor the web to protect the sales of his books. There are many of his drawings that have a very similar style to the faces in your work, and while I cannot find them, here's a few that might show you what I mean.

Personally, it's his fantasy work on the original 1980s movie The Dark Crystal that brought him to my attention way back when I were a kid, and the artwork in the book for that thing is absolutely amazing, very intricate, but again, other that the same images on the web, the only way to see the others is to pick up his books, or maybe take a look when you visit a library. It really is stunning stuff when you see his work in print.

Anyway, here's some of that pointy-face stuff, but sadly not what I wanted to show you ...

@Clarkie - Sounds as if someone bit too hard into that Apple ๐Ÿ˜

I don't think so. Before I saw and used my first Mac I hated computers. I had to take a programming course in college.. Can't remember whether it was Fortran or Cobol. Never did learn any of it.

Also, I knew Graphic Design as an industry didn't originate on the Computer. Mac or otherwise. I was talking more about the software. I remember using Photoshop, QuarkXPress, and Pagemaker on the Mac, just to name a few.




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